Skip to main content

Forget joysticks — the Guts Game is controlled by a sensor that you swallow

The Guts Game: Designing Playful Experiences for Ingestible Devices

Unless it’s the junk food and endless energy drinks you down while playing a marathon session of Red Dead Redemption 2, it’s not all that often that video games can be said to play havoc with your guts. But that could be about to change — and in a good way, too. In Australia, researchers from the Royal Melbourne Institute of Technology have created the “Guts Game,” a swallowable biosensor which offers an unusual new spin on the concept of gamification.

Recommended Videos

“There are already many ingestible sensors that can measure the user’s body temperature, pH value, pressure, or serve as endoscopy [tools] on the market,” Zhuying Li, a Ph.D. candidate at RMIT University, told Digital Trends. “We can see these devices might become more and more common in the medical field. However, some people might feel uncomfortable to ingest a foreign object. We believe games [based] around sensors can motivate patients to use the sensor and enhance the overall experience of the treatment. Our game shows an opportunity to make pill-taking interesting.”

The Guts Game takes the form of a two-player endeavor in which both players start by swallowing a CorTemp sensor. This tiny wireless sensor is designed to transmit information about the swallower’s core body temperature as it travels through their digestive tract. Both players must complete game tasks by changing the body temperature measured by an ingestible sensor. The goal is to get rid of a virtual parasite within 24 to 36 hours. To do this, they can perform real actions like drinking hot or cold drinks, eating spicy food to cause them to sweat, exercising hard, and more. The game ends when the sensor is excreted. The winner is the player who racks up the most points during that time. Think of it like a swallowable, bio-sensing version of the game “Simon says.”

“We have done a user study with 14 participants,” Li continued. “The results showed that people liked the Guts Game overall. Players appreciated the feeling of freedom given by the sensor: The players could not feel the presence of the sensor physically after swallowing. Also, the players appreciated their body being the game interface … rather than just using their fingers to tap the screen or keyboard.”

The researchers think that such a gamification experience could one day be used to ensure that people adhere to a course of treatment by transforming it into a more enjoyable, relatable experience. Making people aware of just what is going on inside their bodies, and how this is influenced by external factors, could also help drive more awareness around health issues.

Luke Dormehl
I'm a UK-based tech writer covering Cool Tech at Digital Trends. I've also written for Fast Company, Wired, the Guardian…
The best portable power stations
EcoFlow DELTA 2 on table at campsite for quick charging.

Affordable and efficient portable power is a necessity these days, keeping our electronic devices operational while on the go. But there are literally dozens of options to choose from, making it abundantly difficult to decide which mobile charging solution is best for you. We've sorted through countless portable power options and came up with six of the best portable power stations to keep your smartphones, tablets, laptops, and other gadgets functioning while living off the grid.
The best overall: Jackery Explorer 1000

Jackery has been a mainstay in the portable power market for several years, and today, the company continues to set the standard. With three AC outlets, two USB-A, and two USB-C plugs, you'll have plenty of options for keeping your gadgets charged.

Read more
CES 2023: HD Hyundai’s Avikus is an A.I. for autonomous boat and marine navigation
Demonstration of NeuBoat level 2 autonomous navigation system at the Fort Lauderdale International Boat Show

This content was produced in partnership with HD Hyundai.
Autonomous vehicle navigation technology is certainly nothing new and has been in the works for the better part of a decade at this point. But one of the most common forms we see and hear about is the type used to control steering in road-based vehicles. That's not the only place where technology can make a huge difference. Autonomous driving systems can offer incredible benefits to boats and marine vehicles, too, which is precisely why HD Hyundai has unveiled its Avikus AI technology -- for marine and watercraft vehicles.

More recently, HD Hyundai participated in the Fort Lauderdale International Boat Show, to demo its NeuBoat level 2 autonomous navigation system for recreational boats. The name mashes together the words "neuron" and "boat" and is quite fitting since the Avikus' A.I. navigation tech is a core component of the solution, it will handle self-recognition, real-time decisions, and controls when on the water. Of course, there are a lot of things happening behind the scenes with HD Hyundai's autonomous navigation solution, which we'll dive into below -- HD Hyundai will also be introducing more about the tech at CES 2023.

Read more
This AI cloned my voice using just three minutes of audio
acapela group voice cloning ad

There's a scene in Mission Impossible 3 that you might recall. In it, our hero Ethan Hunt (Tom Cruise) tackles the movie's villain, holds him at gunpoint, and forces him to read a bizarre series of sentences aloud.

"The pleasure of Busby's company is what I most enjoy," he reluctantly reads. "He put a tack on Miss Yancy's chair, and she called him a horrible boy. At the end of the month, he was flinging two kittens across the width of the room ..."

Read more