Skip to main content

MakeVR is here to steamroll the learning curve for 3D modeling software

Thanks to the advent of 3D printing, the doors to creativity have been flung wide open. Nowadays, anybody with $200 to spare can get their hands on a machine that allows them to fabricate just about any object they could ever want.

But there’s still a big barrier standing between having an idea in your head and transforming that idea into a tangible object: 3D modeling software.

The problem is that practically all 3D CAD (computer aided drafting) software has a pretty steep learning curve. Whether you’re using a free tool like Blender or an expensive professional program like AutoCad or Solidworks, it takes a fair amount of technical skill to create anything beyond the most basic shapes.

It’s especially difficult if you have no prior CAD or 3D modeling experience. With no foundation to build on, figuring out how to perform a seemingly simple task ( say, cutting a cylindrical hole in something) often requires watching hours of tutorial videos.

California-based startup Sixense set out on a mission to break this barrier down.

“We wanted to democratize 3D modeling”

“We wanted to democratize 3D modeling,” the company’s Director of Business Development, Steve Hansted, told Digital Trends. “Our goal was to give anyone, regardless of age or experience level, the opportunity to come into a professional solid modeling CAD engine and build geometry — with a very shallow learning curve.”

The fruit of that labor is a program called MakeVR — a 3D modeling platform that, unlike most CAD software, isn’t run in a traditional desktop environment. Instead, users access and use the software through the HTC Vive virtual reality platform.

Since more people own PC’s than own room-scale virtual reality setups, it’s possible going VR-only could put MakeVR at a bit of a disadvantage from a business standpoint, but from a creative standpoint, operating in VR gives MakeVR a number of distinct advantages.

Image used with permission by copyright holder

“The difference between this and more traditional modeling programs is that [MakeVR] is leaps and bounds more tactile,” said Patrick Daniels, a freelance designer and modeler who dropped by DT headquarters to take the software for a spin. “You get spatial awareness with this, whereas if I’m sitting down with a mouse and keyboard, I’m generally just staring at one model. But I could see myself working on entire environments with this software,” he explained.

That’s the magic of it. Instead of modeling in a limited, two-dimensional environment on your monitor, MakeVR allows users to fully immerse themselves in a virtual creative space, and manipulate objects using two hands — much like you would if you were working with solid materials in the real world. As Daniels so eloquently put it, “it just fits well in your brain.”

“It just fits well in your brain”

What’s most exciting, however, is that this is just the beginning. MakeVR launched on Viveport a couple of weeks ago, but Hansted says that the project is anything but over.

“MakeVR will be something that’s continually evolving,” he explained. “Right now we refer to it as ‘advanced freeform modeling.’ You have access to the CAD engine’s suite of Boolean tools, and a few other things. But there’s a lot more that we haven’t unlocked in the first release. Where we’re going from here is adding tools for things like precision alignment, collaboration, physics — and eventually unlocking as many of the tools from MakeVR’s underlying CAD engine as are reasonable to put in a VR environment, and are desired by users.”

Once you’ve seen the software at work, it’s hard to keep your imagination from running wild. 3D printing is where MakeVR is most at home right now, but in the not-so-distant future, the technology could easily be extended to other fields — say, game design.

Image used with permission by copyright holder

Imagine five developers from around the globe all working on different aspects of a project in the same virtual room. One might work on buildings while another works on character design, and still another on the sky and surrounding environment. This could all be done virtually, collaboratively, in a 3D space that each user is immersed in. Something like that could have a huge impact on game development.

Make no mistake; MakeVR is the future.

Drew Prindle
Former Digital Trends Contributor
Drew Prindle is an award-winning writer, editor, and storyteller who currently serves as Senior Features Editor for Digital…
Juiced Bikes offers 20% off on all e-bikes amid signs of bankruptcy
Juiced Bikes Scrambler ebike

