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Xbox Series X developers focused heavily on immersion

Director of Project Management Jason Ronald, who is working on the development of the Xbox Series X, put out a long post on the official website for Xbox detailing the upcoming next-gen console as well as the future for Xbox overall.

Going forward, it appears that the main aim for Microsoft’s Xbox division in developing the Xbox Series X is fostering immersion. Equipped with highly improved technology, including technical components like the 8-core Zen 2 CPU, the Xbox Series X has “4x the processing power of an Xbox One.” Combined with other state-of-the-art elements, the Xbox Series X is being billed as a console that enables developers to create games exactly as they envision them.

The post briefly discusses the new controller for the Xbox Series X. The controller has been improved from the Xbox One controller with a new Share button and D-pad, as well as compatibility with the Xbox One and PC platforms.

At launch, Xbox Series X owners will instantly have access to thousands of games to play on the console. This is thanks to backward compatibility with games on past Xbox consoles.

The post confirms that Project xCloud is set to release later this year. This will be Microsoft’s next landmark effort in cloud gaming, with the ability to stream games on mobile devices.

Finally, Halo Infinite is set to release this holiday season. However, more information will be divulged about the next installment in the Halo franchise in July. This is also likely the next time we’ll get a considerable amount of details regarding the Xbox Series X, coming out this holiday season.

Xbox and Bethesda’s Developer_Direct is their most important showcase ever
A screen capture from the Redfall gameplay reveal.

Xbox Game Studios and Bethesda just announced that their first-ever Developer_Direct showcase will be held January 25, giving Microsoft footing in the game showcase space outside of events like E3 and Gamescom. After a rough year for Xbox first-party studios, this Developer_Direct will finally give us another very deep look at games like Redfall, Forza Motorsport, and Minecraft Legends, whichwill start to form its game lineup for this year, whetting our appetites for what's to come to Xbox Series X, Xbox Series S, and Xbox Game Pass in 2023. Although the seeming lack of any brand new first-party announcement might make this Developer_Direct not feel that exciting to the average player, this is a critical showcase for Microsoft if it wants to win jaded fans back.
So far this console generation, Microsoft has been inconsistent in terms of both content and transparency about the state of its games. We've gotten a couple of exhilarating bursts of info on new upcoming exclusives at the past couple of Xbox summer showcases, and fall 2021 had a solid lineup of releases in Deathloop, Forza Horizon 5, and Halo Infinite. But these flurries of excitement are overshadowed by large droughts in terms of releases and reports that cast doubt over the state of some first-party games' development. That's why Developer_Direct will be so crucial for Microsoft. This show will allow it to refocus players on a (hopefully) more consistent release lineup and start to give fans a consistent showcase cadence to be excited for. 

The content factor
Digital Trends has done plenty of writing highlighting how 2022 was a very weak year for Microsoft. The delay of Redfall and Starfield in 2022 really ruined that year, even though Pentiment and As Dusk Falls were good games. For more mainstream gaming fans, though, Xbox Game Studios and Bethesda's 2023 looks way more exciting. Games like Redfall, Forza Motorsport, Minecraft Legends, and Starfield have 2023 release windows, while long-announced games like Senua's Sacrifice: Hellblade II, Contraband, and Avowed seem like they've been in development long enough to not be too far off. However, Xbox Game Studios and Bethesda haven't shown us how this year will be paced out in terms of releases, and players were not pleased with Microsoft's lackluster presence at The Game Awards 2022
That's the first major task of Developer_Direct. While no release dates were technically promised in its announcement, this show is a prime spot to let Xbox fans know precisely when they can get their hands on these long-awaited first-party titles. One of the most exciting parts of a Nintendo Direct is consistently seeing Nintendo's lineup for the next few months take form in real time, giving fans a bunch of neat titles to experience before the next inevitable showcase. Xbox is sorely in need of something like that, and Developer_Direct provides the perfect opportunity to do so, mainly because it seems to be focused less on the number of announcements and more on delivering info about games people are already interested in. 

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The Xbox Series X games with the best graphics
Two players ride horses in Far Cry 6.

