Skip to main content

Call of Duty’s ‘Blackout’ is exactly what battle royale needed

I approached the graveyard quick and low, thanks to the Skulker mod that I’d acquired just a few minutes ago. The thick iron fence surrounding it provided great cover as I explored the cemetery’s perimeter. I soon spied a gap. Perfect, I thought. There’s no way anyone’s in here. Far from the drop zone and filled with stone-solid graves, the spooky terrain was an opportunity to traverse a desert otherwise sparse in cover. Without hesitation, I hopped the gap in the fence and sprinted a few dozen feet beyond the threshold it.

That’s when I heard a groan.

Recommended Videos

Ducking for cover, I spun in a circle to see what made the noise. Any sound could startle me in my mid-match tensions, but this was both sudden and unusual. A groan? Why would another player groan? Maybe if they’d fallen from a height, but I was in a graveyard. A nearby tree was the tallest thing in sight.

Image used with permission by copyright holder

A zombie sprinted out from behind a tomb and, for possibly the first time in any video game, I had the reaction you’d expect — I freaked out and ran. A zombie? In Blackout, Call of Duty’s battle royale mode? I didn’t expect it, wasn’t prepared for it, and had no idea how to handle it.

Luckily, I came to my senses, found another gap in the fence, and escaped unharmed. But the experience gave me a glimpse into the brilliance of Blackout’s map.

Variety is the spice of life, and battle royale

My surprise came partly from ignorance. I went into Blackout‘s beta with only basic knowledge. Still, the game itself didn’t do much to hint at the possibility. From above, the map looks like it could be ripped straight from PUBG. The terrain is realistic, though exaggerated, and is broken up into areas that appear industrial or agricultural.

Once you hit the ground, though, the difference becomes obvious. PUBG’s large map is made possible by the liberal use of copy-and-paste assets. Many buildings look the same. I’m sure there are some reused assets in Blackout too, but they’re not nearly as common. There’s a ton of different structures in different sizes, shapes, and heights.

That’s not only a visual concern. It deeply impacts gameplay. Blackout’s graveyard is a good option for people who want to take advantage of distracted players. It’s directly adjacent to what looks like a large, abandoned mansion that offers camping galore but is also, in some areas, filled with spooky sounds. In one room, I came across some malfunctioning electrical equipment. It didn’t shock me, but the intermittent buzzing could mask the sound of approaching footsteps, making it far easier to execute an ambush.

The map that’s not just a map

Fortnite is aware of how an interesting map is key to the battle royale experience. That’s why Epic constantly changes it with new events. Yet Blackout’s intent is a bit different. It’s a more tactical game, much closer to the tension of PUBG than the absurdity of Fortnite, and so the map purposely leans in that direction. It wisely sets up interesting and unique spaces that entirely change how a situation is approached.

Image used with permission by copyright holder

In Blackout, there’s a pair of massive warehouses that could be a sniper’s dream (if they arrive first) or nightmare (if they arrive last). There’s a collection of barns and farmhouses, complete with an irrigation system that annoyingly hisses at you and masks other nearby sounds. There are several tactically advantageous hills, but most are surrounded by trees or other kinds of cover that could be used to turn the tables in a match. There’s even a Silicon Valley mansion with a helicopter you can steal.

Just to be clear — a map doesn’t make a battle royale, but it can break a battle royale. If the clever design of Blackout’s map is any indication, the people building Call of Duty’s newest game mode know what they’re doing and have no shortage of good ideas. PUBG should be very, very worried.

Matthew S. Smith
Matthew S. Smith is the former Lead Editor, Reviews at Digital Trends. He previously guided the Products Team, which dives…
Don’t skip Call of Duty: Black Ops 6’s great new mode during its beta
A player holds a dead player as a body shield in Call of Duty: Black Ops 6.

The beta for Call of Duty: Black Ops 6 begins tomorrow, and it features eight different modes for players to check out. While I'm guessing most will want to play iconic modes like Team Deathmatch (TDM) or Domination, I recommend you give Kill Order a shot.

Kill Order is a mode new in Black Ops 6 that finds a way to twist the core TDM formula to make it less chaotic. I spoke to developers at Treyarch about its creation and learned that Kill Order works as well as it does because it was built around the aspects of Call of Duty that players like best.
A high-value mode
At its core, Kill Order is TDM with a twist. The basics will be familiar as two teams of six compete to get the most kills, earn points, and win a match. To help focus the action, one player on each team is named the "High Value Target." This "HVT," as the game and developers call it, is powered up with extra armor, directional indicators for other players on the minimap, and the ability to earn more score with each enemy kill. They're not a juggernaut or anything, but in a one-on-one between an HVT and an enemy player, the HVT is more likely to win.

Read more
Call of Duty: Black Ops 6 Zombies is a welcome return to form
A screenshot from Call of Duty: Black Ops 6's zombies mode.

Call of Duty: World at War was my first Call of Duty game, so I still remember the surprise when a friend showed me its secret zombie mode. I played so much Zombies across World at War and Black Ops that I actually got a bit burnt out by it. Most Call of Duty games since World at War have featured some sort of zombie mode, with some making a radical departure from the original formula. On the other hand, Call of Duty: Black Ops 6's Zombies mode feels familiar, but that's not a bad thing.

At today's Call of Duty Next event, Treyarch showed off what the Zombies experience in Black Ops 6 will look like in more detail. Beforehand, I went go hands-on with a solo game of Zombies at an event in Washington, D.C.

Read more
Everything announced at Gamescom Opening Night Live 2024
Indiana jones buried in the sand.

GAMESCOM Opening Night Live 2024 ONL: Official Livestream (Tuesday, August 20, 11a PT/2p ET/8p CEST)

While June may be the busiest month for video game showcases, the summer doesn't truly end until Gamescom Opening Night Live. The annual live stream, which kicks off the Gamescom convention in Germany, has become the biggest gaming show outside of Summer Game Fest. That's no coincidence considering that Geoff Keighley hosts both. This year's Opening Night Live was a major one, with over 60 reveals across the two-hour show (and a half hour pre-show beforehand).

Read more