Skip to main content

Driveclub developer Evolution Studios shuts down, lays off entire staff

codemasters to hire evolution studios staff dcshutter header
Image used with permission by copyright holder
Sony confirmed that it has shuttered British game developer Evolution Studios, the team responsible for the MotorStorm series and 2014’s PlayStation 4 racing sim Driveclub.

Sony will attempt to reallocate affected staff to other teams under the SCE Worldwide Studios umbrella, but admits that it will “risk losing high caliber staff” as a result of the closure.

Recommended Videos

Rising to prominence during the PlayStation 2 era, Evolution Studios produced multiple entries in its World Rally Championship series before being acquired by Sony in 2007. While under Sony’s banner, the company released a trilogy of high-profile offroad racing games for the PlayStation 3 – MotorStorm, MotorStorm: Pacific Rift, and MotorStorm: Apocalypse – in addition to the multiplatform series spinoff MotorStorm: RC.

The team suffered multiple setbacks during the development of its PlayStation 4 debut Driveclub, resulting in numerous delays and a fractured release schedule. Sony initially announced that a stripped-down version of Driveclub would be available for free to members of its PlayStation Plus subscription service upon the game’s launch. Driveclub‘s PlayStation Plus Edition ended up premiering several months after its retail debut, however, and all versions met with a lukewarm critical reception.

“We have reviewed and assessed all current projects and plans for the short and medium term and have decided to make some changes to the European studios structure,” Sony said in a statement this week. “As a result, it has been decided that Evolution Studios will close.”

Sony’s statement continues: “It is regrettable that this decision will lead to compulsory redundancies. We accept that this decision will mean that we risk losing high caliber staff but by focusing on other Studios that already have exciting new projects in development we believe we will be in a stronger position going forward and able to offer the best possible content of the highest quality for our consumers.”

Danny Cowan
Former Digital Trends Contributor
Danny’s passion for video games was ignited upon his first encounter with Nintendo’s Duck Hunt, and years later, he still…
Days Gone beginner’s guide
Days Gone beginner's guide

SIE Bend Studio's Days Gone finally arrived on PS4 in 2019 after multiple delays. Since then, we've spent dozens of hours roaming the PS4 exclusive's post-apocalyptic version of Oregon and have learned a great deal about how the game works along the way. Our Days Gone beginner's guide imparts 10 tips and tricks that will help you navigate through Freaker infestations, their Ripper wannabes, and Marauder camps as best as possible.

Further reading

Read more
New Atari 50 DLC shows the Intellivision acquisition is already paying off
An Atari 2600+ sits on a table.

Digital Eclipse's Atari 50: The Anniversary Celebration is an excellent and comprehensive look back at the company's now classic video game lineup, with games to play and extra content to interact with. So far, it's gotten one DLC: The Wider World of Atari, that added even more titles. Now, it's about to get its second, thanks to an acquisition it made earlier this year.

Atari announced The First Console War on Friday, and it's about, as you can guess, the company's first console war with the Intellivision, although it'll touch on a specific element of it. In the 1980s, Mattel was publishing games on the Intellivision. At some point, it decided to release versions of these console exclusives for its main competitor, the Atari 2600, under the M Network label. There are 19 of these games coming to Atari 50 with The First Console War, which is set to launch on November 8 for PC, Nintendo Switch, Xbox Series X/S, Xbox One, PlayStation 5, and PlayStation 4 Atari 50 owners.

Read more
Is Monster Hunter Wilds cross-platform?
Two hunters ride mounts in Monster Hunter Wilds.

Of all the genres that we think need to be on the list of cross-platform games, hunting games like Monster Hunter Wilds have to be near the top. These are a rather unique style of game compared to the likes of Fallout 76, Genshin Impact, or Stardew Valley. Each of those has cooperative or competitive elements to them that are enhanced by cross-platform support, but nothing like what Monster Hunter Wilds has going on. The game will allow you to call in NPCs to help you on the hunt, but these games are best when you get a group of real friends together and embark on an epic quest to slay a giant beast, scavenge it for parts, and return to camp victorious. Monster Hunter Rise eventually got cross-platform support once it was ported off the Switch, but will Monster Hunter Wilds launch with this feature? Here's what you need to know about cross-platform support in one of our most anticipated upcoming games.
Is Monster Hunter Wilds cross-platform?

Monster Hunter Wilds will only have partial cross-platform support. The good news is that the part that it will have is crossplay, meaning that you and friends on either PS5, Xbox Series X/S, or PC can all hunt together with no issues. This feature can be disabled if you wish, but will be enabled by default to make sure desperate hunters can always find some aid when in need.

Read more