Skip to main content

Bungie parts ways with Activision, will self-publish future Destiny content

Activision and Bungie are ending their Destiny partnership after eight years, the two companies announced. Bungie will acquire the full rights to the massive first-person shooter franchise from Activision and plans on self-publishing all future Destiny content.

The companies released a joint statement announcing the development:

Today, we’re announcing plans for Bungie to assume full publishing rights and responsibilities for the Destiny franchise. Going forward, Bungie will own and develop the franchise, and Activision will increase its focus on owned IP and other projects. Activision and Bungie are committed to a seamless transition for the Destiny franchise and will continue to work closely together during the transition on behalf of the community of Destiny players around the world.

The deal was originally meant to run through 2020 and feature four full Destiny games and as many expansions. Obviously, that timeline didn’t quite pan out. The original Destiny saw its release pushed from 2013 to 2014, and rather than make a new game right away, Bungie worked on four expansions. Destiny 2 would arrive three years after the original in 2017 and has since received three expansions of its own.

Bungie released a post discussing the end of the publishing deal with Activision. “We have enjoyed a successful eight-year run and would like to thank Activision for their partnership on Destiny. Looking ahead, we’re excited to announce plans for Activision to transfer publishing rights for Destiny to Bungie. With our remarkable Destiny community, we are ready to publish on our own, while Activision will increase their focus on owned IP projects,” Bungie said.

Bungie also pledged that the future of the franchise is still bright despite this major change. “With Forsaken, we’ve learned, and listened, and leaned in to what we believe our players want from a great Destiny experience. Rest assured there is more of that on the way. We’ll continue to deliver on the existing Destiny roadmap, and we’re looking forward to releasing more seasonal experiences in the coming months, as well as surprising our community with some exciting announcements about what lies beyond.”

As far as Destiny 2 for PC, which is hosted on Activision Blizzard’s Battle.net, there are no plans to remove the game from the service, according to Bungie.

Bungie previously broke away from Microsoft when developing the Halo franchise in 2007, but Microsoft retained the rights to Xbox staple. Now, Bungie will go at it alone, developing and publishing all future Destiny content. Last year, the studio received a $100 million investment from NetEase, a Chinese technology company, to help develop future Bungie game franchises.

Editors' Recommendations

Steven Petite
Former Digital Trends Contributor
Steven is a writer from Northeast Ohio currently based in Louisiana. He writes about video games and books, and consumes…
The Witch Queen made me a healthier Destiny 2 player
Hive Guardians created by the Witch Queen Savathun

I used to be what you might call a Destiny addict. Back in the mid-2010s, I was all-in on the first Destiny game, practically playing it daily. I had a dedicated crew I ran raids with, chased the highest-level gear I could find, and competed in the Crucible like it was a job. I clocked over 400 hours playing the game over the course of a few years, and when Destiny 2 came out in 2017, I started on that same path.

But life changed. My free time became more scarce as I got older and the idea of spending all my time on one game became unrealistic. I had other things I wanted to play and it no longer made sense to keep up with an MMO where the grind was always climbing. I still checked out every major expansion, playing through any new story content, but I began to feel like I wasn’t getting a fulfilling experience if I ignored the grind.

Read more
Destiny 2: The Witch Queen weapon crafting guide
A player crafted shotgun in action in Destiny 2.

Destiny 2: The Witch Queen brought with it a long-running feature of traditional RPGs: Weapon crafting. Players will no longer be purely at the mercy of RNG. Guardians can now create certain weapons and select perks to suit their playstyles. It’s a layered system with a few interesting quirks. Fortunately, we are here to teach you in our guide to Destiny 2 weapon crafting.

Further reading

Read more
Is Destiny 2: The Witch Queen a good intro for newbies?
Promo art for Destiny 2: The Witch Queen.

Destiny 2 is an extremely dense game. Before today, I'd played it for around 15 hours and already had that message imprinted deep in my brain. There's a ridiculous amount of content in this game, so many locations to visit and nonplayable characters to talk to. For a new player, it's all overwhelming. It's why I struggled to start playing the game to begin with. It floods you with so many icons and pop-ups that you'll immediately want a simpler experience.

Destiny 2: The Witch Queen - Launch Trailer

Read more