Skip to main content

Eternights is an action-RPG romance sim with a surprising horror twist

Whenever I watch post-apocalyptic or zombie media, I always have one lingering question: are people still horny in the end times?

In Eternights, an upcoming action-dating sim hybrid from developer Studio Sai, the answer is yes. Its cross-genre story begins with its player-named hero getting convinced to join a dating app, where they quickly find a promising match. The day after some friendly flirting, an infection turns almost every human into a violent monster. The dating horror story goes from bad to worse when the world comes crumbling down and a mysterious woman named Delia cuts off the protagonist’s right arm with her scythe. Then he enters a dream state, and that dating app match from earlier replaces the lost limb with a glowing appendage that turns into a sword.

Dating apps, am I right?

That goofy setup sets the stage for an action game where players can finally take down the monsters in their own way, and also maybe fall in love while saving the world. I went hands-on with Eternights’ opening few hours and am already finding a promising action RPG that strikes a surprisingly functional balance between horror and mushy romance.

Fight for love

Eternights is a real-time action RPG game similar to something like the Ys games. I can perform basic combos with the sword and I can evade glowing red attacks. Timing my dodge right slows down time and lets me get in more hits, not unlike Bayonetta’s Witch Time system.

For bigger enemies and bosses, I need to charge up a meter by continually attacking them or perfect dodging. When it’s full, I’m able to unleash a special attack that depletes their shields and that lets me hack away at their HP bar. This adds a layer of strategy that doesn’t just involve mashing the attack button all the time. Some of those attacks do require button mashing and quick time events, though, and there doesn’t seem to be any sort of accessibility feature for those who want to automatically win those scenarios or at least alter them. I hope that changes in the final release.

Eternights fight
Studio Sai

Like a traditional RPG, there are party members that follow the hero around and can even support them during battle. The preview’s only romanceable character, a pop star named Yuna, can heal HP, for instance. Battles reward players with Black Essence, which are basically skill points used to enhance abilities. There’s nothing too new about it, but I appreciate the battle system’s straightforwardness considering the game’s multigenre juggling act.

Outside battle, players can talk to characters and build relationships with them. Picking certain responses will increase personality attributes, taking design cues from series like Persona. When I asked Chani about porn, I earned a small boost to my courage stat. I’ve yet to see how much personality attributes influence the story, but I’m looking forward to seeing where this mechanic ends up taking me.

Since this is a game about dating, there are romanceable characters too – and they have a specific purpose outside smooching: Increasing their rank unlocks and upgrading new abilities for them in battle. The demo ended right after I got Yuna’s first rank, increasing the aptitude of her healing skill, as well as unlocking a combo finisher and some sort of fire elemental ability.

The preview demo was heavily action-focused, so I wasn’t able to get a total grasp of how the social sim aspects worked out. It seems like simply talking to characters and picking certain responses would increase their relationship rank, just like with Yuna’s. As the ranks go up, more skills unlock, so it has a direct impact on gameplay and provides players with the incentive to pursue deeper relationships with the characters.

Eternights cutscene
Studio Sai

There were some other features in the preview demo that weren’t explored much at all, including its Persona-like calendar system. Although some days went by in-game, there weren’t really any mechanics or events tied in with the calendar. However, that’s likely a feature that I’ll experience much further in the full release.

Love can be scary

Eternights walks a tricky tightrope act, trying to balance a lot of different tones, something it pulls off well so far. Despite cute anime visuals, it’s a surprisingly gruesome game. Its monsters look like they’re straight out of ‌Resident Evil, covered head to toe in body parts and faces in places where faces don’t belong. Amid the chaos, Yuna is trying to find her friend Jisoo.

Following her is a rather impatient and rude girl named Lina, who always tells Yuna to hurry whenever she asks around survivors if they’ve seen Jisoo. Lina gets her just desserts, though. She haphazardly calls out for a police officer to help, only for her to turn around and see the cop is actually infected. The monster roars and tears Lina to shreds, filling up the screen with blood.

Additionally, much of the game’s opening hours take place in dark hallways and cramped dungeons, which contrasts with the characters’ rather juvenile, but funny dialogue. As often teenage boys do, Chani, the protagonist’s NPC friend, acts immaturely and isn’t afraid to crack crude jokes in light of serious situations. As the protagonist, you can choose to entertain these lines.

