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Red Dead Online players are encountering odd glitches with their horses

Red Dead Online players have encountered some odd and bizarre glitches involving their horses recently following last month’s big update.

In late July, Red Dead Redemption 2 developer Rockstar Games released the Naturalist update, which added The Naturalist Frontier Pursuit. Through The Naturalist update, Red Dead Online players have the option to embark on a mission to study animals through collecting blood samples per new character Harriet Davenport, and they can get new clothes by selling animal pelts to hunter Gus McMillan. The update also brought a bevy of clothing items, new multiplayer events, and minor changes to streamline multiplayer gameplay.

However, the latest update may have also added some horse-related bugs, according to Kotaku. Since the Naturalist update came out, a Kotaku writer’s horse didn’t show up despite attempts to summon it, with other players experiencing the same issue. Red Dead Online players have also experienced their horses disappearing from under them during travel, as well.

Rockstar hasn’t addressed the issue yet, and it is unclear if the glitches are linked to The Naturalist update, though Digital Trends has reached out to the developer for comment with no response at the time of this writing.

Red Dead Redemption 2 and Red Dead Online players aren’t stranger to glitches occurring during gameplay. At launch, there was an infinite loot glitch in Red Dead Redemption 2 that allowed players to make up to $15,000, and Red Dead Online players have experienced bugs involving their camps and numerous glitches hindering player progress. Generally speaking, Rockstar has addressed issues as they’ve come up, though with each patch, there seem to be new glitches popping up consequentially.

Even as numerous Red Dead Online players have fallen victim to technical issues, Rockstar’s multiplayer component for Red Dead Redemption 2 remains popular and is continually updated with new content. Before The Naturalist update dropped a couple of weeks ago, Rockstar released the Moonshiners Frontier Pursuit update. That patch encouraged players to embrace the role of an outlaw, and multiple Outlaw Pass updates added gameplay tweaks, such as gun modifications and 2019’s Legendary Bounties, which let players chase after dangerous criminals from around the country.

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Dead Island 2’s Amazon Alexa voice commands are novel, but limited
Dani lights a cigarette as zombies attack her from behind in Dead Island 2 key art.

I’ve always found myself interested in new technologies that could possibly enhance how we play or experience games. Whether it’s a computing innovation like cloud gaming or new controller features like the DualSense’s Haptic Feedback and Adaptive Triggers, I love testing those things out. That’s why I jumped at the opportunity to try Alexa Game Control during my recent hands-on preview experience with Dead Island 2.
When Dambuster Studios and Deep Silver’s Dead Island 2 finally launches on April 21, it will be the first game to support Alexa Game Control. By connecting one’s Amazon account to the game, players can use the voice-recognition capabilities of Amazon’s virtual assistant Alexa to perform in-game actions like taunting zombies or equipping their best weapons. I was curious to see just how deep this went, but after some hands-on time, this first implementation of it proved to be little more than a novelty.

Hey, Alexa
Dead Island 2 players can toggle Alexa Game Control on when they first show up in Bel-Air after the game’s opening. It has a dedicated tab in the Options Menu where players can choose to enable or disable it, choose whether they want it to work automatically or with push to talk, set the voice capture threshold, and decide which microphone they wish to use.
After enabling Alexa Game Control, I immediately noticed a ring at the bottom-left corner of the screen. When I spoke, this lit up with blue and teal colors, like the top ring on an Alexa device, and text confirming whether it could do the action or not would appear. Not having to say “Hey, Alexa” also means it implemented itself into the game smoothly. At first, I tried to see if voice commands would work for basic things like walking, jumping, and dodging, to no avail. After this, I hopped to a save I had placed later in the game and opened its tutorial menu to see what Alexa Game Control could really do.
Reading its tutorials and lists of commands, the limits of Alexa Game Control became clear. It mainly provides quick shortcuts to save you a button press or two in the middle of playing. In Dead Island 2, Alexa Game Control has four main uses: setting waypoints, taunting enemies, triggering emotes, and switching weapons. The tutorial menus give a complete list of commands that work, although each wildly varies in its usefulness.
Oi, zombie!
The funniest use of this voice technology in Dead Island 2 is taunting zombies. Shouting something like “Hey, dude” or “Oi, zombie” to get the attention of enemies that hadn’t detected me always made me chuckle. It’s also occasionally useful; at one point, I got a bunch of zombies to walk into a large pool of acid and die after taunting them. While it takes the same amount of time as walking up to the zombie to get their attention, I see the potential in voice technology that lets you interact with the world like this.

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Suicide Squad: Kill the Justice League is one of the most anticipated PlayStation 5 games of the year, as it promises that DC Comics fans will get to see their favorite antiheroes wreak havoc in the Batman Arkhamverse. The co-op action game features a storyline straight out of Marvel's What If...? with most members of the Justice League getting brainwashed by Brainiac. And it has the distinction of featuring Kevin Conroy's final voice performance as the Dark Knight. On paper, it has a lot going for it.

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Believe it or not, Dead Island 2 is not only still real, but it's actually coming out. For those who've been following the troubled trajectory this title has had, you know this is a story almost 10 years in the making. Originally revealed in 2014, Dead Island 2 has died and been resurrected no less than twice, with a new development team taking up the project each time. The average person probably assumed the game was scrapped years ago, but for those who never gave up hope, your faith has been rewarded.

Leaks did take some of the excitement out of Dead Island 2's big re-reveal during Gamescom 2022, but it couldn't stifle what looks to be a game far better than its beleaguered history would lead you to believe. Since so much has changed over the course of development, let alone with the entire gaming landscape, plenty of people may be wondering what all the excitement over this zombie game is all about. Grab yourself a blunt object and get ready to smash some zombie skulls as we run through everything we know about Dead Island 2.
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