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New Final Fantasy XV trailer released for Gamescom, 2016 release confirmed by director

We’ve known since April that Square Enix was planning to show Final Fantasy XV at Gamescom, not E3, so fan expectations have been pretty high. Whether or not those expectations were met is another story, but two big pieces of information have come out of the event.
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The first is the game’s new trailer, released earlier this week, but the second is perhaps more important. Final Fantasy XV director Hajime Tabata confirmed to GameSpot that the game would be released some time in 2016, saying: “We can certainly say to people: it’s not going to be 2017. It’s going to be before that.”

Square Enix has been careful not to promise an exact release date, but this is the closest indication of a date we’ve seen so far, and while the company hasn’t shared an exact release date, that doesn’t mean one hasn’t been set. “Certainly, one thing I would like to say to them to reassure them, is that we’ve set down the release date, we know when it is, and we’ve got a complete road map lined up, right up to launch, and we’re proceeding along that as planned,” Tabata said.

As for new information on the game, the “Dawn” trailer released at Gamescom focuses more on the game’s backstory. Set 15 years before what we’ve seen of the game until now, the trailer shows King Regis holding a young Prince Noctis before the camera pans out to reveal three massive figures looming in the distance.

More details were dropped during a presentation, including some information on the game’s villain. “He won’t be beaten by any of the previous villains,” Tabata said. “He’s going to top all of them.” It was also revealed that the team still hasn’t decided whether or not to include the Final Fantasy franchise’s iconic airships.

Considering Final Fantasy XV‘s more open world, airships aren’t as easy to add as they once were. “Where we are right now, I think that height would be technically possible,” Tabata said, “but we’re currently looking into making them fly properly at a greater height.”

Final Fantasy XV will be released for the PlayStation 4 and Xbox One, and while we still don’t know an actual release date, we’re hoping Tabata is right about not having to wait until 2017.

Kris Wouk
Former Digital Trends Contributor
Kris Wouk is a tech writer, gadget reviewer, blogger, and whatever it's called when someone makes videos for the web. In his…
All Chronolith locations and rewards in Final Fantasy 16
A chronolith trial pillar glowing in the sunlight.

Every Final Fantasy game changes up the battle system in one way or another. Final Fantasy 16 isn't the first to have real-time, action-focused combat, but is by far the most polished and refined one. The story is by no means secondary, but for the first time players are able to really express themselves through the various combos and abilities you can pull off. Square Enix recognized this and included special combat trails called Chronolith Trials. These are somewhat similar to the special missions you can find in games like Devil May Cry 5 where you are faced with a unique challenge for a reward. As tough as these challenges are to beat, finding them is also a bit of a chore. Hop on your Chocobo and follow our lead to find all the Chronolith locations in Final Fantasy 16. 
What are Chronolith Trials?

Chronolith Trials are unique combat trails that put you into an arena that spawns waves of enemies. There will always be three rooms that each spawn three waves of enemies, plus a boss at the end. You're on a timer, and can only use a designated Eikon with predetermined abilities. By pulling off Battle Techniques, including Precision Dodge and Ability Finishes, you can extend your time. If you're quick enough to beat all the enemies without running out of time, you'll earn a special accessory as a reward. There are seven in total, and completing them all will also unlock the final Wall of Memory item you need to complete that collection.
All Chronolith Trial locations
Phoenix
In Greensheaves in Rosaria, fast travel to Martha's Rest and exit to the north. Follow the path east and you will find it just before the path leading to Rhiannon's Ride.

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Final Fantasy 16 Renown explained: what is Renown and how to earn it
Final Fantasy 16's cover showcasing its protagonist infront of two demon summons.

Every JRPG, and even games with RPG elements, likes to introduce new systems into the mix for you to learn and interact with. Most of the mechanics in Final Fantasy 16 will be familiar, like sidequests, upgrading gear, and unlocking abilities. However, later on, the game will introduce you to the Renown system once you take control of the Cursebreakers. This occurs once you reach the main hub of the game called Cid's Hideaway after going through the main story until you reach A Chance Encounter. While you might be feeling content ignoring this new mechanic and just pushing on with the main story, there are plenty of reasons to learn it. Here's a simple explanation of how the Renown system works in Final Fantasy 16.
What is Renown and how to earn it

Without spoiling much, after Clive takes on a certain mantle and is in charge of Cid's Hideaway, the Renown system will automatically be put into effect. This is meant to represent how much inspiration and support Clive has earned from the people of Valisthea in his cause and fight against the Blight. You can see how much Renown you currently have by visiting the Patron's Whisper and talking to Desiree.

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Final Fantasy 16 Timely Accessories: what they are and how to equip them
Screenshot of the main character from Final Fantasy 16 fighting an enemy.

Traditionally, Final Fantasy titles don't come with difficulty options. As the series has grown leading up to Final Fantasy 16, Square Enix has started to add some options to make the game more accessible to players. Considering this latest entry is more action-heavy than any that has come before, with advanced moves like perfect dodges and parries, these tools are more necessary than ever for longtime fans who prefer a more traditional JRPG experience. While the Timely Accessories can't turn this action game into a turn-based one like older entries, it can at least give you enough of an edge to feel comfortable getting through combat so you can enjoy the deep and complex story. Let's go over what these Timely Accessories are and how to equip them in Final Fantasy 16.
What are Timely Accessories?

Timely Accessories in Final Fantasy 16 are basically your difficulty modifiers, but instead of being menu options, they're items. These types of items have become a bit more common in the last few years and include the Chicken Hat from Metal Gear Solid V. This time, there are five different accessories that you can pick from, each of which modifies the game in different ways to give you an edge in combat. Here are all five of the Timely Accessories and what they do:
Ring of Timely Evasion
When equipped, Clive will automatically evade attacks, as long as the attacks can be evaded.
Ring of Timely Focus
When equipped, time slows before an evadable enemy attack strikes Clive. There's no effect when equipped with the Ring of Timely evasion.
Ring of Timely Strikes
When equipped, complex ability combinations can be executed by simply pressing the Square button.
Ring of Timely Assistance
When equipped, pet commands will be executed automatically based on Clive's actions.
Ring of Timely Healing
When equipped, healing potions will automatically be used when Clive's HP falls below a certain threshold. More common healing items like potions will be used before rarer ones like high potions.
How to equip Timely Accessories
When you first begin Final Fantasy 16 you will need to choose between Story and Action Focused modes. These technically also serve as your difficulty selection, but it's really just a simplified way of enabling the Timely Accessories. Regardless of which difficulty you choose, you will always have access to all these accessories and can switch at any time while playing (as long as you are not currently in combat).

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