Skip to main content

Nintendo outlines a foggy future that includes new hardware, pimping out Mario

satoru-iwata-wii-u

Nintendo continues to reel following the Wii U’s wretched 2013 performance, with falling stock prices, self-imposed executive pay cuts, dramatically slashed financial forecasts, and a possible push toward new business models for the coming year. President Satoru Iwata, Shigeru Miyamoto, and fellow top executives faced investors in Tokyo yesterday to explain what will be done to fix the company’s ailing business. The Wall Street Journal was in attendance as a liveblogger on translation duty, so bear in mind that it’s possible some meanings were misinterpreted.

Nintendo seems to have a three-pillar strategy to turn things around:

  • Bolster hardware sales with more purpose-built software
  • Add and strengthen channels for customer outreach
  • Expand in new hardware directions
Recommended Videos

The first of those strategies is the most obvious: with the Wii U sitting at around 3 million sold after more than a year on store shelves, there’s a real need for Nintendo to differentiate its content in some way. Iwata promised that we’re going to start seeing more gaming content for the console that makes use of its unique features. He specifically nodded to the Wii U’s largely unused implementation of near-field communication (NFC), a built-in technology that allows the console – via its GamePad – to scan physical objects fitted with an RFID chip. Think Pokemon Rumble U.

The push to strengthen consumer awareness of Nintendo products will take aim at the smartphone space, according to Iwata. Nintendo has already hinted that it would be exploring ways to market itself in the mobile space, and now we have further clarification. There won’t be any full-fledged Nintendo games on non-Nintendo mobile devices, but the plan is to release an app or apps that more clearly communicate the company’s messaging and advertise what its products can do. Iwata wasn’t clear on the specifics of how this would function, but he admitted that getting people to use that kind of app on a regular basis is a challenge if said app is just built for marketing. He was clear that Nintendo won’t be releasing its games on other platforms, but added that more effort will be put into licensing its beloved characters out to new partners.

The third and final point – pushing in new hardware directions – is an area that Nintendo’s had particular success with in the past. Just look at what the Wii did for exposing video games to a wider audience. Iwata made a point of referencing this fact in his investor address. He went on to indicate that the next untapped frontier for the company is in the realm of “non-wearable” health monitoring. It’s not clear exactly what that means or how it might function, but it’s part of Nintendo’s longer-term plans. Iwata promised to reveal more details about the non-wearable health tech before the end of 2014, with a retail release to follow in the company’s fiscal year ending March 2016. In layman’s terms, that probably means we’ll see this new tech surface in late-2015/early-2016. 

There’s a lot to unpack here and another important piece of this news puzzle that we’ve still got to sort through, so stay tuned for more soon.

Adam Rosenberg
Former Digital Trends Contributor
Previously, Adam worked in the games press as a freelance writer and critic for a range of outlets, including Digital Trends…
How to revive dead companions in Baldur’s Gate 3
Withers offering services to the player in Baldur's Gate 3.

You're given a good bit of leeway during battles in Baldur's Gate 3 before you or a companion actually bites the dust for good. While in battle, if a teammate does take enough damage to drop, they aren't dead then and there. Instead, they will be downed with a chance to roll every turn to get back up. If they roll successfully three times, the battle ends, or you use another character to pick them up, they're good. If they fail that roll three times, however, they will be completely dead. That can be harsh when you've become attached to certain characters and want to further their stories, so you'll be looking for any way you can to bring them back. Thankfully you do have a few options for reviving companions in Baldur's Gate 3, but just like respeccing, they aren't so obvious.
Pay Withers to bring them back

Withers is a friendly undead you can find in a secret room in the Dank Crypt found inside the Overgrown Ruins. After finding and speaking to him in his sarcophagus, he will offer you various services, one of which is bringing back any dead companions. He won't do this out of the kindness of his heart (probably because it isn't beating) and will charge you a heavy fine of 200 gold to do so. Still, that's a small price to pay to bring back a beloved character. Once paid, that character will appear in your camp where they would normally be, so there's no need to go back to their corpse and find them.
Use a scroll of Revivfy or learn it

Read more
Every video game delay that has happened in 2023 so far
The player skates toward the moon in Skate Story.

Few things feel as inevitable in the video game industry as delays. Ever since the onset of the COVID-19 pandemic, game delays have only become more and more common as developers find previously set timelines unrealistic and adjust their release plans accordingly. More than halfway through 2023, we've already seen some notable AAA games like Suicide Squad: Kill the Justice League, Skull & Bones, and Pragmata delayed pretty heavily. Because video game release date delays are so common, it can be tough to keep track of every game that has had its launch date shifted in some way.
That's why, just as we did in 2021 and 2022, Digital Trends is rounding up every game delay that's announced throughout 2023. Here are the high-profile ones that have happened so far, listed chronologically by their new intended release dates.
The Dark Pictures: Switchback VR (March 16)

As Until Dawn: Rush of Blood is one of the best games for PlayStation VR, The Dark Pictures: Switchback VR, Supermassive Games' PlayStation VR2 successor, is a highly anticipated launch title for the upcoming VR headset. Unfortunately, it will no longer make PlayStation VR2's February 22 launch and will instead be released on March 16. On Twitter, a message from Supermassive Games says this delay will ensure that players "receive the most polished, terrifying experience possible" at release. The game was released on that date to mixed reviews.
Atelier Ryza 3: Alchemist of the End & the Secret Key (March 24)

Read more
Is Remnant 2 cross-platform?
Three characters shoot at a boss in Remnant 2.

Aside from the focus on firearms and integrating some randomly generated environments, the Remnant series sets itself apart from other souls-like games mainly with its focus on co-op. Both titles encourage you to team up with two friends to fight your way through the mutated monsters that await. After so many years of progress in terms of multiplatform games incorporating full cross-platform support, you might assume Remnant 2 will follow suit and let you make a group with anyone regardless of what platform they're on. However, the truth may be a bit more disappointing. Before you make plans with your squad, here's what you need to know about Remnant 2's cross-platform support.
Is Remnant 2 cross-platform?

Unfortunately, Remnant 2 does not have cross-platform play between PS5, Xbox Series X or PC -- and there's no word about it being added in the future.

Read more