Skip to main content

Dragon’s Dogma: Dark Arisen Review

dragons dogma dark arisen review dragon s cover art
Dragon’s Dogma: Dark Arisen
“Dragon’s Dogma: Dark Arisen is effectively two excellent different games interlocked with one another”
Pros
  • Smart improvements from the original
  • Plenty of Technical Improvements
  • Essentially two games in one
Cons
  • Missing heart
  • Many of the details of the story are left unanswered

Dark Arisen is not quite a full-fledged sequel, but it’s far more than the average expansion. The only recent comparable example to Dark Arisen is The Elder Scrolls V: Skyrim campaign Dragonborn, but even Dragonborn doesn’t fully equate to what Dark Arisen is. This release includes an improved version of the 40+ hour campaign of the original, but adds on Dark Arisen, a vicious adventure that can take more than 20 hours to finish all on its own. What’s more, the package radically improves the fundamental building blocks of Dogma, from nuts and bolts fixes like improved graphics to newly balanced difficulty. It is, for all intents purposes, a whole new game.

A Very Dark Place at the End of the Sea 

The main event in Dark Arisen is a self-contained campaign set on Bitterblack Island, a landmass a rough sail away from Gransys itself. Even new players can tackle the island from the outset, since it opens up almost immediately after the beginning of the original story. Waiting for you in the game’s little fishing village is the ghostly Orla, an amnesiac blonde whose physical body is trapped on the island itself. She asks you to come with her, to free her from the shackles of the island and to silence the tortured voice that calls adventurers to its shores.

Dark Arisen Review 2

If Bitterblack Island’s story didn’t take place during the events of Dogma’s central tale of the Arisen versus the Dragon, it could have been billed as a sequel for how it riffs on and evolves the game’s formula. Just as Dogma went without a detailed story in favor of personalized exploration, so too does Dark Arisen, inviting you into the grim little spot of the world with only a scant few characters popping up to tell you what’s going on.

Unlike Dogma’s campaign though, which has you wandering far over the Gransys’ peninsula, Arisen sees you going down deep. There are no small dungeons, caves, and castles to explore as you trudge through hills and forests, just a terrifying labyrinth of tombs, prisons, and eerie courtyards. Bitterblack opens up after a few hours of diving in, though it’s linear at first with one wing yielding up the keys to another. After diving down once, you and your crew of soldiers can use a special stone to warp back to the entrance. It makes for a very different game flow than the regular campaign, bringing it more in line with From Software’s Dark Souls than its previous incarnation, thanks to the feeling of venturing out and slowly returning to a safe place.

Dark Arisen Review 3

Even looting takes on a different feel in Arisen. Bitterblack Island is literally haunted by Death. An enormous becloaked, scythe-wielding grim reaper will randomly appear throughout the dungeon with an army of the undead at his side, and even high level characters will have a hell of a time putting him down. Appropriately for the place Death calls home, most of the best weapons and pieces of armor you find on the island are cursed and have to be purified by Orla before they can be used. Purifying in turn requires the use of special crystals rather than cold hard cash. These are the same crystals you use to hire warriors for your four-person party, creating another layer of pressure and difficulty on top of the adventure.

Dark Arisen captures a very different feel to adventure than Dogma. It captures something essential about the old pen-and-paper role-playing games, the primordial fantasy of Robert E. Howard’s Conan the Barbarian, and even the world’s scariest underworld myths. Dogma was an adventure about a countryside, a battle for the fate of the world. Dark Arisen is private and dark, a descent, a welcome inversion of the main game.

More Pragmatic Than Dogmatic

Dogma is still here, however, packaged alongside Dark Arisen and given a second chance to capture people’s hearts and minds now that it’s out of the shadow of Skyrim and Dark Souls. (Both games were released just seven months before Dogma, and high fantasy exhaustion likely limited the appeal of the game last year.) The basics are unchanged. You build a character of your own choosing in one of three classes, eventually opening up to nine different roles with different skills. The hero also controls the Pawns, a mystical race of inhuman people that obey your every command, one of whom you create to be your constant companion (and to send out into other players’ games.) Together you roam the land, taking on quests and climbing over giant monsters to bring them down for profit, glory, and the good of man- and Pawnkind alike.

