Skip to main content

Does Tears of the Kingdom have traditional Zelda dungeons?

Before The Legend of Zelda: Tears of the Kingdom‘s launch, there was one question that fans kept asking: Would the sequel bring back traditional Zelda dungeons? That was something that was sorely lacking from Breath of the Wild, which replaced them with Divine Beasts. These were technically dungeons, but ones that were much smaller in scope and revolved around specific puzzling.

Nintendo would alleviate some fears days ahead of its launch by confirming that more familiar dungeons return for the sequel, but we weren’t given a full idea of what that would entail. All we knew is that they’d be bigger and be themed. So, does Tears of the Kingdom actually usher in the return of classic Zelda dungeons? It’s complicated. The answer is firmly between yes and no, depending on your definition of “traditional.”

What are traditional Zelda dungeons?

Let’s answer a tricky question first: What do we even mean when we say “traditional Zelda dungeon.” That question will net you very different answers depending on who you ask. When I conducted an informal poll on the subject on social media, I found that no two answers were exactly alike. For some, it was just about scale and theme. For others, it was more about using specific items to gradually open up a space.

Dungeon | The Legend of Zelda: Link's Awakening review

Here’s what you need to know for sure. Classic Zelda dungeons generally consist of interconnected rooms and chambers. When you first enter one, you can’t access every route. Some doors might be locked and you might need a key item found midway through the area that lets you traverse more. In the past, Link would find a map, compass, key item, small keys, and a boss key while solving puzzles and fighting enemies. That would all culminate in a final boss fight that would put his latest item to the ultimate test.

It’s important to note that previous Zelda dungeons tend to be heavily themed. Ocarina of Time, for instance, featured temples themed around water, fire, grass, and more. Other games have played with more specific gimmicks, such as a crumbling tower in Link’s Awakening.

So when I say “traditional dungeon” here, that’s what we’re mostly referring to, with some variation. Got it? Then let’s talk Tears of the Kingdom.

What are dungeons in Tears of the Kingdom?

While Tears of the Kingdom does include dungeons that call back to classic Zelda design, they do not fully return to that format. You will not find maps or compasses, nor will you discover a key item in them. You also won’t unlock routes in the way you did in previous games. The dungeons here (called temples) are more open-ended and entirely revolve around Link opening some form of lock by interacting with four or five objects.

For example, the Water Temple is set on a big land mass surrounded by smaller islands that can be fully explored in any order from the jump. Link has to stop a flow of sludge by doing five puzzles in and around the area. In that sense, they still very much play like the Divine Beasts in Breath of the Wild. Don’t expect a return to form unless you enjoy being disappointed.

However, there are elements that bring the temples much closer in line with classic Zelda dungeons. For instance, they all have some sort of unifying theme like Ocarina of Time, from water to fire. They’re also much larger in scope than the Divine Beasts and don’t require Link to rotate the dungeon.

Link stands in front of a large stone structure in The Legend of Zelda: Tears of the Kingdom.

While you won’t find a key item in them, you do still kind of get one. In each dungeon, Link pairs up with a companion that has a specific power. A Goron pal, for instance, can turn into a ball that Link can launch to break rocks and hurt enemies. Those abilities play a big role in each dungeon, so it does still feel like you’re getting one new item in each one.

Those companion abilities are also crucial in boss fights, which are by far the most traditional thing about dungeons. Boss fights in Tears of the Kingdom are a true throwback, as Link must figure out how to break a monster’s guard with a specific ability, allowing him to slash at an exposed weak point. Each fight feels far closer to older titles than anything in Breath of the Wild did.

So, do traditional dungeons return? I’d say no. They’re still very much a riff on Breath of the Wild‘s Divine Beasts, but that’s sure to be a point of debate. If you only define dungeons by scope and theme, this will fit the bill. Otherwise, you may find yourself pining for a more old-school Zelda game down the line.

The Legend of Zelda: Tears of the Kingdom is out now on Nintendo Switch.

Giovanni Colantonio
Giovanni is a writer and video producer focusing on happenings in the video game industry. He has contributed stories to…
Zelda: Tears of the Kingdom guides, walkthroughs, and FAQs
Link soon after awakening in Tears of the Kingdom.

The Legend of Zelda: Tears of the Kingdom is finally here. Already one of our favorite Zelda games of all time and a confirmed spectacular sequel to 2017's The Legend of Zelda: Breath of the Wild, this is a Hyrule adventure that players are going to spend hundreds of hours completing. While hunting down Ganondorf, Link will have to find hundreds of shrines, explore the Sky Islands and a massive underground world beneath Hyrule's great fields, and fight off enemies of all kinds while mastering new abilities and skills.

It's dangerous to go alone! Take these guides.

Read more
How to repair weapons in Zelda: Tears of the Kingdom
Rock Octorok in Tears of the Kingdom.

Weapon durability can be tough to deal with in The Legend of Zelda: Tears of the Kingdom. However, there's a little trick you can do to actually fix your weapons, shields, and bows -- and it's relatively easy to perform. In this guide, we'll show you how to repair weapons in Tears of the Kingdom with one easy trick.
How to repair weapons

If you played The Legend of Zelda: Breath of the Wild, you might know where this is going. What you need to do is visit a Rock Octorok, which can be found around Hyrule. Specifically, this enemy can be found just northeast of Goron City in the spot on the map above. This Octorok spawns here consistently, so it's an easy method to get the trick to work.

Read more
Where to find diamonds in Zelda: Tears of the Kingdom
Zelda holds a tear-shaped object in her hand in The Legend of Zelda: Tears of the Kingdom's final trailer.

Diamonds are one of the best resources in The Legend of Zelda: Tears of the Kingdom, as they sell for 500 Rupees and offer 25 attack power when fused to weapons. Since they're so valuable, they're tricky to find, with only a handful of ways to get your hands on them.

In this guide, we'll show you how to find diamonds in Tears of the Kingdom.
Where to find diamonds

Read more