Skip to main content

Analyst: Cyberpunk 2077 will sell 15 million copies, and potentially even more

Cyberpunk 2077 was just delayed out of a very busy April game release period, and it will now launch just before the new Xbox Series X and PS5 hit shelves. It’s shaping up to be one of the biggest games of the year, and according to veteran analyst Michael Pachter, it could break 15 million copies sold.

Answering a question on his show Pachter Factor regarding the best-selling games of 2020, Pachter — who Digital Trends previously interviewed for a feature on GameStop — said that Cyberpunk 2077 will likely sell around 15 million units total. This number could be higher, potentially up to 18 million units, but this would likely put it behind this year’s Call of Duty and FIFA installments.

“Can Cyberpunk topple FIFA or Call of Duty? Sure,” Pachter added. “If Cyberpunk gets a 97 [Metacritic] review score, it could sell 30 [million.]”

It will be interesting to see if the recent success of The Witcher on Netflix, and the resurgence in popularity for The Witcher III game, will translate into buzz for Cyberpunk 2077. It’s the first game CD Projekt Red has made outside of the Witcher universe, and was met with overwhelming acclaim upon its full reveal during E3 2019. Keanu Reeves’ surprise appearance certainly helped with that. Reeves will play a companion in the game, and was featured in its announcement trailer.

Pachter Factor Episode 174: 2020 Predictions

CD Projekt Red has also found itself in hot water recently, however, after CEO Adam Kiciński admitted that the development staff would have to “crunch” in order to release the game at its new date. This is despite claims CD Projekt Red previously saying that it had committed to avoiding crunch in 2019. The practice, which involves working upwards of 80 or even 100 hours in a week to complete a game’s development, has been heavily criticized in recent years, particularly after it was seemingly glorified by Rockstar Games in the lead-up to Red Dead Redemption II‘s launch.

Cyberpunk 2077 will launch on September 17 for Xbox One, PS4, PC, and Google Stadia. CD Projekt Red is not currently planning versions for the next-generation consoles. We anticipate that changing, although it may not happen by the time they launch.

Editors' Recommendations

Gabe Gurwin
Former Digital Trends Contributor
Gabe Gurwin has been playing games since 1997, beginning with the N64 and the Super Nintendo. He began his journalism career…
Cyberpunk 2077 is still the same game with the same issues
An enemy swings a sword at the main character of Cyberpunk 2077.

Cyberpunk 2077 is in trouble. It has been since the game launched and people couldn't play it on their PS4 or Xbox One consoles. Trouble has followed it through every patch, hotfix, and update that rolled out through 2021. And even now, with another massive update that's given the game a suite of improvements on current-gen consoles, Cyberpunk 2077 is still in trouble.

Cyberpunk 2077 — Next-Gen Gameplay | PlayStation 5

Read more
Cyberpunk 2077’s current gen update is out now
V looking very angry in Cyberpunk 2077.

In a lengthy stream detailing a suite of improvements coming to Cyberpunk 2077, developer CD Projekt Red announced that the game's current-gen update is available today.

Cyberpunk 2077 — Next-Gen Gameplay | PlayStation 5

Read more
Cyberpunk 2077 is as impressive as it is janky one year later
V looking very angry in Cyberpunk 2077.

I had the horrifying realization recently that CD Projekt Red's Cyberpunk 2077 was released a year ago. I've gone through a full 12 months of writing about the game, its various updates, and almost incomprehensibly, even more content delays. And while a year passing by in what was seemingly the blink of an eye is horrifying, only one thing really trumps that notion: Playing Cyberpunk 2077 a year out from launch.

I reviewed Cyberpunk 2077 when it was released in 2020 and admittedly had a better time than a majority of players would have once the game was widely available. Sure, I noticed some weird bugs and glitches while I was playing. I remember cars grinding themselves against concrete barriers and enemies T-posing randomly, as well as characters that wouldn't show up during calls and animations that were regularly out of whack.

Read more