A “20% off sitewide” banner on top of a company’s website should normally be cause for glee among customers. Except if you’re a fan of that company’s products and its executives remain silent amid mounting signs that said company might be on the brink of bankruptcy.That’s what’s happening with Juiced Bikes, the San Diego-based maker of e-bikes.According to numerous customer reports, Juiced Bikes has completely stopped responding to customer inquiries for some time, while its website is out of stock on all products. There are also numerous testimonies of layoffs at the company.Even more worrying signs are also piling up: The company’s assets, including its existing inventory of products, is appearing as listed for sale on an auction website used by companies that go out of business.In addition, a court case has been filed in New York against parent company Juiced Inc. and Juiced Bike founder Tora Harris, according to Trellis, a state trial court legal research platform.Founded in 2009 by Harris, a U.S. high-jump Olympian, Juiced Bikes was one of the early pioneers of the direct-to-consumer e-bike brands in the U.S. market.The company’s e-bikes developed a loyal fandom through the years. Last year, Digital Trends named the Juiced Bikes Scorpion X2 as the best moped-style e-bike for 2023, citing its versatility, rich feature set, and performance.The company has so far stayed silent amid all the reports. But should its bankruptcy be confirmed, it could legitimately be attributed to the post-pandemic whiplash experienced by the e-bike industry over the past few years. The Covid-19 pandemic had led to a huge spike in demand for e-bikes just as supply chains became heavily constrained. This led to a ramp-up of e-bike production to match the high demand. But when consumer demand dropped after the pandemic, e-bike makers were left with large stock surpluses.The good news is that the downturn phase might soon be over just as the industry is experiencing a wave of mergers and acquisitions, according to a report by Houlihan Lokey.This may mean that even if Juiced Bikes is indeed going under, the brand and its products might find a buyer and show up again on streets and trails.

Read more
Volkswagen plans 8 new affordable EVs by 2027, report says
volkswagen affordable evs 2027 id 2all

Back in the early 1970s, when soaring oil prices stifled consumer demand for gas-powered vehicles, Volkswagen took a bet on a battery system that would power its first-ever electric concept vehicle, the Elektro Bus.
Now that the German automaker is facing a huge slump in sales in Europe and China, it’s again turning to affordable electric vehicles to save the day.Volkswagen brand chief Thomas Schaefer told German media that the company plans to bring eight new affordable EVs to market by 2027."We have to produce our vehicles profitably and put them on the road at affordable prices," he is quoted as saying.
One of the models will be the ID.2all hatchback, the development of which is currently being expedited to 36 months from its previous 50-month schedule. Last year, VW unveiled the ID.2all concept, promising to give it a price tag of under 25,000 euros ($27,000) for its planned release in 2025.VW CEO Larry Blume has also hinted at a sub-$22,000 EV to be released after 2025.It’s unclear which models would reach U.S. shores. Last year, VW America said it planned to release an under-$35,000 EV in the U.S. by 2027.The price of batteries is one of the main hurdles to reduced EV’s production costs and lower sale prices. VW is developing its own unified battery cell in several European plants, as well as one plant in Ontario, Canada.But in order for would-be U.S. buyers to obtain the Inflation Reduction Act's $7,500 tax credit on the purchase of an EV, the vehicle and its components, including the battery, must be produced at least in part domestically.VW already has a plant in Chattanooga, Tennesse, and is planning a new plant in South Carolina. But it’s unclear whether its new unified battery cells would be built or assembled there.

Read more
Nissan launches charging network, gives Ariya access to Tesla SuperChargers
nissan charging ariya superchargers at station

Nissan just launched a charging network that gives owners of its EVs access to 90,000 charging stations on the Electrify America, Shell Recharge, ChargePoint and EVgo networks, all via the MyNissan app.It doesn’t stop there: Later this year, Nissan Ariya vehicles will be getting a North American Charging Standard (NACS) adapter, also known as the Tesla plug. And in 2025, Nissan will be offering electric vehicles (EVs) with a NACS port, giving access to Tesla’s SuperCharger network in the U.S. and Canada.Starting in November, Nissan EV drivers can use their MyNissan app to find charging stations, see charger availability in real time, and pay for charging with a payment method set up in the app.The Nissan Leaf, however, won’t have access to the functionality since the EV’s charging connector is not compatible. Leaf owners can still find charging stations through the NissanConnectEV and Services app.Meanwhile, the Nissan Ariya, and most EVs sold in the U.S., have a Combined Charging System Combo 1 (CCS1) port, which allows access to the Tesla SuperCharger network via an adapter.Nissan is joining the ever-growing list of automakers to adopt NACS. With adapters, EVs made by General Motors, Ford, Rivian, Honda and Volvo can already access the SuperCharger network. Kia, Hyundai, Toyota, BMW, Volkswagen, and Jaguar have also signed agreements to allow access in 2025.
Nissan has not revealed whether the adapter for the Ariya will be free or come at a cost. Some companies, such as Ford, Rivian and Kia, have provided adapters for free.
With its new Nissan Energy Charge Network and access to NACS, Nissan is pretty much covering all the bases for its EV drivers in need of charging up. ChargePoint has the largest EV charging network in the U.S., with over 38,500 stations and 70,000 charging ports at the end of July. Tesla's charging network is the second largest, though not all of its charging stations are part of the SuperCharger network.

Read more