Skip to main content

Digital Trends may earn a commission when you buy through links on our site. Why trust us?

Ken and Roberta Williams’ Colossal Cave is secretly a turn-based game

One of January’s most interesting upcoming games is Colossal Cave, a 3D version of the classic and highly influential text adventure game made in the Unity game engine by Sierra On-Line co-founders Ken and Roberta Williams. At first glance, their version of Colossal Cave looks like a typical real-time, first-person adventure game like Gone Home. But in an interview with Digital Trends, the Williamses revealed that their 3D, first-person adventure version of the game is secretly turn-based, just like the original text-based Colossal Cave Adventure.  

“The original game was turn-based, as you’d type in one- or two-word commands, and it would then tell you what’s happening,” Roberta Williams explained to Digital Trends. “Ken figured out how to emulate, programming-wise, a turn-based game [within Colossal Cave]. You don’t notice that if you’re playing it. You’re not going to get the sense that you’re playing a turn-based game, but it is.”

Gold puzzle in Colossal Cave.
Image used with permission by copyright holder

Quit or complete a Colossal Cave run, and you’ll see that the game counts the number of turns you had during your playthrough. That’s because the game secretly tallies up specific actions, including looking at something new, entering a new room, and clicking an inventory item on something. Ken Williams admits that this secret turn-based structure has been a major subject of debate within the development team, as Cygnus Entertainment is currently discussing whether obtaining room descriptions should count for a turn. Still, it’s a surprising aspect of Colossal Cave that helps it stick out from other games in the genre.

Recommended Videos

Regardless, Ken Williams also has a tip for players trying to min-max the number of turns taken and the score they receive: avoid reading instructions in-game on repeated playthroughs. “The game gives more moves if you take instructions than if you don’t,” Ken says. “The best strategy for playing the game is to ask for instructions while you are learning to play, and then play again, without instructions, when you are going for the maximum score. “

Stay tuned for our full interview with Ken and Roberta on Monday, January 16. Colossal Cave will be released for PC, PS5, Xbox Series X, Nintendo Switch, and Meta Quest 2 on January 19. 

Tomas Franzese
As a Gaming Staff Writer at Digital Trends, Tomas Franzese reports on and reviews the latest releases and exciting…
New Atari 50 DLC shows the Intellivision acquisition is already paying off
An Atari 2600+ sits on a table.

Digital Eclipse's Atari 50: The Anniversary Celebration is an excellent and comprehensive look back at the company's now classic video game lineup, with games to play and extra content to interact with. So far, it's gotten one DLC: The Wider World of Atari, that added even more titles. Now, it's about to get its second, thanks to an acquisition it made earlier this year.

Atari announced The First Console War on Friday, and it's about, as you can guess, the company's first console war with the Intellivision, although it'll touch on a specific element of it. In the 1980s, Mattel was publishing games on the Intellivision. At some point, it decided to release versions of these console exclusives for its main competitor, the Atari 2600, under the M Network label. There are 19 of these games coming to Atari 50 with The First Console War, which is set to launch on November 8 for PC, Nintendo Switch, Xbox Series X/S, Xbox One, PlayStation 5, and PlayStation 4 Atari 50 owners.

Read more
Is Monster Hunter Wilds cross-platform?
Two hunters ride mounts in Monster Hunter Wilds.

Of all the genres that we think need to be on the list of cross-platform games, hunting games like Monster Hunter Wilds have to be near the top. These are a rather unique style of game compared to the likes of Fallout 76, Genshin Impact, or Stardew Valley. Each of those has cooperative or competitive elements to them that are enhanced by cross-platform support, but nothing like what Monster Hunter Wilds has going on. The game will allow you to call in NPCs to help you on the hunt, but these games are best when you get a group of real friends together and embark on an epic quest to slay a giant beast, scavenge it for parts, and return to camp victorious. Monster Hunter Rise eventually got cross-platform support once it was ported off the Switch, but will Monster Hunter Wilds launch with this feature? Here's what you need to know about cross-platform support in one of our most anticipated upcoming games.
Is Monster Hunter Wilds cross-platform?

Monster Hunter Wilds will only have partial cross-platform support. The good news is that the part that it will have is crossplay, meaning that you and friends on either PS5, Xbox Series X/S, or PC can all hunt together with no issues. This feature can be disabled if you wish, but will be enabled by default to make sure desperate hunters can always find some aid when in need.

Read more
Fortnite Chapter 2 Remix teams up with Snoop Dogg, Eminem, and more
Snoop Dogg in Fortnite.

Fortnite’s new season, Chapter 2 Remix, is getting a star-studded event that will run through November. The music-focused event will see the battle royale partnering with Snoop Dogg, Eminem, and more artists to remix the game’s map each week.

The new announcement is the next phase of Epic’s goal to turn Fortnite into the “ultimate hub for social entertainment experiences,” as a representative from Epic explained during a press event. The game has had several musical collaborations previously, including the Guitar Hero-like Fortnite Festival mode that launched last year. This update brings that idea to the next level by partnering with four musical superstars.

Read more