Skip to main content

Halo Infinite’s Tenrai event is back, but tweaked based on feedback

Halo Infinite‘s Fracture: Tenrai event is back after debuting in November. It’s the first time players will be able to access the event’s timed, samurai-themed battle pass with Halo Infinite‘s new set of event-specific challenge changes. However, another post on Halo Waypoint detailing just how the event is going to be different this time around signals that the changes might not make much of a difference for the game’s dedicated players.

Halo Infinite | Fracture: Tenrai Returns

As promised, Halo Infinite‘s Tenrai event is going to have more challenges for players to complete and progress through its battle pass. Events like Tenrai come with their own challenges that are mixed in with the game’s normal daily challenges, prompting players to complete one set instead of another to work their way through the timed battle pass. The first time Tenrai went live though, there were only enough challenges to complete seven of the event’s 30 battle pass levels.

Recommended Videos

Addressing that issue, 343 has added enough challenges for players to earn 10 levels of the battle pass, though that still means that players will have to wait until the Tenrai event comes around two more times to earn all of its cosmetics. Likewise, another adjustment ensures that players will always have at least one Event Challenge available so they don’t have to work through daily challenges to one they actually want.

Finally, 343 has changed the content of the pass overall. Responding to complaints that much of the Tenrai battle pass consisted of challenge swaps and XP grants, the developer has removed those items in favor of more cosmetics. The new cosmetics added to the Tenrai battle pass were originally planned to be added to the game’s in-game store, but players will instead be able to earn them by simply playing the game.

Otto Kratky
Former Digital Trends Contributor
Otto Kratky is a freelance writer with many homes. You can find his work at Digital Trends, GameSpot, and Gamepur. If he's…
How to use the Mangler in Halo Infinite
Spartan firing a Mangler.

One of the most appealing parts of the Halo franchise has always been the weapons. Ever since that original title back on the OG Xbox, we've been treated to not only new takes on what future pistols, rifles, shotguns, and snipers will look like, but also a host of alien weaponry with entirely different use cases. Halo Infinite brings back many favorites from the past but also mixes in a good amount of brand-new tools of destruction to test on the battlefield.

The Mangler is a new Banished weapon that is somewhat similar to Halo 3's Mauler in design. This Brute pistol looks massive, even in the hands of a Spartan, and has the power to match. However, no gun is without its downsides, and treating it like a Mauler, which was essentially a weaker shotgun, will only get you killed. On the other hand, this hand cannon is quite deadly if treated right. If you want to master the Mangler to rack up kills online, here's the best way to use it in Halo Infinite.

Read more
One year after relaunch, Splitgate embraces its Halo Infinite rivalry
Splitgate characters fighting one another

In our current age of live service games, it's not unusual for an online multiplayer to radically evolve through updates. Fortnite, for instance, is a chimera that continues to turn itself inside out every few months. What is unusual, however, is for a game to launch, fail, and completely relaunch as a massive success years later. That’s exactly what happened with Spligate one year ago.

The multiplayer shooter, succinctly described as “Halo meets Portal,” launched to middling reviews and a low player base in 2019. While most studios may have cut their losses and moved on, developer 1047 Games decided to double down. The then-small team would spend two years improving the game and relaunch it in summer 2021, almost branding it as a new game entirely. The commitment paid off, as Splitgate suddenly picked up over 600,000 downloads in its first week and landed on game of the year lists come December.

Read more
Halo Infinite’s co-op test didn’t launch yesterday, but it’s still coming soon
A team of Spartans gear up for battle in Halo Infinite.

Halo Infinite's co-op insider flight build didn't launch on July 11 as some players anticipated, but the test is still on track to launch soon. According to 343 Industries Community Director Brian Jarrard, the team is still looking to launch the test this week, though it could come a bit later than planned

https://twitter.com/ske7ch/status/1546533711818006528

Read more