Skip to main content

Call of Duty: Vanguard’s multiplayer isn’t kind to casual players

Call of Duty: Vanguard has been out for a week now, and while it’s a decent amount of fun, its multiplayer mode has a slew of issues that hold it back. Aside from an unbelievable amount of bugs and glitches that impact progression, spawns, and perk usage, it also feels immensely “grindy,” to the point where new players could be at a severe disadvantage. It’s great that there’s plenty to do in the game, but Vanguard takes this to the extreme.

Recommended reading:

A catch-22

BAR from Call of Duty: Vanguard.

One of the game’s biggest issues is the fact that it takes a long time to level up weapons. Most primary weapons have around 70 attachments to unlock, and the best ones are typically reserved for the last portion of the weapon’s progression cycle. Some of the last attachments for each weapon give higher damage, increased critical hitboxes, and other benefits that give players a significant upper hand when used.

If you’re using a low-level weapon against someone with a maxed-out version of the same firearm, you’ll likely lose the gunfight, even if you start shooting first. Grinding for weapon XP has been present in most Call of Duty games thus far, but Vanguard places a major emphasis on spending a significant amount of time with each weapon — and those who don’t do that are at a major disadvantage.

Itra Burst progression in Call of Duty: Vanguard.

To put it into perspective, it took me around five hours to reach max level with the BAR assault rifle. Expert players can probably reach level 70 faster, but for the average player, it will take at least five hours to fully level up a weapon. The problem is that once a weapon is deemed to be “good,” it usually gets nerfed in some way, meaning you can’t simply level up one weapon and expect to do well. Even beyond accounting for frequent weapon changes, part of the fun of Call of Duty is experimenting with different builds. That means you have to stay up-to-date with the latest weapons by playing constantly.

A grueling process

The process of actually leveling up a weapon can be grueling, especially if you’re working on a semiautomatic rifle that fires slowly and has high recoil. At launch, it’s not as bad since the majority of players will be in the same boat, but if you wait and start playing well into the game’s life cycle, it’ll be hard to compete against those who have spent time leveling up their weapons.

There are 38 base weapons in the game to start with, so if it takes around five hours to level each of them fully, you should expect to play 190 hours to reach max level with each of them. But that only accounts for the base weapons. You can expect the inclusion of additional weapons every month or so, and if history is any indication, those guns will typically be “meta” since Activision wants players to stick around and try them out.

When Activision’s goal is to keep players around as long as possible, it’s easy to see why weapons take so long to level up. To an extent, it’s nice to have so much to do, but when time spent is tied to how well your weapon performs, it makes it difficult for newcomers and casual players to keep up. This could ultimately backfire and cause players to drop off prematurely.

Editors' Recommendations

Topics
Joseph Yaden
Joseph Yaden is a freelance journalist who covers Nintendo, shooters, and horror games. He mostly covers game guides for…
You can get Call of Duty and Alan Wake with PS Plus in July

Sony has confirmed the three PS4 and PS5 games PlayStation Plus Essential subscribers will receive this July, and it's actually the best lineup the service has seen in a while. It features one of the best Call of Duty games from recent years, a cult classic that needs to be played before its sequel launches next year, and an overlooked 2022 indie.
Call of Duty: Black Ops Cold War was first released in 2020 and, as its title suggests, is set in the 1980s during the Cold War. It features one of the most creative Call of Duty campaigns since Modern Warfare 2 and makes excellent use of DualSense's haptic feedback and adaptive triggers. The multiplayer and zombie modes are good fun too. Next up is Alan Wake Remastered, a remaster of an excellent 2010 horror-thriller from Control developer Remedy Entertainment. It's an experience best played unspoiled, so I'll simply recommend you go and play this. Its PS Plus addition is timed well, too, as Alan Wake II is set to release and continue the story this October.
Finally, Endling - Extinction is Forever is available this month. This 2022 indie game follows a mother fox as she tries to protect her cubs in a forest continuously getting ravaged by humans. It's a chilling, staunchly harrowing adventure that clearly displays the negative effects of deforestation, pollution, and environmental exploitation. You might have missed this game last year, as it came out on the same day as Stray, so definitely give it a shot now if you haven't yet.
This lineup of Call of Duty: Black Ops Cold War Cross-Gen Bundle, Alan Wake Remastered, and Endling - Extinction is Forever is one of the best lineups PS Plus Essential has seen in months, so definitely pick up these games when they are available between July 4 and July 31. Make sure you download June's titles before July 4 as well. 

Read more
Call of Duty made Crash Team Rumble a better multiplayer game, says dev
Key art for Crash Team Rumble

Crash Team Rumble initially feels like a unexpected diversion for the long-running Crash Bandicoot series, but it’s a lot more fun than you might expect. I went hands-on with Crash Team Rumble at Summer Game Fest Play Days, and once I got the hang of its Wumpa-collecting match objectives, I had a blast discovering winning strategies with my teammates. Still, it feels like a pretty significant shift for developer Toys for Bob, which spent the 2010s working on Skylanders, Spyro Reignited Trilogy, and Crash Bandicoot 4: It’s About Time.

Crash Team Rumble™ - Gameplay Launch Trailer

Read more
Summer Game Fest’s show-stealer isn’t the game you’re expecting
An alien structure appears in Cocoon.

There was no shortage of exciting games at this year's Summer Game Fest. Geoff Keighley's annual live stream featured excellent trailers from games like Final Fantasy VII Rebirth and Sonic Superstars. As part of that event, Keighley also hosted a two-day in-person event where press and content creators got to go hands-on with some of the games featured during the showcase and this year's Day of the Devs stream. Digital Trends was on hand for the event, and we demoed a wealth of high-profile games, from Alan Wake 2 to Mortal Kombat 1.

The game that's stuck out most so far, though, perhaps isn't the one you're expecting: Cocoon.

Read more