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Atari Gets Wild with RollerCoaster Tycoon 3

Digital Trends Staff
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Pick up these Nintendo games you can only get on Wii U and 3DS
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The Nintendo Switch has one of the greatest first-party lineups of any Nintendo console. In addition to several outstanding original games, a lot of awesome Wii U games like Super Mario 3D World, Pikmin 3, and Mario Kart 8 finally got all the love they deserved when they were ported to the Switch. Even some 3DS games like Miitopia have made their way to Nintendo Switch. Still, that isn't all-encompassing, so when the Nintendo 3DS and Wii U eShops are discontinued on March 27, we will lose access to some amazing first-party Nintendo games that aren't available elsewhere.
From black sheep in their respective series to new IP that tests out some novel ideas, four Wii U and four 3DS games that are still platform exclusives stuck out the most to us. If you're specifically looking for Nintendo-published games to pick up before the 3DS and Wii U eShops stop allowing the purchase of new games, consider picking up one of these titles.
Xenoblade Chronicles X

Considering the rest of the Xenoblade Chronicles series is on Nintendo Switch, it's very surprising that Xenoblade Chronicles X has not made the jump over yet. This RPG stands as the black sheep of the series, with a more gritty style and tone, mech suits, and a plot about humans who crash land on an alien planet after escaping Earth, which might be why it didn't come over before the trilogy was completed. Xenoblade Chronicles X is a great game in its own right, though, and also makes ample use of the Wii U GamePad for its detailed map and menus. As such, it's a worthwhile Wii U pickup for those who like to play games uniquely tailored to the system and enjoy seeing what the oddball entries in game franchises have to offer. 
Star Fox Zero

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You need to get this oddball Zelda game for free before the 3DS eShop closes
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The day of reckoning is fast approaching: The Nintendo 3DS and Wii U eShop isclosing down on March 27. When that happens, you’ll no longer be able to make any digital purchases on those systems. Considering that several games on each platform only ever got digital releases, it’s creating a bit of a preservation nightmare. Hidden gems that never came to another platform, like Affordable Space Adventures, will be totally lost to time.

But it isn’t just obscure indies that are impacted by that change: One of Nintendo’s biggest franchises is about to lose a piece of its storied history. You’ve only got just over a week to grab a certain Legend of Zelda game before it disappears forever -- though it’s probably not one you’re expecting.

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God of War Ragnarok shares a key strength with The Witcher 3: Wild Hunt
The Hafgufa flies away in God of War Ragnarok.

God of War Ragnarok’s main story is memorable, but some of the smaller moments are what have stuck with me most since completing it. I'm not just talking about its moments of quiet, but its optional Favors as well. These sidequests can be entirely ignored, but skipping them is a mistake as they contain some of the game’s best scenes. It's a trait that God of War Ragnarok shares with The Witcher 3: Wild Hunt, one of the best RPGs of the last decade.
In some large RPGs, sidequests can often boil down to boring fetch quests, or they simply may not have as much polish put into their writing. As a result, they can feel like content bloat that does more harm than good to the game’s pacing. The Witcher 3: Wild Hunt and God of War Ragnarok avoid this problem by elevating these sidequests, making the entire adventure feel more cohesive and ensuring that the small moments stick out as some of the best.
More than a side thing
Like God of War Ragnarok, The Witcher 3: Wild Hunt features a lengthy main story full of memorable characters, set pieces, and boss fights. While those alone would have made it a strong RPG, it’s remembered as an all-time great because of how rich its world is, something that's reflected in its side content. There were quests like Ghosts of Past, which pays off the character arc of Witcher 2 character Letho, but it's entirely possible to finish the game without ever seeing it.

Others, like Return to Crookback Bog, turn what could just be some fun supernatural fights into a chilling tale about abuse and broken families. While The Witcher 3: Wild Hunt’s main narrative is strong, these side moments are what make it a game that sticks with you years after release. I can already tell the same will be true of God of War Ragnarok, as some of my favorite missions in the game are entirely optional Favors.
An early game Favor called The Weight of Chains sees Kratos, Mimir, and Atreus freeing a giant Lyngbakr sea creature that Mimir imprisoned while working with Odin. They manage to break its chains, but find that it now struggles to move and do what it used to. This sidequest takes a series of somewhat standard combat encounters and puzzles and spins them into critical aspects of a memorable tale. The Weight of Chains reflects on how Kratos and Mimir’s reckless actions have had irreversible consequences, but they now have an opportunity to be better people in the future.
Another standout Favor called Secret of the Sands, where Kratos and Atreus free a trapped jellyfish-like creature called a Hafgufa, is also quite beautiful. The short story shows what Kratos will do to be able to spend more time with his son in the face of Ragnarok. However ordinary these sidequests may be from a gameplay standpoint, their narrative relevance and level of polish are on par with some of God of War Ragnarok’s main quests. This high effort even applies to some side missions that wholly exist with NPCs in the game’s overworld, ones that aren't even built around huge set pieces. For example, there’s The Lost Treasure quest.

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