Skip to main content

New Nvidia update suggests DLSS 4.0 is closer than we thought

A hand holding the RTX 4090 GPU.
Jacob Roach / Digital Trends

Nvidia might be gearing up for DLSS 4.0. A new update for Nvidia’s Streamline pipeline includes updated files for DLSS Super Resolution and Frame Generation that bring the version to 3.7.

This is a fairly small update aimed at developers. I haven’t had a chance to try out DLSS 3.7, but like previous updates, I assume this includes some small tweaks to performance and image quality. Nvidia commits these updates pretty frequently, usually centered around reducing visual artifacts in games.

Recommended Videos

Emoose spotted the update and shared the GitHub link on Reddit. It came through an update to Nvidia Streamline, which is a tool designed the help developers integrate multiple upscaling features into their games. It’s similar to Microsoft’s upcoming DirectSR, and despite that tool arriving shortly for game developers, Nvidia is still posting updates for Streamline.

Get your weekly teardown of the tech behind PC gaming
Check your inbox!

The poster is also the developer of the DLSSTweaks tool, which is a third-party app that allows users to switch between DLSS’ hidden presets in games. Emoose notes that the Streamline update adds a new fifth preset for developers, which will serve as the default preset for Super Resolution for DLSS through Streamline.

It’s interesting stuff, but what really intrigues me is how close we’re getting to DLSS 4.0. At this point, DLSS comprises three features: Super Resolution, Frame Generation, and Ray Reconstruction. That last feature was added as part of the DLSS 3.5 update, which was released alongside Cyberpunk 2077: Phantom Liberty and Alan Wake 2 late last year.

Setting the stage for DLSS 4.0?

Nvidia's DLSS 3 in Cyberpunk 2077.
Nvidia

Nvidia went silent on DLSS for a few months following the release of DLSS 3.5, but development is picking back up now — potentially setting the stage for a DLSS 4.0 release later in the year.

Rumor has it that Nvidia plans to announce its RTX 50-series GPUs by the end of the year, with a possible release sometime in early 2025. There’s a good chance that DLSS 4.0 will release alongside the new graphics cards, a strategy we saw Nvidia employ with the release of its RTX 40-series GPUs and DLSS 3.

One thing is certain: Nvidia isn’t slowing down on DLSS. Bryan Catanzaro, who heads up deep learning research at Nvidia, talked about a theoretical DLSS 10 late last year. And, now more than ever, Nvidia uses DLSS as a key selling point for its graphics cards. Based on how Nvidia treats DLSS now, it’s a matter of when, not if, we see DLSS 4.0.

The big question is what it will look like. Catanzaro pondered fully neural rendering for future versions of DLSS, where AI would take over to render a frame. It’s possible Nvidia could apply AI elsewhere, too. Nvidia has focused a lot of attention on AI-driven game characters with its ACE platform in recent months, which could be accelerated on RTX GPUs as part of DLSS.

For now, all we can do is wait until Nvidia has more to share on what the future of DLSS looks like. There’s a good chance we’ll see it alongside next-gen Nvidia GPUs, so all eyes are on later this year.

Jacob Roach
Lead Reporter, PC Hardware
Jacob Roach is the lead reporter for PC hardware at Digital Trends. In addition to covering the latest PC components, from…
How I unlocked the hidden modes of DLSS
dlss hidden modes dt respec

Nvidia's Deep Learning Super Sampling (DLSS) has become a mainstay in modern PC games. We all know about the basic presets to choose from in games that set the quality level and tip the scales toward performance or image quality.

But under the surface, there are a range of hidden presets that make DLSS behave in different ways. These are how developers tweak how DLSS reacts to a given input resolution and specific game content. They aren't meant to be user-facing, but a clever mod allowed me to open up the hood of DLSS and get my hands dirty. Not only do these hidden presets provide far more customization,  but they also reveal how DLSS really works.
Meet DLSSTweaks

Read more
AMD’s next-gen CPUs are much closer than we thought
AMD Ryzen 7 7800X3D held between fingertips.

We already knew that AMD would launch its Zen 5 CPUs this year, but recent motherboard updates hint that a release is imminent. Both MSI and Asus have released updates for their 600-series motherboards that explicitly add support for "next-generation AMD Ryzen processors," setting the stage for AMD's next-gen CPUs.

This saga started a few days ago when hardware leaker 9550pro spotted an MSI BIOS update, which they shared on X (formerly Twitter). Since then, Asus has followed suit with BIOS updates of its own featuring a new AMD Generic Encapsulated Software Architecture (AGESA) -- the firmware responsible for starting the CPU -- that brings support for next-gen CPUs (spotted by VideoCardz).

Read more
In 2024, there’s no contest between DLSS and FSR
Ratchet and Clank Rift Apart on the Samsung Odyssey OLED G8.

In modern PC games, you have the difficult decision between Nvidia's Deep Learning Super Sampling (DLSS) and AMD's FidelityFX Super Resolution (FSR). Both are upscaling tools that promise higher frame rates while using the best graphics cards, but there are some key differences between them.

I've been testing DLSS and FSR for years across dozens of games. Choosing between them isn't easy, but after closely examining the two upscalers so many times, there's a clear winner between them.
FSR vs. DLSS: What's the difference?

Read more