Skip to main content

Electronic Arts boss John Riccitiello resigns after six years of declines

peter moore replacing john riccitiello as electronic arts ceo
Image used with permission by copyright holder

John Riccitiello left Electronic Arts in the early ‘00s, closing out a career as company president and chief operating officer that saw the video game developer become one of the biggest forces in the global market with games like Madden NFL and NBA Live. When he came back as CEO in 2007, EA was still near the peak of its power, a juggernaut with a nearly $17 billion market cap. Riccitiello’s plan at the time was to invest heavily in new intellectual properties and in the console market. Today, following six years of failures and miscalculations, EA’s market cap has crumbled to $5.6 billion. The company will go on, but Riccitiello’s tenure is finally over.

Electronic Arts announced on Monday that Riccitiello will step down both as CEO and from the company’s Board of Directors, effective March 30.

Recommended Videos

“We thank John for his contributions to EA since he was appointed CEO in 2007, especially the passion, dedication and energy he brought to the company every single day,” said Larry Probst. Probst, the executive chairman of EA’s board of directors and former CEO, will act as an interim chief as EA hunts for a replacement. “John has worked hard to lead the company through challenging transitions in our industry, and was instrumental in driving our very signifcant growth in digital revenues.”

“We have mutually agreed that this is the right time for a leadership transition.”

The switch comes at a moment when the very nature of EA’s business is in flux. When Riccitiello took power in 2007, EA’s primary business was in console games sold at retail. Since then, though, its console game business has shrunk to just a dozen properties including sports franchises like Madden NFL and BioWare’s RPGs like Mass Effect. Meanwhile EA has invested hundreds of millions in expanding its mobile game business. Its titles regularly populate the iTunes and Android best-selling apps lists, but revenue lost from a shrinking console market has never been made up by growing digital sales.

EA is coming off a full year of miserable public relations and financial failures. Forget contentious releases like SimCity or Mass Effect 3. They pale in comparison to fiscal disasters like Star Wars: The Old Republic, which was Riccitiello’s baby. EA spent an estimated $200 million developing the MMO over the course of five years, only to watch paid subscribers abandon the game en masse within months of its release in 2012. Rumors of Riccitiello’s imminent dismissal from the company have been swirling ever since.

One such rumor suggested that EA’s current COO, Peter Moore, may replace Riccitiello as CEO. Until Mar. 30 rolls around, it’s impossible to say who EA will place in the captain’s seat.

Anthony John Agnello
Former Digital Trends Contributor
Anthony John Agnello is a writer living in New York. He works as the Community Manager of Joystiq.com and his writing has…
New Atari 50 DLC shows the Intellivision acquisition is already paying off
An Atari 2600+ sits on a table.

Digital Eclipse's Atari 50: The Anniversary Celebration is an excellent and comprehensive look back at the company's now classic video game lineup, with games to play and extra content to interact with. So far, it's gotten one DLC: The Wider World of Atari, that added even more titles. Now, it's about to get its second, thanks to an acquisition it made earlier this year.

Atari announced The First Console War on Friday, and it's about, as you can guess, the company's first console war with the Intellivision, although it'll touch on a specific element of it. In the 1980s, Mattel was publishing games on the Intellivision. At some point, it decided to release versions of these console exclusives for its main competitor, the Atari 2600, under the M Network label. There are 19 of these games coming to Atari 50 with The First Console War, which is set to launch on November 8 for PC, Nintendo Switch, Xbox Series X/S, Xbox One, PlayStation 5, and PlayStation 4 Atari 50 owners.

Read more
Is Monster Hunter Wilds cross-platform?
Two hunters ride mounts in Monster Hunter Wilds.

Of all the genres that we think need to be on the list of cross-platform games, hunting games like Monster Hunter Wilds have to be near the top. These are a rather unique style of game compared to the likes of Fallout 76, Genshin Impact, or Stardew Valley. Each of those has cooperative or competitive elements to them that are enhanced by cross-platform support, but nothing like what Monster Hunter Wilds has going on. The game will allow you to call in NPCs to help you on the hunt, but these games are best when you get a group of real friends together and embark on an epic quest to slay a giant beast, scavenge it for parts, and return to camp victorious. Monster Hunter Rise eventually got cross-platform support once it was ported off the Switch, but will Monster Hunter Wilds launch with this feature? Here's what you need to know about cross-platform support in one of our most anticipated upcoming games.
Is Monster Hunter Wilds cross-platform?

Monster Hunter Wilds will only have partial cross-platform support. The good news is that the part that it will have is crossplay, meaning that you and friends on either PS5, Xbox Series X/S, or PC can all hunt together with no issues. This feature can be disabled if you wish, but will be enabled by default to make sure desperate hunters can always find some aid when in need.

Read more
Fortnite Chapter 2 Remix teams up with Snoop Dogg, Eminem, and more
Snoop Dogg in Fortnite.

Fortnite’s new season, Chapter 2 Remix, is getting a star-studded event that will run through November. The music-focused event will see the battle royale partnering with Snoop Dogg, Eminem, and more artists to remix the game’s map each week.

The new announcement is the next phase of Epic’s goal to turn Fortnite into the “ultimate hub for social entertainment experiences,” as a representative from Epic explained during a press event. The game has had several musical collaborations previously, including the Guitar Hero-like Fortnite Festival mode that launched last year. This update brings that idea to the next level by partnering with four musical superstars.

Read more