Skip to main content

Batman: Arkham Knight minimum requirements updated overnight, adds Radeon card

arkham knight minimum specifications arkhamknight01
Image used with permission by copyright holder
As part of the ongoing problematic launch of Batman: Arkham Knight, developer Rocksteady Games inexplicably updated its minimum specifications overnight, adding an AMD card to the line-up. The absence of anything other than an Nvidia recommendation had raised a few eyebrows in the run-up to the game’s launch, though considering that so many people have been having performance issues, perhaps this was Rocksteady’s way of hedging its bets.

Whether you have the newly added card or something much more powerful doesn’t seem likely to make a lot of difference, though. Along with the problems people have had with corrupted file caches — forcing them to re-download many of the game’s files — performance issues have cropped up for the full range of users, from those running low-end hardware all the way up Titan X users. The problems seem to mostly be arising from the use of the Batmobile.

Recommended Videos

Related: Batman’s got a gun for your guns in Arkham Knight

Get your weekly teardown of the tech behind PC gaming
Check your inbox!

There are also reports of big frame rate drops — seemingly at random — and graphical glitches such as stuttering or textures not loading properly. And all of these issues seem independent of any GPU preference.

In hindsight, it seems likely that Rocksteady’s hasty addition of an AMD GPU to its list of specifications was its way of warning users that having a reasonably recent GPU would be helpful in running the game smoothly; even if it doesn’t in actuality seem to help.

While neither Rocksteady nor its publisher Warner Bros. have announced why the game’s specifications were changed on the eve of its release, they have both said that they are working with AMD and Nvidia to figure out what the reason is for all of the graphical hiccups in the game.

For those that don’t want to wait for a big fix, there is a new Nvidia driver out which may help — if you have a compatible GPU. Give that a try and let us know how you get on.

Jon Martindale
Jon Martindale is a freelance evergreen writer and occasional section coordinator, covering how to guides, best-of lists, and…
Gotham Knights lives up to Batman’s legacy much better than I expected
Nightwing prepares to fight enemies in Gotham Knights.

Like the Bat Family itself, Gotham Knights has the tall task of stepping into its predecessor's shoes. The Batman: Arkham games are considered some of the best superhero video games ever made and have gone on to influence countless other titles with their stories, world design, and combat. No matter who developed Gotham Knights, following those games up in a brand-new game in a different universe with changed combat mechanics and without Batman was going to be a tall order. As WB Games Montreal also hasn’t put out a game in nine years, this game is also the studio’s big chance to prove itself during a time when WB Discovery is going through heavy restructuring.
The cards are stacked against Gotham Knights, and early bits of gameplay highlighting significant changes to gameplay and incorporation of RPG mechanics seemed a bit questionable in the wake of the lackluster Marvel’s Avengers. Thankfully, after going hands-on with Gotham Knights for about two hours, the experience is shaping up to be an enjoyable superhero romp, even if it doesn't end up being quite as groundbreaking as the likes of Batman: Arkham Asylum was 13 years ago.
The Bat Family's feuds 
My Gotham Knights demo took me across four different parts of the game and allowed me to go hands-on with all four playable characters. To start, I took control of Nightwing as he investigated the death of Kirk Langstrom and is surprised by the sloppy work of the cops and the appearance of The Freaks, one of the gangs that roam Gotham in the wake of Batman’s death. This part of the game allowed me to get used to the investigation mechanics -- which have players scanning clues in the environment -- as well as combat. Nightwing felt like the most standard of the four characters, although this may be because I controlled him during an early, tutorial-heavy section of the game. 

Instead of the Batman: Arkham series’ highly influential single attack and counter system, Gotham Knights opts for more complicated combat that involves light and heavy attacks of the melee and ranged variety. Instead of dodging, players can counter. This might take some getting used to for longtime superhero games fans, but it works well enough as the fundamental backbone of combat. Players can also use special "momentum abilities" to deal extra damage, reminiscent of the Flow system in the latest Saints Row. After that, I jumped forward in the story and into Robin's shoes.
That mantle still belongs to Tim Drake in this game, which I appreciate as an early 2000s comics reader. I snuck into Blackgate Penitentiary to get intel from Harley Quinn, who winds up sending Robin on a wild goose chase of fighting enemies and gathering intel to get a book of leads Harley gathered for Batman. Tim’s a more stealth-focused character, although I didn’t find sneaking to ever be too effective during my time with Gotham Knights as enemies are clustered together and aerial takedown opportunities weren’t as common. Hopefully, other sections of the game are better tailored to that playstyle. 
Harley ultimately escaped, so next it was time for me to explore the open world and complete challenges connected to taking down Harley Quinn. I chose Red Hood for this task, who stands out as the most distinct (and my current favorite) character in the game. He uses mystical powers granted to him by the Lazurus Pit to jump around the skies of Gotham and is very effective at mowing down enemies with heavy hitter (but nonlethal) guns. Hopping around Gotham as Red Hood feels very distinct to this game. Gotham Knights' open-world exploration and crime-busting also feel more natural and enjoyable as a single-player experience than the War Zones in Marvel’s Avengers.
Gotham Knights - Official Red Hood Character Trailer
The Harley Quinn-related challenges are heightened versions of these dynamic open-world events, like one where I had to save three hostages strapped to bombs at a concert held by The Freaks. These types of missions will probably be the meat-and-bones of the Gotham Knights experience, and while they are not necessarily anything new to the genre, I didn’t have any major problems with them. After spending some time in the open world, it was time to jump forward later in the game so I could take down Harley Quinn.
Batgirl v. Harley: Dawn of Gotham Knights 
By this point in the game, Harley Quinn has enslaved many Gotham residents with a mind-control drug. Batgirl and Renee Montoya show up at Gotham’s hospital to take her down. I slowly made my way through room after room of enemies as Batgirl, taking them down with special momentum abilities that oftentimes electrified her opponents. Eventually, I made it to the showdown with Harley Quinn, who swings a heavy hammer that deals lots of damage if you don’t dodge properly.
This boss fight was probably my least favorite part of the demo, as my hits felt like they had little impact, and it was a bit too repetitive. Still, other bosses like Clayface have the potential to be much more exciting, and I hope there are some surprise bosses and scenarios that we don’t even know about yet. Still, I have a good idea of how the final game will be after going hands-on with Gotham Knights for this long, with the exception of two things: the gear system and co-op.

Read more
Gotham Knights skipping PS4 and Xbox One
Nightwing in Gotham Knights.

The new Batman Arkham series spinoff, Gotham Knights, is still set to release in October for Xbox Series X/S, Windows PC, and PlayStation 5, but it won't be showing up on last-gen consoles. The news comes as Warner Bros. Entertainment shared a new gameplay trailer for the superhero title, showing Nightwing and Red Hood in action.

Gotham Knights - Official Nightwing and Red Hood Gameplay Demo

Read more
Update your AMD Radeon GPU drivers now to avoid these 27 security risks
AMD RX 6600 among other graphics cards.

AMD revealed 27 security risks in its Radeon graphics drivers for Windows 10. These vulnerabilities, according to AMD, "could result in escalation of privilege, denial of service, information disclosure, KASLR bypass, or arbitrary write to kernel memory," so we recommend updating your GPU drivers as soon as possible.

AMD listed the vulnerabilities in a security bulletin, saying that 18 of the 27 issues are of "high" severity. One of the issues (CVE-2020-12960) causes amdfendr.sys to handle input validation incorrectly, which could lead to denial of service. Another (CVE-2020-12892) has an untrusted search path in the Radeon installer, which could lead to privilege escalation or unauthorized code execution.

Read more