Skip to main content

VR rehab could help prisoners learn the valuable life skills they need

Virtual Rehab - Trial Version Trailer
When you think of the most important components of a functional prison, virtual reality headsets probably aren’t the first thing that comes to mind.

However, a new initiative called Virtual Rehab wants to change that by introducing the technology to correctional institutions as a way of helping teach inmates the skills they may rely on after their sentences are completed.

Recommended Videos

“We develop real life scenarios that an offender or an addict will encounter upon their release,” Dr. Raji Wahidy, founder and CEO of Virtual Rehab, told Digital Trends. “These scenarios will measure the action and reaction of the offender or the addict. It is through these scenarios and curriculums that we will measure and teach offenders and addicts ways of making the right decisions that will help them avoid reoffending and relapsing. The scenarios are fully immersive and will challenge the students accordingly. We are also working on programs that will assist correctional officers in dealing with difficult situations, as well as empathizing with inmates.”

It’s certainly an innovative idea — and something that could hopefully help lower the massive number of prisoners behind bars in the United States. That number currently stands at 2.2 million, and last year cost the federal government a total of $9 billion.

Virtual Rehab - Immersive Learning in Virtual Reality - Teaser Video Clip #1

Virtual Rehab involves a varied number of scenarios that inmates can try out, presented in a way that’s engaging and practical — without putting members of the general public at risk in the process. For example, it allows for vocational job training skills such as learning car mechanics, plumbing, welding, or carpentry. Other scenarios take more of a psychological rehabilitation tact, with the goal of helping treat emotional disorders, or perhaps navigating through a scene involving dealing with family violence or alcoholism.

Given that VR is still a relatively new tool, the jury’s still out on what kind of difference it can make in a person’s life. However, Wahidy is confident it has a valuable role to play.

“VR has proven to be even more effective than some of this existing traditional ways of educating and rehabilitating,” he said. “For example, back in 1994, [integrated managed care consortium] Kaiser Permanente were one of the first [groups] to use VR to treat patients with acrophobia symptoms. The results of these studies were that over 90 percent of patients no longer showed these acrophobia symptoms. Further studies were conducted on military combat personnel who returned from Iraq and Afghanistan with PTSD symptoms. Yet again, the results of these studies were that over 75 percent did not show these symptoms following the use of VR.”

Virtual Rehab soft-launched back in December, and the team has just released a Virtual Rehab Trial Version this week. Let’s hope it can live up to its promise.

Hey, if it’s a success maybe they can even get Morgan Freeman to reprise his Shawshank Redemption narrator role for a future upgrade!

Luke Dormehl
I'm a UK-based tech writer covering Cool Tech at Digital Trends. I've also written for Fast Company, Wired, the Guardian…
The best portable power stations
EcoFlow DELTA 2 on table at campsite for quick charging.

Affordable and efficient portable power is a necessity these days, keeping our electronic devices operational while on the go. But there are literally dozens of options to choose from, making it abundantly difficult to decide which mobile charging solution is best for you. We've sorted through countless portable power options and came up with six of the best portable power stations to keep your smartphones, tablets, laptops, and other gadgets functioning while living off the grid.
The best overall: Jackery Explorer 1000

Jackery has been a mainstay in the portable power market for several years, and today, the company continues to set the standard. With three AC outlets, two USB-A, and two USB-C plugs, you'll have plenty of options for keeping your gadgets charged.

Read more
CES 2023: HD Hyundai’s Avikus is an A.I. for autonomous boat and marine navigation
Demonstration of NeuBoat level 2 autonomous navigation system at the Fort Lauderdale International Boat Show

This content was produced in partnership with HD Hyundai.
Autonomous vehicle navigation technology is certainly nothing new and has been in the works for the better part of a decade at this point. But one of the most common forms we see and hear about is the type used to control steering in road-based vehicles. That's not the only place where technology can make a huge difference. Autonomous driving systems can offer incredible benefits to boats and marine vehicles, too, which is precisely why HD Hyundai has unveiled its Avikus AI technology -- for marine and watercraft vehicles.

More recently, HD Hyundai participated in the Fort Lauderdale International Boat Show, to demo its NeuBoat level 2 autonomous navigation system for recreational boats. The name mashes together the words "neuron" and "boat" and is quite fitting since the Avikus' A.I. navigation tech is a core component of the solution, it will handle self-recognition, real-time decisions, and controls when on the water. Of course, there are a lot of things happening behind the scenes with HD Hyundai's autonomous navigation solution, which we'll dive into below -- HD Hyundai will also be introducing more about the tech at CES 2023.

Read more
This AI cloned my voice using just three minutes of audio
acapela group voice cloning ad

There's a scene in Mission Impossible 3 that you might recall. In it, our hero Ethan Hunt (Tom Cruise) tackles the movie's villain, holds him at gunpoint, and forces him to read a bizarre series of sentences aloud.

"The pleasure of Busby's company is what I most enjoy," he reluctantly reads. "He put a tack on Miss Yancy's chair, and she called him a horrible boy. At the end of the month, he was flinging two kittens across the width of the room ..."

Read more