Skip to main content

Call of Duty: Elite offers an explanation for the problems and a free month for subscribers

Saying that the launch of the Call of Duty: Elite service has been less than ideal is like saying that the economy is in a bit of a slump. The opening week for the service has been rough, partly because the things just hasn’t worked. At all. A few lucky users have managed to register their information, but stat tracking is still limited, the founder status promised hasn’t reached everyone and outages are common.

Thankfully, the problems are specific to the Call of Duty: Elite service and not Modern Warfare 3. Having issues with an optional service is one thing, but failing to deliver on a game that one man threatened to blow up a Best Buy over after they sold his copy, is another.

Recommended Videos

But to Beachhead’s credit, they are not skirting, as a certain company that rhymes with Pony did during its now infamous outages. Instead the developer has issued a full statement explaining what happened, as well as offering compensation for those that purchased a year of the Elite premium service.

In a statement on the Elite website, the developer issued the following statement:

At launch, our registration and login systems were crushed by gamers trying to enter the Elite site at the same time. We have now fixed the registration and login systems, but we have found that the greater than expected demand is crashing servers. We’re immediately deploying multiple additional servers to beef up the system. We are also going to temporarily limit access to Elite services on both the console applications and website while we build additional capacity and scale. We’ll look to increase access to greater numbers of users as soon as possible.

As more users log into the Elite system, you may find that the wait to get into Elite is longer than you expect. We know how frustrating that is and we appreciate your patience. Many of you are now able to see your player card and stats, but if you don’t see all your recent matches or career summary, don’t worry — your gameplay data for your entire careers in both Black Ops and MW3 is safely stored, and it will all be available to you once these issues are resolved.

While the outages may be frustrating, it is good to see a company come clean and give the consumers an actual reason, rather than a series of escalating excuses. The developer has also promised to extend the service of premium members by one month:

And for our premium members who are Founders, know that granting your status and delivering your in-game benefits in MW3 is a priority. Also, to ensure that every premium member receives their full money’s worth, we are immediately and automatically extending your membership to Call of Duty Elite by 30 days at no additional cost. If you’re still considering becoming a premium member, we’re going to extend Founder eligibility until the end of the month, and you will also receive the additional 30 days of access.

The service is not necessary to play, and the extra month of service should more than make up for a few days of problems—or “challenges” as they say in corporate-speak– but it does put into question the timetable of some of the planned Call of Duty: Elite events, including the Friday Night Lights premier, which was scheduled for this Friday.

Ryan Fleming
Former Digital Trends Contributor
Ryan Fleming is the Gaming and Cinema Editor for Digital Trends. He joined the DT staff in 2009 after spending time covering…
The best weapons in Call of Duty: Modern Warfare 3
A soldier standing in an armory.

To the layman, every gun in Call of Duty: Modern Warfare 3 probably seems the same. They all shoot bullets, right? In reality, that couldn't be further from the truth. Even when you take player skill out of the equation, each gun has vastly different stats and applications that make some, even within their own category, just plain better choices for everyone. Each gun is broken down into various stats, including recoil, ADS speed, damage, and much more, which makes it hard to easily compare them. When you factor in just how many guns are available as you level up and keep unlocking more, the prospect of picking the best ones becomes overwhelming. If you're trying to build the ideal loadout to dominate the current meta, these are the best weapons in Call of Duty: Modern Warfare 3 for each weapon type.

We will detail the top picks per each class, and then list the rest in terms of how they rank.
Best assault rifles in MW3

Read more
The best field upgrades for Modern Warfare 3 Zombies
A man holding a mysterious glowing vial.

Call of Duty: Modern Warfare 3's Zombies mode puts a slight twist on the mechanics you are already familiar with. It now plays much more like a souped-up DMZ mode rather than its old round-based format. And Field Upgrades have been modified in terms of both their effects and how you get them just for this game type. There are six different Field Upgrades you can bring into the map and use on a cooldown timer to help improve your chances of survival, but you can only pick one at a time. You will begin the game with only one option, but steadily unlock the rest as you level up. Once you have them all, the question then becomes which is the best Field Upgrade? We've managed to exfiltrate with the answer.

Healing Aura
Regardless of whether or not you're playing with a team or running solo, Healing Aura is no doubt the best Field Upgrade to bring on any Zombie run. When activated, you and any teammates in the area will not only gain immediate healing, but it will also instantly revive any downed teammates. The downside to all this power is that this upgrade has the slowest recharge time and is unlocked at level 19.
Aether Shroud
This is another upgrade that you will be glad to have. Aether Shroud makes you you temporary invisibile to all Zombies. This won't make you invincible, mind you, and PMCs can still take shots, but if you're getting swarmed and have no way to escape, becoming instantly invisible to a bloodthirsty pack of zombies can save your skin more often than you think. This upgrade has a medium recharge rate and is unlocked when you hit level 39.
Frenzied Guard
Just past the halfway mark, Frenzied Guard has a massive upside, but not without some risk. When you pop this Field Upgrade, you instantly repair all your armor, but also draw all the aggression of any enemy nearby for 10 seconds. However, another perk is that anything you kill during this time also repairs your armor, so situationally, it can be great or detrimental. This one recharges slowly, unlocking at level 9.
Frost Blast
Frost Blast does exactly what you expect: it fires a freezing blast that will slow down any enemy you hit with it and deal a bit of damage. It's decent in a pinch, but not a game-changer. You can get it when you hit level 29.
Tesla Storm
An odd ability on paper, Tesla Storm is only good if you have a team working together. Activating it will create a lightning chain between you and your team that will damage and stun enemies that get close to any one of you. It lasts for 10 seconds and can be great in the final moments while holding out for an extraction, but not in other situations. It recharges slowly and is the last upgrade you unlock at level 50.
Energy Mine
This is your default Field Upgrade, so it makes sense that it's the "worst" on the list. Energy Mine isn't exactly bad; you simply lay down a mine that does what a mine does -- explodes. It's just that setting up traps like this in Zombies isn't all that applicable except when kiting a boss around or waiting for the helicopter. It has a medium recharge speed.

Read more
Modern Warfare 3 Zombies: Mercenary Convoy guide
Soldiers in a car driving and shooting zombies.

The old format of Zombies has been left behind in Call of Duty: Modern Warfare 3 in favor of a more open-world, objective-based take on the undead survival game type. This time, you will squad up and drop into a map with specific objectives you can choose to complete to earn tons of XP, while also pushing the narrative forward and unlocking new, more difficult tasks to take on. The early-tier missions are generally very simple, but in Act 1, you will be given the objective to find and destroy a Mercenary Convoy somewhere on the map. This sounds easy enough on paper until you realize you have no idea where this convey is or how to find it. Every run in Zombies risks losing all your hard-earned progress, so we'll lead you to the Mercenary Convoy to take it out before the zombies even know you were there.
How to find the Mercenary Convoy

Your first challenge will be to find this Mercenary Convoy. The problem here is twofold: first is that it isn't marked on your map in any way, and second is that, being a convoy, it is mobile. Once you land, you and your team should find the nearest vehicle and head toward the center of the map. Depending on how the threat levels are on your particular map, you are looking for roads and highways that are around the medium-threat level zone. You will have to patrol these roads until you come across the convoy, which only consists of three vehicles. Once you are in range, it does appear on your map to let you know you've found it.

Read more