Skip to main content

Alienware’s Alpha PC up for pre-order, hopes to lure in new players with ‘Console Mode’

alienwares alpha aims brick mortar store shelves console gamers alienware
The PC master race may have a point about graphics quality and performance that you get from gaming PCs versus purpose-built consoles, but that hasn’t stopped Alienware from looking at ways to chip into the console market. SteamOS promises an easier route into the living room, but Valve’s not quite ready to launch the Linux-based operating system that is based on its digital retail platform.

Enter the Alienware Alpha, a “gaming console” from the Dell-owned PC manufacturer that happens to be an actual gaming console, with a few caveats. The pint-sized machine is due to launch in November 2014, well before Valve’s planned 2015 launch for SteamOS and the Steam Controller. That’s why the Alpha comes with Windows 8.1 pre-installed, though it’s possible that some users will never see the Modern UI.

Enter the Alienware Alpha interface, a Steam Big Picture-like setup process and startup frontend that’s been designed to be operated with a controller and nothing more. The first time you fire up your Alpha, the setup process presents you with a simple choice: Console Mode or Desktop Mode. The latter won’t even be available as an option until you plug a mouse into the machine.

Alienware-Alpha-UI-7

The Alpha’s custom-built interface bears a slight resemblance to the tiled setup of the Windows 8.1 UI, but it’s much more minimal. The large, easily read menu items make it a good fit for the big screen living room HDTVs that we tend to sit 5-10 feet away from. If you set the Alpha up in console mode and never plug in a mouse, the experience is indistinguishable from playing on a console.

That doesn’t mean you won’t want to have a mouse or a keyboard handy. Certain games, in their current form, don’t support controllers from start up to shutdown. Something like Vlambeer’s Early Access game Nuclear Throne allows for controller play, but only after you’ve fired it up with a mouse/keyboard and changed that in the menus. Other games, such as Ubisoft’s Assassin’s Creed IV: Black Flag, rope in features that aren’t fully compatible yet with the Alpha. Alienware is working with publishers and developers to get as many controller-friendly Steam games updated for the new machine, but it’s an ongoing process.

The Alpha’s Console Mode will support Steam at launch (via Big Picture Mode), and negotiations are ongoing with publishers to bring other PC gaming frontend services like Ubisoft’s Uplay to the machine. Electronic Arts is a notable holdout; Alienware’s Frank Azor tells us that he’d like to have EA’s Origin service supported by the Alpha’s console-style interface, but the publisher is in “wait-and-see” mode with the new hardware.

This doesn’t mean that you won’t be able to play Origin and Uplay titles at launch; you’ll simply need to connect a keyboard and mouse to get to them in Desktop Mode. That’s the big advantage Alienware wants to offer over other consoles; you can flip over to a Windows 8.1 interface at anytime and use your machine like the computer that it is at its core.

So what about the games then? Alienware showcased a range of titles during our sitdown demo session, from retro-styled indies like Rogue Legacy and Broforce to console heavies like Dark Souls II and AC4: Black Flag. The indies run about as smoothly as you’d expect on the base model Alpha, a $550 machine. Dark Souls II and AC4 both ran smoothly as well with “High” graphics settings. Basic exploration and traversal in AC4 ran in the 40 FPS range while Dark Souls II clearly exceeded 60fps.

That’s impressive performance for the admittedly low-powered base model machine, which is equipped with an Intel Core i3 processor (fourth-generation), 4GB of RAM, a 500GB hard drive. All four Alpha configurations are fitted with a custom-designed Nvidia GPU, built on the newer “Maxwell” architecture, with 2GB of GDDR5 memory built in. The $700 machine keeps the same processor while doubling the storage and the memory. The $800 machine steps up the processor to an Intel Core i5 while keeping the doubled storage/memory of the second-tier Alpha. Finally, the $900 configuration packs in an Intel Core i7 CPU and a hefty 2TB hard drive.

All four models use the same small form factor design that’s built to look just like any of the other consoles in your living room’s entertainment center. It’s considerably smaller though, maybe one-third the size of a PlayStation 4. It’s all built with a mind toward easing the set up process for those that might not be PC gamers. There are only a few connection ports on the back of the machine: one HDMI out, one HDMI in, one optical audio out, one ethernet port, two USB 3.0 ports, and the plug-in for the power supply. On the front of the machine there are two USB 2.0 ports. There’s also a hidden USB 2.0 port located inside a small compartment underneath the Alpha.

