Skip to main content

Legends of Runeterra to challenge Hearthstone by removing random booster packs

Riot Games, the developer of League of Legends, is entering the collectible card game space with Legends of Runeterra, which uses characters and lore from the massively popular MOBA.

Legends of Runeterra shares certain similarities with titles such as Blizzard’s Hearthstone and Valve’s Artifact, in that players use mana each turn to summon allies and cast spells. The available mana per turn is limited, but it increases over time. In Riot Games’ CCG, the goal is to reduce the opponents’ 20 health points to zero.

The biggest difference in the gameplay of Legends of Runeterra is that in each round, players take on the role of either attacker or defender. Each time a player makes an action, the other player is given a chance to respond. In comparison, Hearthstone players are mostly unopposed in whatever they do during their turn, barring the few Secrets that are available for certain classes.

Meanwhile, in combat, attackers choose the allies to send into battle, and defenders chooses the allies to meet each enemy. The outcome of each fight is determined by the bevy of keywords in the game, as well as the abilities that each card carries.

There are many other deep mechanics to the title’s gameplay, including spells with different speeds and Champion cards that are based on League of Legends characters. However, in an interview with Eurogamer, former Magic the Gathering professional player and currently the balancing lead on Legends of Runeterra, Steve Rubin, revealed the mechanic that will make the game stand out the most against Hearthstone and Artifact.

“I think the biggest thing is definitely accessibility,” Rubin said, as Legends of Runeterra eliminates the random booster packs that primarily function as loot boxes in the CCG genre. Instead, the game will feature an Evolve system that gives players a definite set of cards based on how much they play over a week.

Rubin said that Riot Games tried to eliminate booster packs entirely, but testers kept looking to open them, even if they are in digital form. This created the Evolve system, which will allow players to open booster packs but without having to pay for randomness.

Legends of Runeterra, set to launch next year after a series of private betas, is part of Riot Games’ announcements for its 10th anniversary, which also included first-person shooter Project A and League of Legends: Wild Rift, which will bring the MOBA to mobile and consoles.

Aaron Mamiit
Aaron received a NES and a copy of Super Mario Bros. for Christmas when he was 4 years old, and he has been fascinated with…
Apex Legends’ next season increases the level cap and removes self-revive
Relic is a new part of Kings Canyon's rework in Apex Legends Season 14.

Season 14 of Apex Legends is almost upon us, so Respawn Entertainment and EA revealed some of the major reworks coming to the game with when the Hunted season begins. Namely, the developers highlighted the redesigned Kings Canyon, increased level cap, and balance updates like the removal of self-revive.
In 2020, Loba blew up Skull Town in Kings Canyon. Now, the entire map is seeing a rework as part of Season 14 to improve the pacing and balance of matches on the map. Skull Town is now called Relic and is a bit bigger, the Cage was reworked to be a little lower and more vulnerable, Hillside's interiors were removed, and Broken Relay is now called Basin and got new buildings. Those, along with the other visual update Kings Canyon got, should make this old Apex Legends map feel brand new again.

Another big change is coming to account levels. Previously, there were 500 levels for players to work their way through. Starting with Season 14, players can work their way to level 500 three more times, technically increasing the level cap to 2000. This means that players will now be able to earn 544 Apex Packs and an Heirloom by leveling up. The start of Season 14 will also introduce some notable balance changes to Apex Legends, as is to be expected.
Some notable changes are that SMGs and pistols have a new laser sight attachment, the Wingman will now use sniper ammo, the Spitfire will now light ammo, the EVA-8 will see an increased fire rate, handling, and reload speed, and more. Most notably though, self-revive is getting removed. This is complicated by a change to Gold Equipment perks, including a new one for the Backpack called Deep Pockets that increases the number of medical supplies players can carry.Apex Legends is available now for PC, PS4, PS5, Xbox One, Xbox Series X, and Nintendo Switch. Season 14 begins on August 9. 

Read more
League of Legends’ latest champion is a void slayer
league of legends belveth reveal bel veth

Riot Games has fully unveiled everything League of Legends players need to know about the next Champion: Bel'Veth the Void Empress.
As her gaudy name suggests, Bel'veth is an all-powerful being from the Void dimension and a brand-new threat to Runeterra. Last week, she got a delightfully eerie cinematic trailer where she spars with Kai'Sa before revealing her true form. How she plays in League of Legends matters just as much as her lore, however. Thankfully, Riot Games released a trailer showing her in action on Monday.
Bel’Veth: The Empress of the Void | Champion Trailer - League of Legends
Today, Riot Games unveiled what all of Bel'Veth's abilities are. Her passive ability is called Death in Lavender, which increases her attack speed temporarily after using an ability and permanently after defeating a monster or Champion. Her Q-key ability is called Void Surge and makes Bel'Veth dash forward, damaging everyone she hits. Bel'Veth's W-key ability is Above and Below, where she slams her tail on the ground to damage and slow any enemies while reducing Void Surge's cooldown. The E-key ability is Royal Maelstrom, where Bel'Veth lets out a flurry of quick slashes that deal more damage to those with low health and increase her damage reduction and life steal. 
Finally, Bel'Veth has an ultimate ability called Endless Banquet, which she'll need Void Coral from killing monsters and champions to be able to use. With Endless Banquet, Bel'Veth explodes while transforming into her True Form, damaging and slowing the enemies around her. True Form Bel'Veth will turn enemies she kills into Voidlings that fight alongside her, and she gains increased health, move speed, attack range, and attack speed. Overall, Bel'Veth seems like a ferocious attacker that you won't want to take on alone at low health. 
Bel'Veth the Void Empress will be added to League of Legends on June 9.

Read more
League of Legends’ spinoff games get what the series is really about
All playable characters in the Ruined King

The League of Legends brand has evolved immensely over its 11-year life span. What started as a simple Multiplayer Online Battle Arena (MOBA) filled with wild and strange characters has formed into a living and breathing world. In recent years, Riot Games put out multiple games, many that take place in Runeterra -- the world in which League of Legends takes place.

Now that Runeterra is fully fleshed out and has multiple games encompassed in it, many players are now focusing on what the "true canon" means in this world. With the recent release of The Ruined King and Hextech Mayhem, developer Riot Forge seems hesitant to confirm whether these games are specifically canon in League's story. This has led players to dismiss the events in this game, as they may not fit neatly into the true canon. Riot Games and Riot Forge’s stance on the canon of its games shows is that it's not particularly concerned about an all-encompassing omni-canon, but it wants the story to be about what League of Legends really is: Legends of heroes.
To be canon or not to be canon?
Around the time that the Ruined King was released, Riot Forge held an AMA on Reddit to discuss the game. A question about how the game fits into the canon was brought up, and Rowan Parker, creative director at Riot Forge, answered. He later posted his answer to Twitter, as it was clearly a topic many fans of the series were interested in. His explanation left many unsatisfied, and some were still confused. Parker's response simultaneously claimed that Ruined King was mostly canon, but Riot Forge isn’t fully committed to making in-canon games.

Read more