One of the funniest moments I experienced in my demo was when the protagonist awakens after fighting off enemies with his new glowing sword arm. As they dramatically lay in Chani’s arms, I chose the dialogue line “Do you remember the porn we stole from your grandpa?” When Chani asked to be more specific, I cracked up as I was given three options for what kind of content we were stealing: gross, vintage, or anime.

Eternights simulator
Studio Sai

The world is ending, but Eternights isn’t afraid to have a charming cast of characters that act realistically juvenile for their age, which is refreshing. If I was in the apocalypse, I’d also crack jokes in order to cope with the current situation I was in.

Eternight’s oddball contrast between apocalyptic horror and teen sex comedy makes for a fun, cartoonish time so far. The real-time combat is solid as well, which is a plus; many romance and social simulators are typically visual novel-type games, so just having a gameplay system like this already makes for something more engaging. Eternights already stands out in a crowded genre based on the demo I played. I can’t wait to dive back in and follow its awkward teens to the end of the world.

Eternights launches on September 21 for PS4, PS5, and PC.

Topics
George Yang
George Yang is a freelance games writer for Digital Trends. He has written for places such as IGN, GameSpot, The Washington…
How to revive dead companions in Baldur’s Gate 3
Withers offering services to the player in Baldur's Gate 3.

You're given a good bit of leeway during battles in Baldur's Gate 3 before you or a companion actually bites the dust for good. While in battle, if a teammate does take enough damage to drop, they aren't dead then and there. Instead, they will be downed with a chance to roll every turn to get back up. If they roll successfully three times, the battle ends, or you use another character to pick them up, they're good. If they fail that roll three times, however, they will be completely dead. That can be harsh when you've become attached to certain characters and want to further their stories, so you'll be looking for any way you can to bring them back. Thankfully you do have a few options for reviving companions in Baldur's Gate 3, but just like respeccing, they aren't so obvious.
Pay Withers to bring them back

Withers is a friendly undead you can find in a secret room in the Dank Crypt found inside the Overgrown Ruins. After finding and speaking to him in his sarcophagus, he will offer you various services, one of which is bringing back any dead companions. He won't do this out of the kindness of his heart (probably because it isn't beating) and will charge you a heavy fine of 200 gold to do so. Still, that's a small price to pay to bring back a beloved character. Once paid, that character will appear in your camp where they would normally be, so there's no need to go back to their corpse and find them.
Use a scroll of Revivfy or learn it

Read more
Every video game delay that has happened in 2023 so far
The player skates toward the moon in Skate Story.

Few things feel as inevitable in the video game industry as delays. Ever since the onset of the COVID-19 pandemic, game delays have only become more and more common as developers find previously set timelines unrealistic and adjust their release plans accordingly. More than halfway through 2023, we've already seen some notable AAA games like Suicide Squad: Kill the Justice League, Skull & Bones, and Pragmata delayed pretty heavily. Because video game release date delays are so common, it can be tough to keep track of every game that has had its launch date shifted in some way.
That's why, just as we did in 2021 and 2022, Digital Trends is rounding up every game delay that's announced throughout 2023. Here are the high-profile ones that have happened so far, listed chronologically by their new intended release dates.
The Dark Pictures: Switchback VR (March 16)

As Until Dawn: Rush of Blood is one of the best games for PlayStation VR, The Dark Pictures: Switchback VR, Supermassive Games' PlayStation VR2 successor, is a highly anticipated launch title for the upcoming VR headset. Unfortunately, it will no longer make PlayStation VR2's February 22 launch and will instead be released on March 16. On Twitter, a message from Supermassive Games says this delay will ensure that players "receive the most polished, terrifying experience possible" at release. The game was released on that date to mixed reviews.
Atelier Ryza 3: Alchemist of the End & the Secret Key (March 24)

Read more
Is Remnant 2 cross-platform?
Three characters shoot at a boss in Remnant 2.

Aside from the focus on firearms and integrating some randomly generated environments, the Remnant series sets itself apart from other souls-like games mainly with its focus on co-op. Both titles encourage you to team up with two friends to fight your way through the mutated monsters that await. After so many years of progress in terms of multiplatform games incorporating full cross-platform support, you might assume Remnant 2 will follow suit and let you make a group with anyone regardless of what platform they're on. However, the truth may be a bit more disappointing. Before you make plans with your squad, here's what you need to know about Remnant 2's cross-platform support.
Is Remnant 2 cross-platform?

Unfortunately, Remnant 2 does not have cross-platform play between PS5, Xbox Series X or PC -- and there's no word about it being added in the future.

Read more