Ever since the original Xbox hit the market to compete with PlayStation, the two systems have more or less been at a graphical stalemate. Yes, the Xbox One suffered slightly behind the PS4, but with this generation, Microsoft decided to split the difference and offer players two choices for jumping into next-gen. There's the Xbox Series S, which can run every game the X can, only at slightly lower visual fidelity, while the Xbox Series X makes no sacrifices in terms of graphics or performance.

Despite having an uneven release schedule from first-party studios, the Xbox Series X has built up an impressive library of visually stunning games. Many games here could even be mistaken for real-life footage or images, and yet they're fully playable on this powerful console. Showing off what your new console can push out visually is always a treat, so if you're looking for a handful of games that will make any onlooker's jaw drop, here are our picks for some of the Xbox Series X games with the best graphics.

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PS5 and Xbox Series X need to show us what they’re capable of in 2023
Miles Morales and Peter Parker stand together in Spider-Man 2.

True current-gen console exclusives have been few and far between this generation. Over two years in, even great games like Halo Infinite and God of War: Ragnarök are still shackled to the consoles that came before the PlayStation 5 and Xbox Series X and S. While they still look fantastic and benefit from better load times and DualSense gimmicks, there haven’t been enough exclusives to give this new console generation a true identity just yet.
That's going to be one of the most important tasks for Microsoft and Sony in 2023. This year, we'll see a much larger number of PS5 and Xbox Series X/S exclusives, especially from first-party studios. Games like Forspoken, Marvel’s Spider-Man 2, Forza Motorsport, and Starfield will be just some of the games this year that will demonstrate what exactly a ninth-generation console game feels and looks like. That means that the stakes are high for this year's biggest releases, as they need to prove that the games industry hasn't plateaued. 
A slow but steady start
It’s hard to believe we’re already over two years into this new console generation, considering that we're still seeing high-profile games launching on old platforms. That looks like it will change this year, though, as more games will release exclusively for PS5 and Xbox Series X/S to give those consoles more of an identity. Still, that’s taken more time than it did for the eighth generation of game consoles: the PS4 and Xbox One.
Even the Xbox One, for all its faults at release, had games like Dead Rising 3, Forza Motorsport 5, and Ryse: Son of Rome early on to show what Microsoft wanted that new generation of games to look like. They did so through both impressive visuals for their time and via Xbox One gimmicks like SmartGlass and Kinect. We haven’t seen that as much with the Xbox Series X/S because early-generation games like Halo Infinite and Forza Horizon 5 were intentionally cross-gen, and its more ambitious exclusives have suffered delays.
On the PlayStation front, the PS4 admittedly took a few years to get going on the exclusives front. Games like Infamous Second Son, Driveclub, and Bloodborne eventually impressed, though, and fantastic exclusives were consistently launching throughout each year by 2017. The PS5 is following a similar cadence, as Astro’s Playroom remains an outstanding PS5 and DualSense showcase, while Ratchet & Clank: Rift Apart, Returnal, and The Last of Us Part 1 show what the system is capable of.

Still, last year’s two biggest PlayStation Studios releases, Horizon Forbidden West and God of War: Ragnarök, came out on PS4 and still felt "last-gen" as a result. One can’t help but think what both games could have done had they launched solely on PS5. That's a question I hope to see answered more firmly over the next 12 months.
The importance of 2023 console exclusives 
As we enter the PS5’s third year, its upcoming exclusives will be some of the most pivotal on the system. Forspoken could demonstrate some impressive visual effects early on, but Marvel’s Spider-Man 2 is in an even more crucial position. It will be the first sequel to a PS4-era hit that isn’t tied to the PS4. The PS5’s high frame rate and adaptive triggers already enhance Marvel’s Spider-Man: Miles Morales and Spider-Man: Remastered when played on PS5.
I’m intrigued to see how Insomniac Games can push the visuals further, make more parts of New York City explorable, and take swinging around as the Spider-Men even further on PS5. Hopefully, any other PS5 exclusives launching this year will do similar things.

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