Skip to main content

'Absolver' starts the fight on PlayStation 4 and PC on August 29

Absolver - Combat Overview | PS4
Parisian video game developer Sloclap has announced the release date for its upcoming project Absolver. The game, which sees a martial artist attempt to prove that they have what it takes to join a legendary band of peacekeepers, is set to make its debut on August 29, 2017.
Recommended Videos

There are plenty of reasons for gamers to keep an eye on Absolver, and its late summer release date should allow the game to stand out from the crowd ahead of the busier fall schedule. The game has a lot more complexity and depth than first impressions might suggest, as its creative lead Pierre Tarno detailed at PlayStation Experience in December 2016.

“The core gameplay of Absolver is accessible and doesn’t require high levels of dexterity to be played, but players will be challenged on other skills,” wrote Tarno in a post on the PlayStation Blog that was published earlier today. “Timing, reflexes, observation, and memory will all be put to the test, and with the interplay of all the different mechanics above, there is enough depth to make all fights unique.”

On the surface, Absolver takes plenty of cues from the beat ’em up genre, but those influences are tempered with systems inspired by role-playing games. Fighters will gain access to new techniques by accruing experience points, or by learning them from other players.

In Absolver, the people you meet in the game world could be computer-controlled bots or real human players, in a mechanic that’s not too dissimilar to summons in Dark Souls. Fellow humans might be friendly enough to present you with a new move — or they might beat you up and leave you in the dirt.

Its developer, Sloclap, is comprised of employees who formerly worked at Ubisoft Paris. Team members were working on projects including Ghost Recon: Wildlands and Watch Dogs before they left the company to form their own independent studio.

Absolver is scheduled to deliver its own bone-crunching brand of combat on PlayStation 4 and PC, with the former set to receive exclusive content. An Xbox One version of the game is in development, but will be released at a later date.

Brad Jones
Brad is an English-born writer currently splitting his time between Edinburgh and Pennsylvania. You can find him on Twitter…
I miss the golden age of oddball, first-party PlayStation exclusives
gamescom 2012 ps vita announcements playstation tearaway media molecule

While PlayStation continues to thrive thanks to big-budget games like God of War Ragnarok, two recent events show how much Sony's video game brand is changing. The first came when the Sony-owned studio Media Molecule would end support for Dreams, a PS4-exclusive experience creation tool allowing players to build and share games with one another, later this year.

Shortly after that news, PixelOpus -- another Sony-owned studio -- announced it would be shutting down on June 2 after publishing just two titles: Entrwined in 2014 and Concrete Genie in 2019. In its tweet, PixelOpus stated "Dear friends, our PixelOpus adventure has come to an end. As we look to new futures, we wanted to say a heartfelt thank you to the millions of passionate players who have supported us, and our mission to make beautiful, imaginative games with heart. We are so grateful!"

Read more
3 big things I need to see from the next PlayStation Showcase
Peter and Miles from Marvel's Spider-Man 2.

It’s that time of the year again when industry insiders are teasing that a big PlayStation Showcase will happen around June. A third-party focused State of Play happened in 2022, but now Video Games Chronicle’s Andy Robinson and Giant Bomb’s Jeff Grubb are both suggesting that a more first-party oriented "Showcase" could be on the way sometime during the next month, potentially during the week of May 25.
PlayStation has had a rough start to 2023, with console exclusive Forspoken garnering mixed reviews, the PlayStation VR2 impressing critics while underperforming in sales, and The Last of Us Part 1’s PC port being broken at launch. With only Marvel’s Spider-Man 2 confirmed to be on the horizon for 2023, Sony has a lot to prove during its next showcase. There are three specific things I need to see from Sony if that PlayStation Showcase does come to fruition.
Give PSVR2 purpose
The PlayStation VR2 is an impressive piece of virtual reality technology, but it lacks killer apps outside of Horizon: Call of the Mountain. New game releases for the headset have been slow since its February 2022 launch, which is likely why the $550 headset has underperformed. Sony has opted to mainly relegate PSVR2 to State of Plays or PlayStation Blog posts, but it needs to revitalize excitement for the platform by giving some of its games a spotlight in a big PlayStation Showcase.

Hopefully, there’s more on the way in terms of new AAA VR exclusives from first-party studios, as well as much-demanded ports like Half-Life: Alyx. Already announced PSVR2 games like Journey to Foundation and Synapse could also use release dates. A PlayStation Showcase is the perfect time for Sony to put out a clear road map for PSVR2’s future game library, just as the September 2021 PlayStation did for PS5. Give me a reason to strap on that headset yet again.
Flesh out the system’s 2023 exclusives lineup
PS5 needs a strong lineup for this fall as well. With the exception of Marvel’s Spider-Man 2, things look pretty barren for PS5 this year after the launch of Final Fantasy XVI. Several previously announced PS5 games still lack concrete release dates and could arrive in the second half of this year. It’d be nice to get a clearer picture of Sony’s PS5 game lineup for the rest of the year; hopefully, it includes titles like Stellar Blade, the Silent Hill 2 remake, Lost Soul Aside, Death Stranding 2, and Final Fantasy VII Rebirth.

Read more
Dreams live support is ending — and that’s a big misstep for PlayStation
Art fights a giant bird in Dreams.

Sony could’ve had its own popular proprietary game engine and metaverse. Instead, it just let it slip through its fingers.

Media Molecule is ending live support for Dreams, its highly ambitious game-creating and playing tool for PS4, on September 1. Its servers are staying online for now -- and it has a few more content updates in the pipeline before then -- but after August, there will be no new tools, ports, or events for Dreams. That means it’s not coming to PS5, PlayStation VR2, and, most critically, PC.

Read more