Skip to main content

Final Fantasy XV aiming for a simultaneous worldwide release

final fantasy xv simultaneous global release gamescom 2015
For as long as the Final Fantasy games has been known as a series and not just one game, the pattern has been clear for new entries in the series: first they’re released in Japan, then some time later — maybe soon, maybe not — they make their way to the rest of the world.

For the first time for a main numbered entry in the series, Final Fantasy XV will be breaking that tradition. When the game is released, it will be released in all territories at once, meaning no wait for those of us outside of Japan.

Recommended Videos

“This may be something that we are little bit embarrassed to talk about, but really, this is the first time that we’ve done a packaged, standalone Final Fantasy game with a simultaneous global launch, so we didn’t have the setup to deal with that, really,” Final Fantasy XV director Hajime Tabata told GameSpot. “The first thing we had to do was rearrange our internal structure to create something that could do that. That was the first important work on the project.”

No release date has been set yet, but Tabata confirmed at Gamescom that his team was aiming to see Final Fantasy XV released in 2016. “We can certainly say to people: it’s not going to be 2017. It’s going to be before that,” Tabata said.

While a 2016 release would give Square Enix plenty of time to polish a feature-complete game, that isn’t the case with Final Fantasy XV. Game systems are still being implemented, while whether or not to include player-controlled airships — a series staple — is still being debated.

Final Fantasy XV is set to launch on the PlayStation 4 and Xbox One, and while Square Enix has yet to confirm a launch date, we suspect it could be right around the corner.

For a brief glimpse of what the game’s story will have to offer, see the new trailer released last week at GamesCom below.

Kris Wouk
Former Digital Trends Contributor
Kris Wouk is a tech writer, gadget reviewer, blogger, and whatever it's called when someone makes videos for the web. In his…
The best skills in Final Fantasy 16
Clive summons lightning in Final Fantasy XVI.

It was made clear from the start that Final Fantasy 16 would feature a much more action-oriented battle system than any other entry in the series. While not quite on the level of a Devil May Cry or Bayonetta, the battle system is fast-paced, deep, and allows for tons of experimentation and expression through the various mechanics and skills. While many of the typical JRPG systems have to take a back seat for this new focus, leveling up and learning new skills certainly has not, but instead has changed shape. You will still earn Ability points by leveling up but now spend them as you wish on the various abilities in your menu. There are standard abilities, as well as some tied to your Eikons, and each can be upgraded multiple times to make them more effective. No matter how much you do, you won't be able to master them all in a single playthrough, so here are the best skills to invest in Final Fantasy 16.
Lunge

If you're familiar with the Stinger move in other character-action games, Lunge will instantly be familiar. This move, performed by hitting X and Square at the same time, will cause Clive to lunge forward with his sword toward your target enemy. This is a great way to initiate a battle, or move between targets quickly and while dealing damage. To make it even better, if you interrupt an enemy in the process of attacking you with a Lunge, you can also parry them.

Read more
All Wall of Memories curiosities in Final Fantasy 16
Final Fantasy 16's cover showcasing its protagonist infront of two demon summons.

Clive is a more sentimental guy than you might expect from looking at him. Even though he puts on a tough face, it's clear he still cares deeply for those around him in Final Fantasy 16. This is most obvious once you unlock the Wall of Memories where he will store all the trinkets and items he finds to display. These curiosities are the main collectibles you will be picking up throughout Final Fantasy 16, but only the first is handed to you. The remaining ones will be off the main path and take a little more work. If you want to fully stock Clive's Wall of Memories with every collectible, here's where you can find them in Final Fantasy 16.
All curiosities

There are a total of 22 curiosities to find to fill up your Wall of Memories in Final Fantasy 16, but you could really say 21 since the first is given to you as part of the story. Here's where to get them all so you can unlock the For the Hoard trophy.
The Oath
Automatically obtained once you reach the "Cid the Outlaw" main quest.
Ambrosia's Tack
Rewarded to you after completing "The White-Winged Wonder" sidequest.
Martelle Apples
Rewarded to you after completing "The Fruits of Her Labors" sidequest.
Cid's Goblet
Rewarded to you after completing the "Payback" sidequest.
Guardians Scarf
Rewarded to you after completing "The Flames of War" sidequest.
Continental Censer
Rewarded to you after completing the "An Eye for an Eye" sidequest.
Hanged Man Signboard
Rewarded to you after completing the "For Great Justice II" sidequest.
Martha's Rest Signboard
Rewarded to you after completing the "Rekindling the Flame II" sidequest.
Crimson Caravans Signboard
Rewarded to you after completing the "Trading Places II" sidequest.
Charred Sparring Sword
Rewarded to you after completing the "More than Words" sidequest.
Scholar's Bonnet
Rewarded to you after completing the"An Inconvenient Truth" sidequest.
Stolas Quill
Rewarded to you after completing the "A Tail to Tell" sidequest.
Model Airship
Rewarded to you after completing the "Aiming High" sidequest.
Winter Mead
Rewarded to you after completing the "Silver Linings" sidequest.
Rusted Battlehelm
Rewarded to you after completing the "Where There's a Will" sidequest.
Snow Daisy Garland
Rewarded to you after completing the "Priceless" sidequest.
The Triunity Accord
Rewarded to you after completing the "Three's Company" sidequest.
Briar's Kiss Signboard
Rewarded to you after completing the "Lines in the Sand II" sidequest.
Clayhearth Signboard
Rewarded to you after completing the "Duty Undying II" sidequest.
Veil Signboard
Rewarded to you after completing the "Under New Management II" sidequest.
Medicine Chest
Rewarded to you after completing the "Back to Their Origin" sidequest.
The Circle of Malius
Rewarded to you after completing all of the trails in every chronolith.

Read more
All Chronolith locations and rewards in Final Fantasy 16
A chronolith trial pillar glowing in the sunlight.

Every Final Fantasy game changes up the battle system in one way or another. Final Fantasy 16 isn't the first to have real-time, action-focused combat, but is by far the most polished and refined one. The story is by no means secondary, but for the first time players are able to really express themselves through the various combos and abilities you can pull off. Square Enix recognized this and included special combat trails called Chronolith Trials. These are somewhat similar to the special missions you can find in games like Devil May Cry 5 where you are faced with a unique challenge for a reward. As tough as these challenges are to beat, finding them is also a bit of a chore. Hop on your Chocobo and follow our lead to find all the Chronolith locations in Final Fantasy 16. 
What are Chronolith Trials?

Chronolith Trials are unique combat trails that put you into an arena that spawns waves of enemies. There will always be three rooms that each spawn three waves of enemies, plus a boss at the end. You're on a timer, and can only use a designated Eikon with predetermined abilities. By pulling off Battle Techniques, including Precision Dodge and Ability Finishes, you can extend your time. If you're quick enough to beat all the enemies without running out of time, you'll earn a special accessory as a reward. There are seven in total, and completing them all will also unlock the final Wall of Memory item you need to complete that collection.
All Chronolith Trial locations
Phoenix
In Greensheaves in Rosaria, fast travel to Martha's Rest and exit to the north. Follow the path east and you will find it just before the path leading to Rhiannon's Ride.

Read more