Skip to main content

Activision, Marvel Team for Super Hero Fest

Activision and Marvel are getting ready to bring a whole lot of super hero action your way as they today confirmed development of Marvel: Ultimate Alliance, an action/RPG hybrid which will be available for all next-gen gaming systems as well as current-gen, handheld and PC platforms this fall.

In Marvel: Ultimate Alliance, according to this Activision press release posted at Comic Book Resources, over 140 Marvel characters will be brought together in the largest roster of comic book characters ever seen in a video game. Players assume the roles of more than 20 Marvel Super Heroes including Spider-Man, Wolverine, Blade and Captain America, and “through their actions determine the fate of both planet Earth and the Marvel universe – revealed in one of multiple epilogues”.

Features of this all star super hero affair, being developed by Raven Software and C.B. Cebulski, include total super hero team customization, character level up options by individual or team as a whole, a combat system which emphasizes fighting moves, powers and environmental objects, an interactive storyline which is influenced how the story plays out and a multiplayer component where fans can band together with friends as their favorite Marvel super heroes.

“Marvel: Ultimate Alliance delivers a new twist on action/RPGs where players’ actions and choices ultimately determine what happens to the Marvel universe,” states Will Kassoy, Vice President of Global Brand Management for Activision, in a statement. “This coupled with the game’s enormous character roster will deliver an action-packed experience that comic book fans have been waiting for.”

Editors' Recommendations

Digital Trends Staff
Digital Trends has a simple mission: to help readers easily understand how tech affects the way they live. We are your…
Everything announced at Summer Game Fest kickoff 2023
Key art for Mortal Kombat 1 shows Liu Kang.

Geoff Keighley returned today with his third Summer Game Fest kickoff showcase. This showcase featured titles big and small from all corners of the video game industry. We got new looks at games like Mortal Kombat 1, Final Fantasy VII Rebirth, and Alan Wake 2, trailers for the new seasons of Fortnite and Call of Duty: Modern Warfare 2, and even the announcement of games like Prince of Persia: The Lost Crown and Sonic Superstars.

Like previous Summer Game Fest kickoff showcases, this live stream was quite dense, with lots of games to keep track of. Don't worry if you think you missed some featured games, though, as we've rounded up every announcement made during the Summer Game Fest kickoff showcase.
Prince of Persia returns with The Lost Crown next January
Prince of Persia The Lost Crown - Reveal Gameplay Trailer

Read more
Marvel’s Spider-Man 2 has instant open-world character switching
Peter and Miles perched next to each other in Marvel's Spider-Man 2.

Insomniac Games has finally confirmed whether or not players will be able to switch between the two playable versions of Spider-Man while exploring the open world of Marvel's Spider-Man 2.

Ever since it was confirmed that Peter Parker and Miles Morales would both be playable in Marvel's Spider-Man 2, the question of whether or not players would be able to switch between them at any time in the open world arose. Although Marvel's Spider-Man 2's gameplay debut at the PlayStation Showcase didn't confirm whether or not that was the case, Creative Director Bryan Intihar revealed the answer in an interview with Eurogamer: yes, you can. 
"We have content designed around Peter, we have content designed around Miles, and we have content where you can play either. You'll be able to -- in the open world -- freely switch between them with a simple button press," Intihar confirmed. Insomniac Games also confirmed to Eurogamer that Peter and Miles will each have their own skill tree, although they will also share a third. For the most part, it looks like players will have a lot of freedom about how and with whom they want to tackle any sort of open-world objectives or sidequests.
Things will get a little more restrictive during more linear story missions, like the one we saw during the PlayStation Showcase, though. "When you're playing the main story, we control when you switch between Pete and Miles ... it's done in service to the story when we're making those switches, for sure," Intihar told Eurogamer. "So, as you saw on that gameplay reveal, which is a segment of the main story, we are predetermining those based on what we want to do for how the story plays out."
Marvel's Spider-Man 2 will be released exclusively for PlayStation 5 sometime this fall.

Read more
One year later, Marvel Snap is my favorite mobile game of all time
Marvel Snap card list.

One year ago today, I gained access to the closed beta for an intriguing mobile collectible card game called Marvel Snap. I’d flirted with collectible card games (CCGs) like it before, but had dropped off titles like Hearthstone and Legends of Runeterra due to problems with their structure, monetization, and complexity. Within a few matches of Marvel Snap, I saw how disruptive it was into the CCG genre, circumventing many of my problems with it. I’ve been hooked ever since.
In the year since I first played Marvel Snap, rarely does a day go by where I don’t log in. On the first anniversary of its beta, I’m confident enough in the game to declare that it has become not only my preferred CCG to play, but my favorite mobile game of all time.
Why Marvel Snap stands out
Marvel Snap has been praised a lot, especially after it saw a wider release in October 2022, and everything said about it is true. It’s much faster-paced than most card games, as it’s only six turns and both people in a match play cards at the same time. This makes rounds enthralling across all six turns and quick enough that I never play only one battle when I boot Marvel Snap up. Couple that with all the potential deck builds that can be played and possible locations that can spawn during a game, and each Marvel Snap match feels very different from one another. They can be fun, frustrating, and even funny.

That’s even the case if you’re using the same deck for a while. For quite a long time, I was using a Patriot and Mystique deck that powered up cards with no abilities. As developer Second Dinner continued to introduce new cards, I started to experiment with different types of decks, like a Morbius/M.O.D.O.K. discard-focused deck, a Collector/Devil Dinosaur one where the goal is to get as many cards into my hand as possible, and most recently, a High Evolutionary/Hazmat setup that unlocks the secret abilities of some cards and greatly debuffs the enemy.
After a while in Hearthstone and Legends of Runeterra, I’d feel limited in the decks I could build and the viable enough strategies I could use. Neither are issues for me in Marvel Snap. Even when certain decks dominate the high-level metagame, that doesn’t mean other types of decks aren’t viable. Additionally, the number of recognizable characters turned in the cards encourages me to experiment with and use them.
There’s also the fact that I have an inherent familiarity with the cards I use. While I casually enjoy the worlds franchises like Warcraft and League of Legends occupy, I am less familiar with them than the Marvel Universe, and thus less excited when I pull a creature that I know nothing about. As a die-hard comics fan, though, I get excited each time I earn a new character in Marvel Snap. This game also allows me to play with weirder, obscure characters -- like Hell Cow, Orka, Aero, Darkhawk, or The Infinaut -- that are extremely unlikely to ever appear in a more traditional video game.
Good cards also aren’t usually locked behind paywalls, but that’s not to say Marvel Snap’s microtransactions are perfect. The $100 offers in the store are eye-raising, but I don't feel punished for not spending.
And unlike many mobile games, Marvel Snap’s progression is fair and engaging. Daily and seasonal challenges exist to keep players coming back and they refresh often enough that it’s usually worth booting up Marvel Snap a couple of times a day whenever I have a break. The objectives are all achievable enough for those with good knowledge of the game’s systems and they reward ample credits so you typically can upgrade a card or move up a tier in the battle pass within a day.

Read more