Skip to main content

Lego City Undercover review

lego city undercover review 6 720x405
Lego City Undercover
“In skipping a franchise tie-in, TT Fusion flourishes with an open world LEGO game that tells a smart, funny story without the crutch of familiar faces.”
Pros
  • Open world is huge and filled with things to do
  • Sharp script filled with jokes that hit more than they miss
  • Wii U GamePad-specific gimmicks are a neat addition
Cons
  • Inexcusably long load times
  • Visual hiccups, particularly relating to shadows

Who would have ever guessed that the best LEGO game yet would be the one with the most mundane setting imaginable? LEGO City Undercover‘s San Francisco-inspired city lacks the flash of a Middle-earth, Hogwarts, or a galaxy far, far away, but it makes up for that with one of the most involved – and evolved – gameplay experiences yet from this series. A lot of what’s here is status quo for LEGO games, but the new ideas that have been introduced coupled with some surprisingly sharp writing that toes the line between family-friendly and gamer-friendly, help to elevate LEGO City well beyond what longtime fans might expect.

A Surprisingly Colorful Vanilla World

WiiU Lego CityLEGO City Undercover is basically the LEGO-fied treatment of a Grand Theft Auto that will never be, at least in terms of the scope of the gameplay. The titular urban center is a sprawling open world that breaks out across multiple islands, all of them filled with exactly the sort of environmental puzzles that are a hallmark of the series. The city is inspired by an amalgamation of LEGO City playsets. Much of what you see in the game – characters and locations alike – has a real world analog in LEGO-stocked toy stores, but the city lacks the memorable hook that so many other open worlds in gaming seek to deliver.

Fortunately, there’s a thoroughly entertaining story that pushes you to explore more and more of LEGO City‘s somewhat vanilla world. You play as Chase McCain, a disgraced cop who was run out of town some years earlier. He’s back now, and tasked with pursuing Rex Fury, a recently escaped master criminal whom he originally put behind bars. The story hits all of the necessary beats, but the moment-to-moment writing makes it shine.

lego-city-undercoverTT Fusion’s writing team deserves big credit for creating something designed to hook players of all ages. Adult gamers will no doubt pick up on the unending string of corny-to-hilarious pop culture references, from the Morphues-inspired plumber who trains Chase in the art of kung fu to the brief appearance of two lovers who are standing on the bow of a crashing ship. One of them shouts “My heart will go on…!” as they are both knocked overboard. There’s even a Wilhelm scream in there. It’s delightful.

lego-city-undercover-wii-u-legocity-7-1357560367It’s occasionally grating too. The antics of characters such as the constantly fawning, over-eager cop Frank Honey grow old quickly, as does a goofy sub-plot involving his not-so-secret secret crush. The fully voiced cutscenes are lots of fun to watch, but they tend to pop up too frequently and run a bit longer than they should. It’s probably necessary for keeping kiddie players at attention – cartoony antics are a common sight – but adult gamers will often find themselves rolling their eyes and wishing the game would get on with itself already.

A LEGO Sandbox

The eyeball-rolling is also a good thing when you remember that the source of that exasperation is an actual desire to get back to playing the game. LEGO City Undercover doesn’t brim with life as much as other, similar sandbox games do, but puzzles, collectibles, and other attention-diverting hooks are scattered across the city. In any given location you’ll be able to follow a trail of LEGO crumbs to one bonus or another, whether it’s gold/red bricks, currency (which comes in both studs and new Super Bricks now), new characters to transform into, or any number of other things.

lego-city-undercover-wii-u-wiiu-1354788072-030Studs are still used to buy things like cheats, but Super Bricks bring a whole new layer to LEGO games. This additional form of currency can be spent in specific locations, to build things like vehicle spawn locations, quick travel points, and story-specific structures. The new currency creates a platform from which to offer a whole new set of environmental puzzles. Finding a valuable Super Brick isn’t so different from finding a new character unlock, but this added form of loot to find creates that many more opportunities to ensure that players keep exploring and nosing around.

Lego CityThe Wii U exclusivity for LEGO City Undercover results in some neat gameplay elements that require the use of a Wii U GamePad. Chase is equipped with a tablet-like scanner that looks an awful lot like Nintendo’s inventive new controller. It is equal parts communications device, minimap, and loot scanner. You can use the touch interface to answer calls and set GPS destinations, but you can also activate one of several scanners (once unlocked) to peer around the environment and mark designated points of interest.