For upgrade fiends, the CPU, memory, and hard drive are all easily swapped out for improved parts. Not the GPU though; the small form factor design of the Alpha necessitated a custom graphics card, and removing/replacing that isn’t an option.

Pre-orders for the Alienware Alpha can be placed starting today, August 12, 2014, on Alienware’s website. The machine launches on an unspecified date in November, and Alienware is working out retailer partnerships now to ensure that brick-and-mortar stores like Best Buy, GameStop, Target, and Walmart have the Alpha stocked on shelves alongside PS4 and Xbox One consoles.

As an added incentive, Alienware will bundle the Alpha with an assortment of bonus content, some of which hasn’t yet been revealed. In terms of what we know for sure, Alpha buyers can look forward to receiving free downloads of Payday 2MagickaMagicka: Dungeons and Daemons DLC, and an in-game item for Arrowhead Studios’ upcoming retooling of the arcade classic, Gauntlet.

Editors' Recommendations

Adam Rosenberg
Former Digital Trends Contributor
Previously, Adam worked in the games press as a freelance writer and critic for a range of outlets, including Digital Trends…
How to revive dead companions in Baldur’s Gate 3
Withers offering services to the player in Baldur's Gate 3.

You're given a good bit of leeway during battles in Baldur's Gate 3 before you or a companion actually bites the dust for good. While in battle, if a teammate does take enough damage to drop, they aren't dead then and there. Instead, they will be downed with a chance to roll every turn to get back up. If they roll successfully three times, the battle ends, or you use another character to pick them up, they're good. If they fail that roll three times, however, they will be completely dead. That can be harsh when you've become attached to certain characters and want to further their stories, so you'll be looking for any way you can to bring them back. Thankfully you do have a few options for reviving companions in Baldur's Gate 3, but just like respeccing, they aren't so obvious.
Pay Withers to bring them back

Withers is a friendly undead you can find in a secret room in the Dank Crypt found inside the Overgrown Ruins. After finding and speaking to him in his sarcophagus, he will offer you various services, one of which is bringing back any dead companions. He won't do this out of the kindness of his heart (probably because it isn't beating) and will charge you a heavy fine of 200 gold to do so. Still, that's a small price to pay to bring back a beloved character. Once paid, that character will appear in your camp where they would normally be, so there's no need to go back to their corpse and find them.
Use a scroll of Revivfy or learn it

Read more
Every video game delay that has happened in 2023 so far
The player skates toward the moon in Skate Story.

Few things feel as inevitable in the video game industry as delays. Ever since the onset of the COVID-19 pandemic, game delays have only become more and more common as developers find previously set timelines unrealistic and adjust their release plans accordingly. More than halfway through 2023, we've already seen some notable AAA games like Suicide Squad: Kill the Justice League, Skull & Bones, and Pragmata delayed pretty heavily. Because video game release date delays are so common, it can be tough to keep track of every game that has had its launch date shifted in some way.
That's why, just as we did in 2021 and 2022, Digital Trends is rounding up every game delay that's announced throughout 2023. Here are the high-profile ones that have happened so far, listed chronologically by their new intended release dates.
The Dark Pictures: Switchback VR (March 16)

As Until Dawn: Rush of Blood is one of the best games for PlayStation VR, The Dark Pictures: Switchback VR, Supermassive Games' PlayStation VR2 successor, is a highly anticipated launch title for the upcoming VR headset. Unfortunately, it will no longer make PlayStation VR2's February 22 launch and will instead be released on March 16. On Twitter, a message from Supermassive Games says this delay will ensure that players "receive the most polished, terrifying experience possible" at release. The game was released on that date to mixed reviews.
Atelier Ryza 3: Alchemist of the End & the Secret Key (March 24)

Read more
Is Remnant 2 cross-platform?
Three characters shoot at a boss in Remnant 2.

Aside from the focus on firearms and integrating some randomly generated environments, the Remnant series sets itself apart from other souls-like games mainly with its focus on co-op. Both titles encourage you to team up with two friends to fight your way through the mutated monsters that await. After so many years of progress in terms of multiplatform games incorporating full cross-platform support, you might assume Remnant 2 will follow suit and let you make a group with anyone regardless of what platform they're on. However, the truth may be a bit more disappointing. Before you make plans with your squad, here's what you need to know about Remnant 2's cross-platform support.
Is Remnant 2 cross-platform?

Unfortunately, Remnant 2 does not have cross-platform play between PS5, Xbox Series X or PC -- and there's no word about it being added in the future.

Read more