Skip to main content

A Pixar Star Wars movie? Probably not, but imagine if…

pixar star wars movie probably imagine header alt

There’s a completely unsubstantiated rumor floating around that suggests Pixar might be taking on some form of Star Wars movie. Why not, right? Disney’s hefty portfolio of subsidiaries includes both Lucasfilm and Pixar, both of which are known for delivering family-friendly products. Star Wars is a proven success in animated formats (see also: both Star Wars: Clone Wars series’), and anyone who’s ever seen a Pixar movie knows that the people there are well-versed in pop culture. The team’s never taken on a licensed property before, but what filmmaker wouldn’t jump at the opportunity to tell a story set in the Star Wars universe?

What’s that? The Disney-owned Marvel Studios has also enjoyed animated success, so why not a Pixar Marvel movie? Shut up, that’s why.

Recommended Videos

We’re not willing to entertain this rumor as a real possibility – all due respect to Latino Review – until there’s something more concrete than one person making a vague claim about “hearing” something, but that doesn’t mean we can’t have a little fun with this. What would a Pixar take on Star Wars look like? Would it be set in the universe or would the story be more meta than that? Would we see anthropomorphized womp rats? Ewok slapstick? Some clever play on the Pixar lamp involving a lightsaber? Here are our long-considered (read: thrown together), scientifically formulated (read: brazenly copycat) pitches.

Kenner-Hasbro Toys Tale

Picture Toy Story, then Star Wars: Episode IV – A New Hope Then think back on your days spent playing with Star Wars figures, staging epic battles in which arms were torn off and magnifying glasses harnessed the power of the sun to forever disfigure their little plastic forms. Now mash all of that together. Kenner-Hasbro Toys Tale is a rough re-telling of the first Star Wars movie, as brought to life by action figures. The twist is that the Imperial faction is filled out by newer, Hasbro-produced creations with their jointed knees and elbows, while the Rebellion made up of Kenner’s stiff-limbed classics. These tragically pathetic relics of yesteryear try in vain to overcome their physical limitations while Randy Newman sings about their lacking joints.

Star Wars toy storyIn the same way that Toy Story functions as a meta-commentary on change and growth, Kenner-Hasbro Toys Tale is a parable for the death of classism, with Kenner’s outdated, robot-limbed armies marching into battle against the bendy elite. You’re not better just because you have the added articulation provided by a few extra tiny screws. Moral of this story: We are all talking action figures. We are all comically adorable. And we all break into tiny little pieces when flung enthusiastically against a brick wall.

TIE Fighterz

This is Cars meets A Bug’s Life (with apologies to Antz for stealing its naming convention). It’s a story that breathes sentience into the Imperial fleet’s workhorse spacecraft: the TIE Fighter. It’s hard to be a TIE Fighter, just one buzzing, unshielded starfighter in the midst of a homogenized swarm. Ty the TIE Fighter should be happy. He’s always surrounded by his brothers and sisters, and he never has to worry about feeling lonely. Yet he’s an outsider. His swarms of siblings are perfectly content to buzz obediently through space in the name of the Empire, even though orders sometimes recklessly send a completely unshielded spacecraft into the certain, fiery explosive doom of a dense asteroid field. Ty dreams of a more enlightened existence. He may be a lowly TIE Fighter, but he’s got the heart of a poet, and he’d rather be a TIE Lover.

Bugs Life tie fighterTy’s entire universe is turned on its head when an escaping Rebel spy uses him as a getaway craft. Soon, our plucky little TIE Fighter finds himself surrounded by haughty-yet-broken down X-Wings and Y-Wings. Randy Newman croons about how he’s an Imperial ship with no place to call home, no sense of identity. Ty’s very notion of Self is challenged when the Rebels decide to use him for an infiltration mission. You totally saw that one coming. Will Ty allow himself to be pitted against his former comrades? Or will he discover his true worth and help reduce the worthless, dickish Rebellion to ash – thus saving his swarms of brothers and sisters – before it’s too late? 

Adorable Space Creatures, Inc.