Dark Arisen review 4

It can’t be overstated how much better this version of the game is, though. The HD texture pack makes it more attractive at a superficial level, but it’s the other changes beneath the hood that make all the difference. Since the game has no substantial tutorials, learning the ins and outs of skill building, controlling a party, and even managing your inventory was a chore in the original release. Information was buried between layers of poorly designed menus and long loading times. The menu systems have been streamlined perfectly here – just being able to access equipment and items with one click makes a huge difference – and loading times have been curbed dramatically. The easy difficulty, which was actually introduced last year as a downloadable, also makes Dogma far more approachable. 

Conclusion

Dragon’s Dogma: Dark Arisen is effectively two different games interlocked with one another, both of which are excellent. Everything that was good about the original release is improved upon here. But there is still a worm in the core of Capcom’s game. The warmest, most exciting parts of playing exist purely in the player’s mind. An unexpected discovery, a hard won victory; it’s a bit like playing Dungeons & Dragons by yourself, with an over-reliance on the player’s imagination. Like the game’s main character, Dragon’s Dogma feels like its missing a heart.

Even if it’s heartless, this is an excellent game (or an excellent set of games as the case may be.) Last year’s Dragon’s Dogma was a near miss. This is that game perfected and more. Now it’s up to Hideaki Itsuno to find the game’s warmth in its follow up.

(This game was reviewed on the Xbox 360 on a copy provided by Capcom)

Anthony John Agnello
Former Digital Trends Contributor
Anthony John Agnello is a writer living in New York. He works as the Community Manager of Joystiq.com and his writing has…
Alone in the Dark: release date speculation, trailers, gameplay, and more
A man shoots a zombie in Alone in the Dark.

Horror games have an interesting lineage. Most gamers' first real exposure to what we consider the template for "modern" horror was the original Resident Evil or perhaps Silent Hill. However, even those games had clear influences. One was a somewhat obscure Japanese game called Sweet Home, but in terms of 3D horror, Alone in the Dark was an experience like nothing else. Based on the unique cosmic horror writing of H.P. Lovecraft, this series, unfortunately, saw a fast fall from grace in its sequels.

Despite a few leaks, most were still caught off guard by the announcement that Alone in the Dark would not only be coming back but be an apparent reboot of the series that aims to take it back to its survival-horror roots. There are nearly as many mysteries surrounding this revival of this historic IP as there are in its narrative, but we've braved the dark corners of the internet to bring you everything we know about Alone in the Dark.

Read more
Fortnite Dragon Ball skin guide: how to get the iconic outfits
Goku and Vegeta posing for Fortnite Dragon Ball crossover promo.

The latest Fortnite crossover introduces iconic Dragon Ball characters, with a slew of new in-game events that reference the show and manga. While there's a boatload of Dragon Ball-related content as part of the crossover, the most notable inclusions are the cosmetics and skins, which highlight a wide variety of characters from the series.

But which characters and cosmetics are available now, and how do you acquire them?

Read more
Alone in the Dark is getting a Resident Evil 2-esque reboot
A man shoots a zombie in Alone in the Dark.

During THQ Nordic's 2022 digital showcase, the publisher announced that a reboot of Alone in the Dark by developer Pieces Interactive is coming to PC, PlayStation 5, and Xbox Series X/S.

The game revisits the classic 1992 title in all its Southern Gothic horror glory. The player can assume the role of series protagonist Edward Carnby or Emily Hartwood. Alone in the Dark takes place in the U.S. during the 1920s and focuses on the disappearance of Emily's uncle. She teams up with Edward to search for Hartwood's uncle through the mansion of Derceto, a psychiatric asylum filled with monsters and surrounded by an evil conspiracy.

Read more