Skip to main content

Super Mario Bros. Wonder has some of Nintendo’s best online features

When it comes to multiplayer integration, Nintendo can be wildly unpredictable. Unstable online servers and disappointing co-op experiences built for young players can leave its games lacking. Thankfully, that’s not the case with Super Mario Bros. Wonder. In fact, the new 2D adventure might just contain the best Nintendo multiplayer experience on the Switch next to Mario Kart 8 Deluxe or Super Smash Bros. Ultimate.

At any point while playing Super Mario Bros. Wonder, players can bring their game online with the press of a button in the main menu. Doing so will unlock several multiplayer features at once. For one, there’s traditional online multiplayer. Simply press a button to “play with friends” and you’ll be able to explore both the overworld and levels co-operatively. Like the New Super Mario Bros. series, four players can work together to complete levels (which can be very hectic fun).

Daisy and Luigi jump on a level in Super Mario Bros. Wonder.
Nintendo

The better multiplayer mode turns friends into rivals. When starting a level, players can hit a block at the start of the stage to initiate a race to the finish. It’s a seamlessly integrated competitive mode and one that gives Wonder some excellent replay value beyond its 25 hours or so of item collection. It allows players to flex their platforming muscles in a way that’s only been reserved for speedrunners previously, turning easy-going courses into tense race tracks. It’s the kind of mode the Mario series has always needed.

Recommended Videos

While the friends-only modes are solid, it’s the broader online feature that really stands out. When taking Wonder online, both the overworlds and levels will become populated with live ghost data from other players currently in-game. It’s a small feature, but it’s one that makes the adventure feel more lively. They’re functional, too; ghosts can drop items or revive other players when active.

My favorite part of that system takes me back to two very different games: Dark Souls and Death Stranding. In those games, players can leave handy notes or markers for other players to find. Wonder does something similar with standees. By crouching and pressing a button, players will drop a cardboard cutout on a level. While they mainly serve as a way to revive fallen players, they have a much more useful application. Standees can be used to signal secret locations to other players.

Players stand with standees in Super Mario Bros. Wonder.
Nintendo

For instance, Robbird Cave begins with a tricky Flower Coin. It’s visible right from the start of the level but is inaccessible. The trick to nabbing? Players need to equip the Dolphin Kick badge and boost down into a nearby red pipe blowing an upward current. It doesn’t seem like the kind of pipe that you can travel down, making it a well-hidden secret. Once I figured it out, I left a standee of Daisy ducking directly next to it, signaling to anyone else online that you can go down it. It’s small, but no Mario game outside of Super Mario Maker has really had that level of communication. It gives Wonder a sense of community, making the experience feel far less lonely for solo players.

So if you’re playing Super Mario Bros. Wonder right now, make sure to give online play a try, especially if you’re in your post-game collection phase. If nothing else, it’ll give you a great excuse to keep playing — and trust me, you’ll want every excuse you can to do so.

Super Mario Bros. Wonder is available now on Nintendo Switch.

Giovanni Colantonio
As Digital Trends' Senior Gaming Editor, Giovanni Colantonio oversees all things video games at Digital Trends. As a veteran…
The original Super Mario Bros. now has an unofficial level builder
A Super Nintendo Controller on a purple and black background.

Not only is there now an unofficial SNES version of Super Mario Bros. but the hacker behind it has built a way to edit levels in the game, a la Super Mario Maker.

As reported by Time Extension, Infidelity, a ROM hacker who's been behind other NES to SNES ports, including one of the original Metroid, released the beta for both projects over the weekend on the Internet Archive. Super Mario Bros. Maker works on top of Infidelity's SNES project, and is super easy to access. All you have to do is press X when you start a game, and then select one of the blocks that appear at the top of the screen. You can scroll through the options with your controller or an SNES mouse. Once you have the block you want selected, you can place it directly into the level. You can even save the changes or just reload the original level.

Read more
Nintendo World Championships turned me into a Super Mario Bros. god
Box art for super mario bros shows fire Mario running.

The newly released Nintendo World Championships: NES Edition is all about mastery. The retro microgame collection takes 13 NES classics and breaks them down into bite-sized speedrunning challenges that beg players to replay them over and over to lower their best time. That process all leads to the package's big event, the titular Nintendo World Championships. Every week, players all submit their best times for five specific challenges and fight for a top ranking come Monday morning.

I had no idea how I'd fare against hundreds of thousands of people in the game's first week. While I'd been sharpening my skills during the review period for the game, I still didn't have much confidence that I could make a splash in games like Super Mario Bros. that have been mapped out to perfection already.

Read more
After 7 years, the Nintendo Switch finally has an official Joy-Con charging stand
Purple and green Joy-Cons on the black charging stand. There's another charging stand next to it, but it's lying flat on the table with two white Joy-Cons.

You'd think Nintendo would have released a Joy-Con controller charging stand by now, but you'd be wrong. Nintendo is finally releasing one on October 17.

The company announced on X (formerly Twitter) on Thursday that it's releasing an official Joy-Con Charging Stand -- more than seven years after the Switch itself debuted. We don't have any other details, nor is it available for preorder, but based on the product images, it seems to support all Joy-Cons -- even the Nintendo Entertainment System Controllers. It also appears to work vertically on a stand and horizontally if you want to lie it flat. As with the Switch itself, it has a USB-C connector on the top.

Read more