Skip to main content

Grid Legends’ A.I. racers feel like actual human players

One of my biggest video game pet peeves is when A.I. is smarter than me. I’m a fallible human being who is bound to make mistakes any time I play a game. Bots, on the other hand, are computer-controlled players that quite literally understand a game inside and out. Whenever I see one easily pull off a move that I’m struggling with, it feels like there’s an unfair advantage. How can I compete with a machine?

GRID Legends | Official Reveal Trailer

That’s one reason why I’m excited about Grid Legends. I went hands-on with Codemasters’ upcoming racing game and came away most impressed with the game’s approach to A.I. The computer-controlled drivers don’t feel like mindless machines; they’re some of the most human bots I’ve ever seen.

Recommended Videos

I, Robot

For the demo, Codemasters put together 12 curated racing events that showed off the game’s car classes and modes. I tried a few basic circuits with a variety of cars, blew past semitrucks in multiclass races, and handily lost a few rounds of Elimination (so much time spent playing Forza Horizon 5 and I still can’t drive). Races were as fast and tense as you would expect from Codemasters, with 22 cars roaring around tracks.

Two race cars go head to head in Grid Legends.
Image used with permission by copyright holder

But what made those races so special was my A.I. competitors. Codemasters has put a lot of effort into making sure its robotic drivers feel real. That meant infusing them with the gift (or curse, really) of human error. Grid Legends’ newly tweaked A.I. choreographer makes it feel like I’m battling real players online. My opponents don’t handle every turn perfectly, making it impossible for me to catch up. They screw up, almost as much as me (almost).

In one race, I’m near the head of the pack tailing a driver who’s been in first the entire race. Suddenly, they take a turn too hard and totally spin out, whizzing past me sideways as I race ahead. In another standout moment, I don’t quite notice that an A.I. driver has gotten turned around on the track. They’re sitting in the middle of the road pointed in the wrong direction. I swerved to avoid the car, sending me in a tailspin. But I’m not the only one. A few competitors have the same instinct, and now I’m in the center of a four car pileup.

Multiple cars race down a sun-drenched track in Grid Legends.
Image used with permission by copyright holder

It’s not just driver behavior that makes races feel more human. Bots can also run into unfortunate car troubles. In one race, I notice a giant plume of smoke ahead of me. As I get closer, I realize one of my opponents has lost a wheel and is now skidding down the road on a rim. Bum luck!

Bitter rivals

Those changes to the choreographer work hand in hand with Codemasters’ excellent Rivals system, which returns here. Like the previous Grid game, players can make enemies during a race by getting too aggressive with A.I. drivers. In my first race, I slam into another driver while trying to drift by them. The game informs me that they’ve become my rival and suddenly they are hell-bent on making sure I don’t win. The driver gets more aggressive with me, trying to box me out on turns or slam into me so I spin out of control.

Because I’m an absolute jerk, nearly half of my competitors hate me by the time I hit event five (rivalries carry over between races, cooling down after a few events). I was in a nightmare race of my own design as cars seemingly worked together to send me flying off the track. I was being trolled by bots and I loved it.

Two cars race alongside one another in Grid Legends.
Image used with permission by copyright holder

That grudge-holding experience is one I’m familiar with in online games with players. If someone picks on me too many times in a game, I’m not above throwing an entire round so I can get back at them. I’ll happily lose a round of Fall Guys: Ultimate Knockout if it means eliminating a player who keeps grabbing me. Grid Legends gives its drivers that same vindictive edge.

For better or worse, I can see myself in Grid Legends’ bots. I see them mess up in ways that I do. I watch them get into accidents that would probably have me swearing up a storm. And they give me a taste of my own medicine when I push them too far. I didn’t quite get the hang of driving by the end of my time with Grid Legends, but my opponents hadn’t either. For once, I feel like I’m on equal footing with my virtual opponents (OK, I’m still worse).

Grid Legends launches on February 25 for PC, PlayStation 4, PS5, Xbox One, and Xbox Series X/S.

Topics
Giovanni Colantonio
As Digital Trends' Senior Gaming Editor, Giovanni Colantonio oversees all things video games at Digital Trends. As a veteran…
New Atari 50 DLC shows the Intellivision acquisition is already paying off
An Atari 2600+ sits on a table.

Digital Eclipse's Atari 50: The Anniversary Celebration is an excellent and comprehensive look back at the company's now classic video game lineup, with games to play and extra content to interact with. So far, it's gotten one DLC: The Wider World of Atari, that added even more titles. Now, it's about to get its second, thanks to an acquisition it made earlier this year.

Atari announced The First Console War on Friday, and it's about, as you can guess, the company's first console war with the Intellivision, although it'll touch on a specific element of it. In the 1980s, Mattel was publishing games on the Intellivision. At some point, it decided to release versions of these console exclusives for its main competitor, the Atari 2600, under the M Network label. There are 19 of these games coming to Atari 50 with The First Console War, which is set to launch on November 8 for PC, Nintendo Switch, Xbox Series X/S, Xbox One, PlayStation 5, and PlayStation 4 Atari 50 owners.

Read more
Is Monster Hunter Wilds cross-platform?
Two hunters ride mounts in Monster Hunter Wilds.

Of all the genres that we think need to be on the list of cross-platform games, hunting games like Monster Hunter Wilds have to be near the top. These are a rather unique style of game compared to the likes of Fallout 76, Genshin Impact, or Stardew Valley. Each of those has cooperative or competitive elements to them that are enhanced by cross-platform support, but nothing like what Monster Hunter Wilds has going on. The game will allow you to call in NPCs to help you on the hunt, but these games are best when you get a group of real friends together and embark on an epic quest to slay a giant beast, scavenge it for parts, and return to camp victorious. Monster Hunter Rise eventually got cross-platform support once it was ported off the Switch, but will Monster Hunter Wilds launch with this feature? Here's what you need to know about cross-platform support in one of our most anticipated upcoming games.
Is Monster Hunter Wilds cross-platform?

Monster Hunter Wilds will only have partial cross-platform support. The good news is that the part that it will have is crossplay, meaning that you and friends on either PS5, Xbox Series X/S, or PC can all hunt together with no issues. This feature can be disabled if you wish, but will be enabled by default to make sure desperate hunters can always find some aid when in need.

Read more
Fortnite Chapter 2 Remix teams up with Snoop Dogg, Eminem, and more
Snoop Dogg in Fortnite.

Fortnite’s new season, Chapter 2 Remix, is getting a star-studded event that will run through November. The music-focused event will see the battle royale partnering with Snoop Dogg, Eminem, and more artists to remix the game’s map each week.

The new announcement is the next phase of Epic’s goal to turn Fortnite into the “ultimate hub for social entertainment experiences,” as a representative from Epic explained during a press event. The game has had several musical collaborations previously, including the Guitar Hero-like Fortnite Festival mode that launched last year. This update brings that idea to the next level by partnering with four musical superstars.

Read more