Ewoks, Jawas, Tauntauns, even Bantha cubs. The cute and fuzzies of the Star Wars universe exist for one purpose: to delight children (and occasionally help stage a bloody coup against an unfeeling Empire). The Adorable Space Creatures, Inc. circus travels around the galaxy, putting on joy-filled shows for younglings (the ones that haven’t been beheaded by rogue Jedi). That’s how it looks from the outside, at any rate. In reality, the whole cute & cuddly circus is run by a Sith with a nefarious plan to take over the galaxy, planet by planet, community by community.Star wars circusEvery settlement visited is another settlement turned. Only one being has managed to catch onto the Dark Lord’s plans, and it happens to be an Adorable Space Creatures, Inc. outcast with an unfortunate nickname: the Ugly Ugnaught. Can she convince her traveling companions that dark deeds are afoot? Can Randy Newman’s heartfelt tune about channeling sadness and frustration into positive thinking save the day? Even the Ugly Ugnaught is successful, can the cutest, cuddliest beings in the Star Wars universe possibly hope to stand (adorably) against a true Dark Lord of the Sith? This is a Pixar movie, so probably.

2-1B

Poor 2-1B. He’s a medical droid with no purpose. Left alone and abandoned on the ice planet Hoth following a hurried Rebel escape, 2-1B – Toowon, for short – struggles to justify his existence now that the Imperials are gone and he’s surrounded by the bloody remains of his former allies. No one’s going to come back to rescue a lowly droid. Why would they? Toowon knows that he’s likely been replaced by his former owners with the newer 2-1C model, with its bigger, pointier needles and more charismatic personality. So our forlorn robot leaves the ruins of Echo Base behind while Randy Newman sings a dirge about absent friends and gaining strength from a loss.

HothShunned by the planet’s creatures that hunger only for flesh and warmth – neither of which Toowon can provide – the lonely, forgotten droid travels freely. Over time, he comes to treasure his peaceful, carefree existence, unbound by material worries like horribly maimed humans or restraining bolts. Toowon settles into a comfortable groove and even builds himself a lovely little ice house out of Tauntaun carcasses. His idyllic solitude is shattered when, one day,  he comes across the remains of a destroyed Imperial probe droid. Applying his skills as a healer to the blaster-scarred robot body, Toowon resuscitates the downed droid and quickly forms a friendship with his new Probot friend. That would be a happy ending, if not for the fact that the reactivated probe sends a signal to a nearby Imperial fleet, which recovers the two droids. It’s here that Probot is faced with a choice: continue to obey his former masters or buck against a system that wants to deconstruct his med droid friend piece by piece, in search of Rebel secrets. Yes, it’s like Wall-E. Except this droid is capable of stabbing people with long needles.

Jar Jar Binks Dies Repeatedly

This one’s for the fans. The synopsis is right there in the title: two and a half hours of an adorably animated Jar Jar Binks dying over and over again, in increasingly horrible (and adorable) ways. Also, every time Randy Newman starts to sing, a herd of angry, stampeding elephants drowns him out. Oscar bait.

Jar Jar carbonite

 Got some ideas for your own Star Wars-Pixar mash-ups? Share away in the comments below!

Adam Rosenberg
Former Digital Trends Contributor
Previously, Adam worked in the games press as a freelance writer and critic for a range of outlets, including Digital Trends…
All Stim upgrade locations in Star Wars Jedi: Survivor
Cal picking up a stim upgrade with BD.

Just like Fallen Order before it, Star Wars Jedi: Survivor has many Souls-like elements. Outside of the general flow of combat, and the way Meditation Points work, Stims are essentially analogous to your Estus flas -- a limited healing resource that you can only replenish by resting. You will only start with a meager two Stims, leaving you with very little room for error even on low-difficulty settings. Thankfully, Stim Upgrades allow you to increase that number by one for each you manage to find. Given how powerful these are, you'll want to gather up as many as possible to ensure your survival in the galaxy far, far away. If The Force isn't so strong with you, allow us to guide you to all the Stim Upgrade locations in Star Wars Jedi: Survivor.

We will outline where to find each Stim organized by the planet they're on, so minor spoilers ahead if you haven't seen every planet in the game yet.
All Stim Upgrades on Coruscant
Undercity Meats

Read more
Star Wars Jedi: Survivor ending explained: What happens to Cal, Cere, and Bode?
Bode helps Cal up in Star Wars Jedi: Survivor.

