Skip to main content

Destiny 2 players watched live as Rasputin rained missiles on the Almighty

Destiny 2 players watched Rasputin destroy the Almighty with a barrage of missiles, in what was the shooter’s first real-time, in-game event similar to what can be seen in Fortnite.

Bungie announced the event on Twitter, giving Destiny 2 players a heads up to when they should log in to witness the landmark event.

Rasputin is at full power.

Tomorrow at 10AM PT we take aim at the Almighty. pic.twitter.com/Lkx8gFr5m7

— Destiny 2 (@DestinyTheGame) June 5, 2020

The destruction of the Almighty, the Cabal’s sun-killing superweapon, at the hands of A.I. supercomputer Rasputin was the culmination of the past season’s activities. While Destiny 2 players have already disabled the Almighty in the game’s story campaign, the massive ship was sent hurtling towards the Last City as a last-ditch effort.

The Almighty has now crashed in the mountains beyond the Tower. Some debris damaged the Tower though, and players who inspect it will acquire the Seraph’s Wings emblem. Commander Zavala also has new dialogue that players should check out.

Destiny 2‘s 1st in-game event — too long?

The primary complaint that Destiny 2 players have against the game’s real-time event, as seen in several threads in the official Bungie forums, was that it took so much time for something that could have happened in several minutes. As players logged in at 10 a.m. PT, nothing happened for about 30 minutes. Once missiles started hitting the Almighty, it took another hour before the ship came crashing down.

Digital Trends reached out for comments from Bungie on the players’ complaints, and we will update this article as soon as we hear back. While the in-game event was not met particularly well, it signals a change in direction for Destiny 2 as Bungie tries something new.

Editors' Recommendations

Aaron Mamiit
Aaron received a NES and a copy of Super Mario Bros. for Christmas when he was 4 years old, and he has been fascinated with…
Warzone 2.0’s one-shot snipers are hard to use. Try this weapon instead
Character holding sniper in Warzone 2.0.

Activision finally added the ability to earn one-hit kills with certain snipers as part of Call of Duty: Warzone 2.0 Season 3. This was a much-needed update that makes heavy rifles more viable. However, this comes with a major caveat, as the only way to earn a one-hit kill is by utilizing explosive rounds on a small selection of snipers, which absolutely tanks a weapon's bullet velocity.

This makes it extremely difficult to actually hit your shots, so inexperienced players won't really reap the benefits of the newly-added one-shot capabilities. However, there is an alternative solution that everyone should try, as it's a viable option that works well at long distances.

Read more
Warzone 2.0 Plunder mode alleviates the stress of battle royale
Characters holding cash in Warzone 2.0 Plunder.

Call of Duty has been in a rough spot lately, with declining player counts and frustration from the community. But Activision has offset some of the negativity, at least slightly, with the release of the Plunder mode in Call of Duty: Warzone 2.0. This fan-favorite mode was introduced in the original Warzone, but was absent from the sequel until now. In Plunder, the focus isn't necessarily on surviving, but rather on collecting as much cash as possible. Respawns are enabled and loadouts are available by default, and the overall pacing is faster, so Plunder plays differently from Battle Royale.

It's a refreshing break from the stress of attempting to be the last squad standing in Battle Royale, making Plunder great for players looking to chill. Since its release, I've had such a blast with Plunder that I almost forgot about all the massive problems plaguing Warzone 2.0 at large.
Learning the ropes

Read more
Even in Season 3, Warzone 2.0 still feels like it’s in beta
Two characters from Warzone 2.0 Season 3.

Activision hyped its Call of Duty: Warzone 2.0 Season 3 update considerably ,with numerous blog posts showcasing what to expect, along with a content creator call that detailed a slew of highly requested features. Now that the update is live, some members of the game's community are left feeling misled, as Season 3 isn't quite the radical change they were expecting.

While it does include new features and fix some of the sequel's long-standing issues, Warzone 2.0 is still packed with problems -- many of which make the game less approachable. Season 3 is a step in the right direction, but considering just how low the bar was before its release, it's not as impressive as it perhaps needs to be at this stage in the game's life, especially from a massive studio such as Activision.
New toys

Read more