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Battlestar Galactica Mobile Game Launched

Mobile game publisher In-Fusio and the Sci Fi Channel yesterday announced the release of a mobile game based on the latter’s hit Battlestar Galactica television series. Battlestar Galactica Mobile is initially available for download to Cingular and T-Mobile wireless customers.

In Battlestar Galactica Mobile, said In-Fusio, players pilot a Colonial Viper Mark VII high performance fighter through 11 levels and a variety of missions as they battle with Cylons. The game is a considered a shooter style title and offers play from a top-down perspective.

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“Battlestar Galactica has continued to evolve since its launch in the 1970’s and is one of the most beloved sci-fi franchises of all time,” said Juergen Goeldner, executive vice president of publishing, In-Fusio, in a statement. “We are very proud of the fact that Sci Fi has entrusted us with such a popular brand and we look forward to adapting it for mobile.”

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One year later, Marvel Snap is my favorite mobile game of all time
Marvel Snap card list.

One year ago today, I gained access to the closed beta for an intriguing mobile collectible card game called Marvel Snap. I’d flirted with collectible card games (CCGs) like it before, but had dropped off titles like Hearthstone and Legends of Runeterra due to problems with their structure, monetization, and complexity. Within a few matches of Marvel Snap, I saw how disruptive it was into the CCG genre, circumventing many of my problems with it. I’ve been hooked ever since.
In the year since I first played Marvel Snap, rarely does a day go by where I don’t log in. On the first anniversary of its beta, I’m confident enough in the game to declare that it has become not only my preferred CCG to play, but my favorite mobile game of all time.
Why Marvel Snap stands out
Marvel Snap has been praised a lot, especially after it saw a wider release in October 2022, and everything said about it is true. It’s much faster-paced than most card games, as it’s only six turns and both people in a match play cards at the same time. This makes rounds enthralling across all six turns and quick enough that I never play only one battle when I boot Marvel Snap up. Couple that with all the potential deck builds that can be played and possible locations that can spawn during a game, and each Marvel Snap match feels very different from one another. They can be fun, frustrating, and even funny.

That’s even the case if you’re using the same deck for a while. For quite a long time, I was using a Patriot and Mystique deck that powered up cards with no abilities. As developer Second Dinner continued to introduce new cards, I started to experiment with different types of decks, like a Morbius/M.O.D.O.K. discard-focused deck, a Collector/Devil Dinosaur one where the goal is to get as many cards into my hand as possible, and most recently, a High Evolutionary/Hazmat setup that unlocks the secret abilities of some cards and greatly debuffs the enemy.
After a while in Hearthstone and Legends of Runeterra, I’d feel limited in the decks I could build and the viable enough strategies I could use. Neither are issues for me in Marvel Snap. Even when certain decks dominate the high-level metagame, that doesn’t mean other types of decks aren’t viable. Additionally, the number of recognizable characters turned in the cards encourages me to experiment with and use them.
There’s also the fact that I have an inherent familiarity with the cards I use. While I casually enjoy the worlds franchises like Warcraft and League of Legends occupy, I am less familiar with them than the Marvel Universe, and thus less excited when I pull a creature that I know nothing about. As a die-hard comics fan, though, I get excited each time I earn a new character in Marvel Snap. This game also allows me to play with weirder, obscure characters -- like Hell Cow, Orka, Aero, Darkhawk, or The Infinaut -- that are extremely unlikely to ever appear in a more traditional video game.
Good cards also aren’t usually locked behind paywalls, but that’s not to say Marvel Snap’s microtransactions are perfect. The $100 offers in the store are eye-raising, but I don't feel punished for not spending.
And unlike many mobile games, Marvel Snap’s progression is fair and engaging. Daily and seasonal challenges exist to keep players coming back and they refresh often enough that it’s usually worth booting up Marvel Snap a couple of times a day whenever I have a break. The objectives are all achievable enough for those with good knowledge of the game’s systems and they reward ample credits so you typically can upgrade a card or move up a tier in the battle pass within a day.

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How many games featured in Xbox’s 2022 showcase actually launched within 12 months?
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At Microsoft's June 2022 Xbox & Bethesda Games Showcase, the publisher made a lofty promise. It said that every game shown off would be released within a year of the showcase.

That's not exactly how things panned out, though. During a May 4 interview on Kinda Funny's XCast podcast, Head of Xbox Phil Spencer admitted that Xbox "didn't deliver" when that promise was mentioned. Though there are still a few weeks left for Xbox to make good on its promise, it seems unlikely that every game shown at its 2022 presentation will indeed launch as planned.

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Sony has revealed the games that are going to be part of April's batch of PlayStation Plus Essential titles, and it includes a game that was a PS5 launch title, as well as a brand new game from the developers of Dead by Daylight.
Specifically, the three games that will be available starting April 4 are the PS4 and PS5 versions of Sackboy: A Big Adventure, Meet Your Maker, and Tails of Iron. Sackboy: A Big Adventure is a 3D platformer spinoff of Media Molecule's LittleBigPlanet series that launched alongside the PS5 in 2020. Unlike other LittleBigPlanet games, Sackboy: A Big Adventure doesn't rely on user-generated content. Instead, it's a tightly designed cooperative platformer that functions much closer to something like Super Mario 3D World. If you are looking for that user-made content kick this month, then the other PS Plus Essential game, Meet Your Maker, will be more appealing to you.

This game from Dead by Daylight developer Behaviour Interactive is a postapocalyptic base-building game where players both build and explore player-created outposts full of deadly traps and guards. I called Meet Your Maker one of the "most original multiplayer games launching this year" after playing its open beta during Steam Next Fest. Finally, there's Tails of Iron, a fantasy side-scrolling action RPG featuring rats that should appeal to indie game and Soulslike fans. Overall, April's lineup of PlayStation Plus games feels quite diverse. Hopefully, we can say the same for April's PlayStation Plus Extra and Premium titles when they are revealed.
Sackboy: A Big Adventure, Meet Your Maker, and Tails of Iron will be available through PlayStation Plus from April 4 until May 1. If you haven't already, it's also a good idea to download March's PlayStation Plus Essential games -- Battlefield 2042, Minecraft Dungeons, and Code Vein -- before these three games replace them. 

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