Respawn Entertainment’s Star Wars Jedi: Survivor finally launched on April 28, continuing the story of Jedi Knight Cal Kestis during the Reign of the Empire era. Its predecessor, Star Wars Jedi: Fallen Order, ended with Kal, his mentor Cere, Nightsister Merrin, and Mantis pilot Greez destroying a Holocron with the locations of force-sensitive children on it. Star Wars Jedi: Survivor follows Cal five years after the events of that game as he struggles to balance his well-being with his fight against the Empire and uncovers a new threat linked to The High Republic and a mysterious planet.
Star Wars Jedi: Survivor is a lengthy adventure as it takes over 20 hours to experience a story with quite a few twists and turns. Whether you’ve beaten the game and are looking for a recap or want to know how Cal Kestis’ adventures continue, this is a rundown of what happens in Star Wars Jedi: Survivor and how it all coalesces into a somber ending.
This article contains spoilers for Star Wars Jedi: Survivor.
How does Star Wars Jedi: Survivor begin
Star Wars Jedi: Survivor begins with Cal Kestis seemingly captured on Coruscant. While it initially seems like he’s being turned over into the custody of a Utapauian senator, it turns out this is all part of an elaborate heist with a new crew that Cal has been running with since the Mantis crew from the first game disbanded. During this mission, Cal meets Bode Akuna, who tells Cal he’s fighting to protect his daughter Kata from the Empire.

They are eventually able to track down the Utapauian senator’s damaged ship, and all seems to be going well. Unfortunately, they are then ambushed by an Imperial Squad led by the Ninth Sister from the Fallen Order. Cal kills the Ninth Sister and escapes on the Mantis, but everyone but him and Bode is killed, and the Mantis is heavily damaged. With no other choice, he flies to the planet Koboh, where Greez is now living, and crash lands on the planet.
After fighting some of the Bedlam Raiders, led by a powerful Gen’Dai named Rayvis, Cal reunites with Greez. While Greez encourages Cal to settle down, Cal refuses and looks for a piece of technology in the caves beneath Greez’s Saloon. While doing this, he discovers an old ruin from The High Republic era, and frees a droid named ZN-A4 (or Zee) for short, who was sent on a mission by a Jedi Knight named Santari Khri during the High Republic era to find the “Key to Tanalorr.”
Cal investigates this, learning that Santari Khri and a Jedi named Dagan Gera found Tanalorr, a hidden planet beyond the dangerous Koboh Abyss, where they wanted to build a new Jedi base. Cal decides to free Dagan from his Bacta Tank, but he quickly betrays Cal after learning of the Jedi’s fall, adamant about retaking Tanalorr with the help of Rayvis, who owes him a life debt. Now, Cal, Bode, and Greez make it their duty to stop Dagan and potentially claim Tanalorr as a safe haven for themselves.
The quest to stop Dagan Gera
Following this encounter, Cal, Greez, and Bode, who found Cal on Koboh, decide to look for Tanalorr and make it their new home together. Looking for any existing information on Tanalorr, the group decides to go to Jedha, where Cal’s mentor Cere Junda is working with Jedi Master Edo Cordova to rebuild the Jedi Archives and support the Hidden Path, which protects force-sensitive people from the Empire.

Read more
Star Wars Jedi: Survivor offers a big glimpse into Disney’s High Republic era
star wars jedi survivor high republic facility

After Star Wars Jedi: Survivor, it will be impossible for Star Wars fans to ignore The High Republic era. Once limited to books, Disney is starting to make the fictional time period matter a lot more to the overarching narrative of Star Wars. If upcoming shows like The Acolyte weren’t already an indication of that to you, then The High Republic’s presence and relevance in Survivor will be. Although the game isn't set during The High Republic -- it takes place in the Reign of the Empire time period between Revenge of the Sith and A New Hope -- characters and locations heavily tied to that era play a major role in the game's narrative. 

For a significant chunk of Cal Kestis’ latest adventure, he’s going toe-to-toe with Dagan Gera, a Jedi from The High Republic era that was sustained in a Bacta Tank for hundreds of years after betraying the Jedi Order. Especially on Koboh and the Shattered Moon, players will explore a lot of High Republic facilities and learn more about how the Jedi Order functioned and trained new Jedi at its height, and be able to contrast that with Cal's current situation. 
So, what exactly is The High Repbulic, and why does it matter? This is what you need to know as the franchise looks to a new era.
What is The High Republic?
The High Republic is the third of nine Star Wars eras designated by Disney. It’s snuggled between The Old Republic, which we see in the aptly named Knights of the Old Republic, and the Fall of the Jedi era seen throughout the Star Wars prequel film saga. Disney first unveiled it in 2020, and Lucasfilm described it as “an era when the Galactic Republic and Jedi Order are at their zenith, about 200 years before Star Wars: The Phantom Menace" in a blog post.

Read more