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Cyberpunk 2077, The Witch 3 source code stolen in CD Projekt Red cyberattack

CD Projekt Red is the victim of a cyberattack that resulted in hackers stealing the source code of both Cyberpunk 2077 and The Witcher 3. The Polish studio believes no personal data was stolen during the attack.

The developer shared a statement about the attack on Twitter and shared the ransom note it received. Alongside source code, the hackers claim they stole documents pertaining to HR, investor relations, and more. The note threatens to sell the information or leak it to the press if CD Projekt Red does not reach an agreement with the hackers within 48 hours.

Important Update pic.twitter.com/PCEuhAJosR

— CD PROJEKT RED (@CDPROJEKTRED) February 9, 2021

CD Projekt Red confirmed that the attack occurred, but says it will not negotiate with the cybercriminals despite the threats.

“We will not give in to demands not negotiate with the actor, being aware that this may eventually lead to the release of the compromised data,” says CD Projekt Red. “We are taking necessary steps to mitigate the consequences of such a release, in particular by approaching any parties that may be affected due to the breach.”

The attack comes in response to Cyberpunk 2077‘s controversial release, which led to the game being removed from the PlayStation Store entirely. The ransom note says “Your public image will go down the shitter even more and people will see how you [sic] shitty your company functions.”

The company says that its backups are still intact, despite some of its devices being encrypted by hackers. CD Projekt Red has already begun to restore its data and secure its IT infrastructure. The studio is working with law enforcement to investigate the crime.

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Giovanni Colantonio
Giovanni is a writer and video producer focusing on happenings in the video game industry. He has contributed stories to…
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https://twitter.com/CyberpunkGame/status/1514646107434987532?s=20&t=RlvdedDMZ8OHf66Mznx86Q

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On March 21, CD Projekt Red confirmed a new The Witcher game while revealing a new Unreal Engine 5 partnership with Epic Games. Shortly after that announcement, CD Projekt Red's Global PR Director Radek Grabowski had to clarify some crucial details about this new game and the Epic Games partnership in a tweet:
https://twitter.com/gamebowski/status/1506022957591797760
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Cyberpunk 2077's big mistake
CD Projekt Red announced Cyberpunk 2077 in May 2012 at a press conference. At the time, the developer promised features like a "gripping non-linear story filled with life and detail" and a variety of character classes, weapons, upgrades, implants, and more to choose from. It said the game would "set [a] new standard in the futuristic RPG genre with an exceptional gaming experience."
Cyberpunk 2077 would not release until December 2020, over eight years later. But in the meantime, CD Projekt Red continued to tease the title with trailers and interviews, highlighting the game's ambitious scope and vision. CD Projekt Red developers hyped up how the main story and sidequests intertwined, how the game would feature multiplayer, how cops would be very reactive, and more. Although the game looked and sounded very impressive prior to its release, many of these features and promises were either missing or half-baked in their implementation into Cyberpunk 2077.
Cyberpunk 2077 Teaser Trailer
For eight years, an RPG that was supposed to change the genre forever was promised, but in the end, all we got was a fairly standard open-world RPG with a bevy of technical problems at release. The massive backlash happened because people were so excited for Cyberpunk 2077, partly because CD Projekt Red hyped up all of these ambitious features over eight years.
The reality is that game development is an arduous journey that doesn't always go according to plan. Designs change, features are cut, and sometimes the finished product just doesn't come together. CD Projekt Red probably never meant to lie to its fans, but priorities and development timelines shifted and what the developer ultimately delivered with Cyberpunk 2077 wasn't up to snuff.
As CD Projekt Red made the mistake of announcing Cyberpunk 2077 too early and overpromising, I thought the studio would what to share more details on its next game until it was close to release. That was not the case. 
Initial Confirmation
CD Projekt Red was not willing to share a development time frame or release window as part of The Witcher announcement, so it's likely that this game is still several years away. Although the developer didn't reveal many details at this time, announcing the next The Witcher game so early gives s the Polish studio plenty of time to do so. For example, the game's director is already promising that there will be no crunch during the development of this game, something people may hold him accountable for as stories about the game's development emerge. CD Projekt Red must be cautious about what it shares about this new game before launch if it doesn't want another PR disaster, and it already seems to be getting a bit out of hand.  
Grabowski's tweet indicates that there are already some misconceptions about the game. That will likely exponentially worsen as CD Projekt Red continues to tease this title in job listings, interviews, and trailers. It's a dangerous approach, so why did the developer make this "initial confirmation" happen so early? There are several reasons why this could be the case. First off, most of this announcement was focused on CD Projekt Red's partnership with Epic Games and the use of Unreal Engine 5, and the developer wanted to confirm the first game that will be part of this partnership to make it more exciting for fans. 

Meanwhile, CD Projekt Red is still recovering from the backlash toward Cyberpunk 2077's rocky launch. Announcing a follow-up title to The Witcher 3: Wild Hunt now not only restores a little bit of goodwill with fans and investors but will also attract some Unreal Engine-experienced developers who might be nervous to come to CD Projekt Red following Cyberpunk 2077. 2022 has been a year of anticlimatic and purposefully vague game announcements. CD Projekt Red's The Witcher announcement is simply the latest one to be part of this trend, but it's also one of the most worrying because this developer has made this mistake before.  
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