Skip to main content

Microsoft relaunches the classic mouse that changed gaming forever

Classic IntelliMouse: A Legend Reborn

When it debuted in 1996, the original Microsoft IntelliMouse was nothing short of revolutionary. Gamers in particular loved it because of its ergonomic design, responsive buttons, and the introduction of the scroll wheel.

Although today’s gaming mice tend to feature industrial designs, garish colors, and multiple programmable buttons, the latest IntelliMouse promises a new generation of the same features that made it so popular when it debuted.

The last iteration of this classic peripheral was the IntelliMouse 3.0 back in 2003. “We’ve reached a point where tracking and switch technology and price has matured immensely,” said Simon Dearsley, a design director at Microsoft, in a Q&A blog post announcing the new mouse. “We saw this as an opportunity to improve on an icon by updating it with modern technology.”

Only a wired version is available, which reduces latency in gaming, and the red “taillight” has been replaced with a softer white light. According to PC World, its specs are comparable to the Microsoft Surface Precision Mouse, with a BlueTrack sensor that registers movements 1,000 times per second and a dpi setting up to 3,200.

The mouse features five buttons, three of which are programmable. “We were really careful to keep the same Omron switches for the left and right click, and have added three Kailh switches for the middle wheel button and side buttons,” said Dearsley. “We also made a huge improvement to the two side buttons. They now feel snappy and crisp and have just the right force and click to them.”

Although it’s designed to operate with everything since Windows 7, it doesn’t work with Mac OS, because it’s not compatible with the button configuration options in the Mouse and Keyboard Center software.

The announcement video features a clever Rube Goldberg contraption that traces its gaming lineage back to classics like Minesweeper and Microsoft Flight Simulator.

There’s no southpaw version and no wireless option, but the $40 price is sure to be attractive to fans of the retro styling. “I would say it’s the shape and the form,” said Dearsley. “The shape was originally sculptured by hand by some of the most experienced mouse designers in the world, which has proven to last the test of time.”

Mark Austin
Former Digital Trends Contributor
Mark’s first encounter with high-tech was a TRS-80. He spent 20 years working for Nintendo and Xbox as a writer and…
Microsoft says disabling these two Windows 11 features will boost gaming performance
An Alienware + Windows 11 PC gaming setup.

Two settings in Windows 11 may affect gaming performance, says Microsoft. These settings are enabled by default.

Microsoft has made it possible for you to disable these options, but there are also reasons why you might want to keep them on. However, if your computer's performance in games is less than stellar, they might be worth checking out.

Read more
Call of Duty will come to Game Pass and stay on PlayStation, Microsoft says
New Operators in watch tower in Call of Duty: Warzone.

CEO of Microsoft Gaming Phil Spencer has confirmed that future Call of Duty titles will be part of Game Pass, but still come to PlayStation on the same day of release.

As the purchase of publisher Activision Blizzard by Microsoft continues forward, more details regarding how the new catalog of IP that Xbox will inherit will be handled are coming to light. The most notable part of the deal in the console space concerns the massive Call of Duty franchise, which has been a mainstay on bestselling games lists for over a decade straight. Sony previously had the marketing rights to the series before the purchase was set in motion, and recently made statements arguing that Xbox making the series exclusive would influence console purchasing decisions.

Read more
Microsoft claims Sony pays to stop devs from adding content to Xbox Game Pass
A tv shows the new Xbox Game Pass that comes to Samsung Gaming Hub soon.

In the midst of the ongoing battle to get its $69 billion acquisition of Activision Blizzard approved by Brazil, Microsoft has accused Sony of paying for "blocking rights" to prevent developers from adding their games to Xbox Game Pass.

The company filed a claim to the South American country's Administrative Council for Economic Defense (CADE) on Tuesday, commenting that Sony has been actively trying to inhibit the growth of Game Pass by keeping certain games from appearing on Microsoft's game-streaming service. In the claim, Microsoft says Sony is paying developers to keep their games out of Game Pass out of exclusivity fears. In other words, it's concerned that some of the Activision Blizzard games that are on PlayStation Plus, like games in the Call of Duty series, may become a Game Pass exclusive once the deal closes -- a concern that Microsoft deems incoherent.

Read more