Skip to main content

6 awesome things Bethesda showed at E3 2015

bethesda e3 what we learned fallout 4 2
Bethesda took point at this year’s E3 convention, starting the show off Sunday night with their first-ever live press conference. And boy, what a way to start the week. From demons and chainsaw, to stealth assassins, wasteland warriors, and mobile phone apps, Bethesda’s press conference was not only a resounding success, it was packed to the brim with exciting new games announcements. Here are six awesome things Bethesda showed off at E3 2015.

DOOM Snapmap

Doom Snapmap

Bethesda came out guns-a-blazing with the official reveal of DOOM, the long awaited sequel to the classic first person shooter series. While the bulk of the reveal centered on the fast-paced and uber violent single-player content, the multiplayer content got us to raise an eyebrow. DOOM’s Snapmap feature — which is an immensely enjoyable word to say — promises to let players on any platform create maps and custom multiplayer gametypes to share with their friends. We saw matches that included mechanics like resource and point collection, frantic deathmatches, wave-based horde modes, and even the ability to play as demons. With such a deep set of creative tools available, it stands to reason that DOOM might be one of next year’s big multiplayer games.

Recommended Videos

Fallout 4’s new crafting and building systems

FalloutCraft

Fallout 4 was Bethesda’s trump card this year, and with the majority of the conference allocated to covering the open-world RPG, we got an in-depth look at what to expect from the game come November. It almost goes without saying that we could fill up multiple articles with exciting things from the footage shown, but the two gameplay systems that really caught our attention were the new crafting and building mechanics.

In Fallout 4, certain areas that were demolished in the nuclear apolocalyse and its aftermath can be rebuilt. From the gameplay footage, the impression was that an old building could be turned into secure locations for your character and trusty dog companion. Defensive implements like traps and gun posts can be added to guard against attacking mobs of wasteland raiders or ghoulish mutants. This is new territory for the Fallout series and exactly how it will fit into the storyline for the game has yet to be explained. However, we’re excited to see more of the Minecraft-meets-tower-defense feature. But that wasn’t the only interesting new gameplay mechanic we saw of Fallout 4.

Fallout 4 is promising big things out of its new crafting system. From what was shown, crafting looks robust and dynamic, with highly customizble weapons and items that can be pieced together from numerous different materials. Want to build a scope? You can do so with glue, a toy car, maybe some scap metal… or if those aren’t available, find some tape and a few old car parts. That flexbility extends to the weapons and armor you craft, as well. Mix and match various parts to come up with all sorts of wild and powerful combonations. This sort of flexibility could add to Bethesda Softworks’ famously engrossing world building.

id Tech 6

DOOM

id Software has always been famous for pushing technology through its game engines, and id Tech 6 is their next big leap. DOOM was revealed to be running entirely on the engine (internally refered to as “id Tech 66”), and from the gameplay we saw of DOOM, id seems to have once again crafted something special. The graphical fidelity of the DOOM demo was stunning, with gore-splattered halls and glowing plasma all being rendered in crisp, high-resolution while running at silky smooth frame rates. We’re hoping the final product lives up to the trailer both visually and in terms of gameplay, and that future games will be able to take advantage of the engine.

Fallout Shelter

Shelter

One of the biggest surprises of the conference, Fallout Shelter, is an appstore game where you assume the role of a Vault overseer, building and managing your own Vaulttec vault in a Tiny-Tower-meets-The-Sims style game. Fallout Shelter has a cute, quirky aesthetic in the style of Fallout’s famous pip boy character. The best part, though, is that the game is free, and devoid of any annoying time limits or resource pay walls–other than some small in-app purchases that can nab you more loot. Even better? It’s available for download right now. We’re looking forward to losing hours to Fallout Shelter.

Dishonored 2

dishon2

After an accidental broadcast half-spoiled the annoucement, we were all somewhat expecting the Dishonored franchise to make an appearance in some form or another. That didn’t make the teaser trailer any less exciting to watch, however. We got a look at a new playable character, Emily Caldwen, who was a minor character from the previous game in ther series. She will be playable alongside returning protagonist, Corvo Attano. The trailer looked reminiscent to the gameplay of the original Dishonored, Emily’s smoke-like powers are both visually and conceptually very different from Corvo’s warping blink ability. The exact implications Emily’s inclusion has on the story and gameplay will be revealed sometime in the future, but for now, we’re excited to know the stealth action series is back.

Pip Boy

PipBoy

Finally, how could we not include a real life Pip Boy? Bethesda Game Studio’s executive producer Todd Howard showed off the Fallout 4 special edition pre-order item on stage during the game’s demo, which is fully wearable and fully opperational. The Pip Boy wearable even has its own app, so you can track your stats and map your location in the world. It might not be as ergonomic or subtle as other wearables on the market, but you best believe if a real, functioning Pip Boy exists that we’re going to give it a try.

Brendan Hesse
Former Digital Trends Contributor
Brendan has written about a wide swath of topics, including music, fitness and nutrition, and pop culture, but tech was…
E3 isn’t dead just yet as ESA plans physical show for 2023
e3 returns full force in 2023 logo

Geoff Keighley's Summer Game Fest, as well as other digital gaming showcase livestreams coming this summer, have proven that the gaming industry doesn't need E3, which was canceled this year for the second time in two years to reduce health risks associated with the COVID-19 pandemic. However, the Entertainment Software Association (ESA) is telling everyone not to count it out just yet. Gaming's governing body has announced that E3 will be returning in 2023.

ESA President and CEO Stan Pierre-Louis said in an interview with The Washington Post that E3 2023 will combine both in-person and digital elements. He attributed the success of last year's virtual E3 to the expanse of its reach to fans and journalists around the world who couldn't afford to fly to Los Angeles for the convention or couldn't attend it for other reasons. He added that people still want to connect and network with each other in person.

Read more
Xbox and Bethesda detail (non-E3) summer showcase
The Xbox and Bethesda Games Showcase takes place on June 12.

With this year's E3 conference completely canceled, companies are taking the season for game reveals and showcases into their own hands. To that end, Xbox has revealed its own E3-season presentation, the purposefully-named Xbox & Bethesda Games Showcase.

https://twitter.com/Xbox/status/1519662855892594689

Read more
E3 2022 is canceled, physically and digitally
E3 logo

E3 2022 has been canceled, both digitally and in-person, according to a series of reports. After canning hopes of an in-person event earlier this year, the Entertainment Software Association (ESA) has informed its partners that a digital event won't be happening this year either.

The news of the event being halted for the year comes from a tweet from Razer PR lead Will Powers. Powers stated that he received an email detailing E3 digital's cancellation before the ESA even put out an official statement. That tweet was later confirmed by various partners and press.

Read more