Skip to main content

The best is yet to come for Xbox Game Pass subscribers

We’ve all seen the threads from prominent gaming journalists and personalities, as well as developers, about Xbox Game Pass being “the best deal in gaming.” And for what it’s worth, all of that grandstanding on social media is true. Xbox Game Pass is a pretty incredible deal, one that offers subscribers access to a constantly changing library of games for a decent cost.

While it feels as though the service is everywhere now — from social media timelines to commercials for games that proudly announce they’ll be available the day they launch via Game Pass — it hasn’t met Microsoft’s expectations. According to a recent report from Axios, subscriber growth for the service is a whopping 11% below where the company wants it to be.

Over the course of 12 months ending on June 30, Xbox Game Pass’ subscriber count grew 37%, a number that should have Sony asking itself why it hasn’t implemented a similar service. But that’s still far below the goal set by Microsoft, which wanted to see a total gain in subscribers of 48%. Suffice it to say that someone at the top isn’t happy.

But if Microsoft wants to see subscriber gains of nearly 50%, it needs to simply wait a bit. Subscription services have diminishing returns by nature unless constantly updated with new and exciting content. And while Game Pass is constantly adding new content (with its most recent notable addition being Back 4 Blood), its best year is shaping up to be 2022.

Shopping spree

Over the past two years, Microsoft has been on a shopping spree. It’s been buying studios, big and small, and uniting them under the Xbox Game Studios umbrella. The company’s biggest purchase, last year’s $7.5 billion deal to acquire ZeniMax Media and all of its subsidiaries, including Bethesda, ID Software, and Arkane Studios, will finally come to full fruition in 2022.

Microsoft hasn’t exactly been able to benefit from that deal this year at all. The largest release from any of those companies, Arkane’s Deathloop, is, ironically, exclusive to the PS5 due to an agreement made between ZeniMax and Sony before the acquisition.

Next year, though, that’s set to change. Machine Games, another studio owned by ZeniMax, has two titles ripe for announcements next year: Its untitled Indiana Jones game and a third mainline entry in the Wolfenstein reboot. The former has generated a ton of noise, while the latter is simply long-awaited by fans of the franchise.

Starfield – Official Announcement Teaser

Then there’s Playground Games and its upcoming Fable title. There hasn’t been news from the studio about the game since its announcement in July 2020. It’s reasonable to expect that some news regarding the game will come about next year.

The payoff

But the main seller of Xbox Game Pass subscriptions next year will come from Xbox’s main target of the ZeniMax Media acquisition. Bethesda’s first original title in over a decade, Starfield, is set to launch in November 2022. Releases from Bethesda are many things, including few and far between, highly anticipated, and well-publicized. And they always sell well.

A character in Starfield.

The company is prestigious for its two other franchises, Fallout and The Elder Scrolls, which practically dominate the world of Western RPGs. Starfield already has hype around it, and that’s only going to increase once another trailer (and hopefully gameplay) are shown at next year’s E3. Once it’s time for that game to actually launch, it’s only a question of how many users will flock to Game Pass to play it for a low price on day one.

Subscriber growth may be down, but Microsoft is playing the long game here. Get ready for the payoff.

Otto Kratky
Former Digital Trends Contributor
Otto Kratky is a freelance writer with many homes. You can find his work at Digital Trends, GameSpot, and Gamepur. If he's…
We ranked all the best (and worst) video game system startup sounds
The GameCube startup screen appears mid animation.

First impressions are important. That’s true both in people and video game consoles.

The first time you boot up a new gaming system can be a magical moment when done right. There’s always a built-in bit of tension anytime you get a new video game console, as you gingerly unbox it and set it up. That prelude can feel like an orchestra tuning its instruments, building anticipation for the moment where you’ll finally get to power it on and hear the opening notes of a long symphony. And I’m not just speaking in metaphor here; I’m talking about the all-important console startup sound.

Read more
Xbox Game Pass’ latest addition is a must-try multiplayer shooter
Barrage Exosuit in Exoprimal.

Capcom is known for making excellent single-player adventures, while its history with multiplayer shooters is much more spotty. Exoprimal changes that.
Since the mid-2010s, games like Resident Evil 7, Devil May Cry V, Monster Hunter World, and Street Fighter 6 cemented Capcom as one of the best game publishers out there. Though one area where the company has always struggled is in the lucrative multiplayer shooter market. Titles like Resident Evil Re:Verse, Resident Evil Resistance, and Umbrella Corps just weren't that fun to play and failed to leave much of an impact. That's why I was hesitant following the announcement of Exoprimal, a multiplayer-only PvPvE game about fighting hordes of dinosaurs with Exosuits. Thankfully, after playing it a lot during its betas and some more after its official July 14 launch, I'm happy to say that Exoprimal is Capcom's best modern multiplayer shooter.
It's a game that's full of personality in both gameplay and the entertaining narrative moments spread out between matches. Its tone feels like a cheesy 1980s cartoon in the best way, while its gameplay blends elements of Anthem, Overwatch, and Left 4 Dead to craft an experience that's as satisfying as one would expect from a game where players fight dinosaurs with mechs. It's on Xbox Game Pass, so give it as shot if you've enjoyed Cacpom's recent games and want to see those skills applied to a multiplayer game.
Multiplayer mayhem
The narrative of Exoprimal actually feels somewhat relevant right now due to the rising prevalence of AI. The premise is that Leviathan, the AI behind a giant megacorporation that hires Exosuit fighters to defeat dinosaurs invading from another dimension, goes rogue and forces the player to participate in an endless series of wargames against those dinos and other Exosuit fighters. Fold in some time-travel and dimension-hopping shenanigans, as well as a quirky crew of characters helping players between matches, and you have a game that pokes fun at corporate greed, AI, and questionable workplaces with Capcom's trademark wit. These narrative elements weren't in the prelaunch betas of Exoprimal that I played, so they served as a pleasant surprise now that I'm playing the final version of the game.

Playing Exoprimal at launch affirmed how enjoyable its combat is. Players have 10 Exosuits (and their variants) to choose from, which are separated into Support, Tank, and Assault classes and have distinct abilities, like the heroes in Overwatch. Players can swap between them freely during matches, which have two teams competing to complete a series of objectives at the same time before a final showdown. While I could toggle whether or not I wanted that final objective to feature PvP combat, another team's progress always looming over me added an exciting sense of urgency to each match that kept me on the edge of my seat the whole time.
Shooting down hordes of zombies with the Deadeye Exosuit or slicing through them with the Murasame Exosuit's sword was a ton of fun, as were the rare moments where I was able to turn into a dinosaur attacking the enemy team and stall their progress. In a preview of the game last July, I called Exoprimal "a much more robust and inspired multiplayer shooter than I expected." Now that Exoprimal is out, that statement still holds up.
Even just the one Dino Survival mode that's in the game now is doing plenty to keep me entertained as I play to progress the story. Then, once that's done, I'm sure that the progression systems tied to each Exosuit and post-launch editions, like the upcoming cooperative Savage Gauntlet, will keep me coming back to Exoprimal. I haven't even had the chance to play the game with friends yet, which will probably enhance the experience further.

Read more
The Playdate’s best game is coming to Nintendo Switch and PC this month
playdate new handheld console secret game weekly header 2

If you don't own a Playdate, you'll still be able to experience one of its best games. Hyper Meteor is coming to Nintendo Switch and PC on July 27 with loads of new features.

HYPER METEOR - Announcement Trailer

Read more