Skip to main content

Rock Band goes on farewell tour before it stops releasing new songs in April 2013

Rock Band
Image used with permission by copyright holder

It looked like the very nature of the music industry was gearing up for a paradigm shift back in 2008. While digital music sales through services like iTunes and Amazon had never managed to catch up to the halcyon days of 1999 and 2000 when CD sales were skyrocketing, a new form of music distribution was taking shape thanks to Activision Blizzard and Electronic Arts. Guitar Hero and Rock Band were going to be a new source of catalog revenue for bands and music labels alike, with people buying new tracks each and every week to play with friends at home. When Guitar Hero 3 became the first individual game to earn $1 billion back in 2007, the future seemed set in stone. It didn’t really workout that way. By 2011 the music instrument video game market had crumbled, and now a possible final nail will be hammered into the proverbial coffin: Come spring 2013, there will be no more regular Rock Band downloadable content.

“As you may have seen in our recent announcement regarding the release of Rock Band Blitz tracks as singles, Rock Band DLC production has gradually slowed over the past five years,” reads a statement on the official Rock Band website, “We’ve managed to maintain a consistent release schedule for a staggering 275 consecutive weeks, releasing over 4,000 songs for the Rock Band Platform, but in recent months we’ve scaled production down as we’ve transitioned resources onto other projects. With several new titles in development and developers needed to usher these new games along, April 2nd will be the last weekly DLC release for Rock Band.”

Recommended Videos

When it released in 2007, Guitar Hero creator Harmonix’s Rock Band was a more forward-looking product than the franchise Activision had wrested from its control. Rather than forcing players to purchase discs of limited new songs, Rock Band would have a persistent iTunes-style storefront of new digital songs that carried across new iterations of the series. Rock BandRock Band 2, and the store of downloadable tracks generated $1 billion by March 2009, just eighteen months after the release of the original game.

While revenue for the series continued to grow into 2010, Electronic Arts, Viacom’s MTV Interactive division, and Harmonix’s ambitions outpaced their market. The cost of developing products like The Beatles: Rock Band—a single song cost “thousands” to produce—crippled the franchise whose value was diminishing as Activision and Electronic Arts flooded the music game market.

Harmonix will continue to release new Rock Band DLC over the next six weeks.

Anthony John Agnello
Former Digital Trends Contributor
Anthony John Agnello is a writer living in New York. He works as the Community Manager of Joystiq.com and his writing has…
New Atari 50 DLC shows the Intellivision acquisition is already paying off
An Atari 2600+ sits on a table.

Digital Eclipse's Atari 50: The Anniversary Celebration is an excellent and comprehensive look back at the company's now classic video game lineup, with games to play and extra content to interact with. So far, it's gotten one DLC: The Wider World of Atari, that added even more titles. Now, it's about to get its second, thanks to an acquisition it made earlier this year.

Atari announced The First Console War on Friday, and it's about, as you can guess, the company's first console war with the Intellivision, although it'll touch on a specific element of it. In the 1980s, Mattel was publishing games on the Intellivision. At some point, it decided to release versions of these console exclusives for its main competitor, the Atari 2600, under the M Network label. There are 19 of these games coming to Atari 50 with The First Console War, which is set to launch on November 8 for PC, Nintendo Switch, Xbox Series X/S, Xbox One, PlayStation 5, and PlayStation 4 Atari 50 owners.

Read more
Is Monster Hunter Wilds cross-platform?
Two hunters ride mounts in Monster Hunter Wilds.

Of all the genres that we think need to be on the list of cross-platform games, hunting games like Monster Hunter Wilds have to be near the top. These are a rather unique style of game compared to the likes of Fallout 76, Genshin Impact, or Stardew Valley. Each of those has cooperative or competitive elements to them that are enhanced by cross-platform support, but nothing like what Monster Hunter Wilds has going on. The game will allow you to call in NPCs to help you on the hunt, but these games are best when you get a group of real friends together and embark on an epic quest to slay a giant beast, scavenge it for parts, and return to camp victorious. Monster Hunter Rise eventually got cross-platform support once it was ported off the Switch, but will Monster Hunter Wilds launch with this feature? Here's what you need to know about cross-platform support in one of our most anticipated upcoming games.
Is Monster Hunter Wilds cross-platform?

Monster Hunter Wilds will only have partial cross-platform support. The good news is that the part that it will have is crossplay, meaning that you and friends on either PS5, Xbox Series X/S, or PC can all hunt together with no issues. This feature can be disabled if you wish, but will be enabled by default to make sure desperate hunters can always find some aid when in need.

Read more
Fortnite Chapter 2 Remix teams up with Snoop Dogg, Eminem, and more
Snoop Dogg in Fortnite.

Fortnite’s new season, Chapter 2 Remix, is getting a star-studded event that will run through November. The music-focused event will see the battle royale partnering with Snoop Dogg, Eminem, and more artists to remix the game’s map each week.

The new announcement is the next phase of Epic’s goal to turn Fortnite into the “ultimate hub for social entertainment experiences,” as a representative from Epic explained during a press event. The game has had several musical collaborations previously, including the Guitar Hero-like Fortnite Festival mode that launched last year. This update brings that idea to the next level by partnering with four musical superstars.

Read more