This involves activating the scanner and holding your GamePad up in front of the TV. You then scan around using the controller’s built-in motion sensors, with the view on the second screen shifting as you move the GamePad around in your physical space. It’s unfortunate that there’s no option for using either of the analog joysticks to further tweak your view; unless the target that you’re scanning for is more or less in front of you, some tricky real-world maneuvering is required to check out your surrounding area, especially if you’re in a tight living room.

WiiU_LegoCityU_1_scrn05_E3

This is a minor complaint for an undeniably nifty use of the Wii U GamePad, but LEGO City offers more than just gimmicks. Driving around in the sizable open world is a big part of the game, and the vehicles all handle surprisingly well. The brakes tend toward being overly sensitive, but not at the expense of fun. There’s also a cool hook to driving around: as you destroy bits of scenery, you fill up a counter. Each filled counter adds to your Super Brick multiplier, up to a maximum of 5x, but if you go too long without hitting something, the multiplier disappears. This quickly becomes an addictive feedback loop as you drive around like a maniac trying to boost your Super Brick supply.

Please Wait…

The biggest issue with LEGO City Undercover seems to be more of a hardware problem than anything else. Perhaps TT Fusion couldn’t harness Nintendo’s new console well enough in these early post-release days, but the game’s performance falters significantly at times. Issues relating to draw distance and pop-in have largely been stamped out of open worlds in this day and age, but both are frequent occurrences. And while the LEGO characters themselves look great – particularly the reflections off of their plastic surfaces – shadows tend to flicker and just generally act a little wonky.

lego-city-undercover-wii-u-wiiu-1354788072-036The biggest issue, by far, is the length of the load times. It’s halfway bearable when you’re stepping into a new mission or the police station hub – “only” 30 or 40 seconds, tops – but it is flat-out unacceptable when you’re venturing out into the open world. Wait times regularly climb past one full minute whenever the open city had to load. This simply shouldn’t be. Whether it’s a hardware issue or a software issue that will hopefully be patched at a later date, it’s a huge black mark against the game as it currently stands.

Conclusion

In spite of any shortcomings, LEGO City Undercover really is the finest overall effort yet from the entity that was once known as Traveler’s Tales. TT Fusion effectively steps out of the role of small-fry LEGO developer and presents its talent as a mainstream team. One can only hope that the TT Games parent recognizes this and falls into more of an alternating development role moving forward, as future LEGO games could greatly benefit from longer development cycles.

That’s besides the point though. LEGO City Undercover gives Wii U owners something to get excited about, and not merely because it’s the lone console-exclusive coming out for it in Q1 2013.

Score: 8 out of 10

(LEGO City Undercover was reviewed on the Wii U using a copy of the game that was provided by the publisher.)

Editors' Recommendations

Adam Rosenberg
Former Digital Trends Contributor
Previously, Adam worked in the games press as a freelance writer and critic for a range of outlets, including Digital Trends…
How to revive dead companions in Baldur’s Gate 3
Withers offering services to the player in Baldur's Gate 3.

You're given a good bit of leeway during battles in Baldur's Gate 3 before you or a companion actually bites the dust for good. While in battle, if a teammate does take enough damage to drop, they aren't dead then and there. Instead, they will be downed with a chance to roll every turn to get back up. If they roll successfully three times, the battle ends, or you use another character to pick them up, they're good. If they fail that roll three times, however, they will be completely dead. That can be harsh when you've become attached to certain characters and want to further their stories, so you'll be looking for any way you can to bring them back. Thankfully you do have a few options for reviving companions in Baldur's Gate 3, but just like respeccing, they aren't so obvious.
Pay Withers to bring them back

Withers is a friendly undead you can find in a secret room in the Dank Crypt found inside the Overgrown Ruins. After finding and speaking to him in his sarcophagus, he will offer you various services, one of which is bringing back any dead companions. He won't do this out of the kindness of his heart (probably because it isn't beating) and will charge you a heavy fine of 200 gold to do so. Still, that's a small price to pay to bring back a beloved character. Once paid, that character will appear in your camp where they would normally be, so there's no need to go back to their corpse and find them.
Use a scroll of Revivfy or learn it

Read more
Every video game delay that has happened in 2023 so far
The player skates toward the moon in Skate Story.

Few things feel as inevitable in the video game industry as delays. Ever since the onset of the COVID-19 pandemic, game delays have only become more and more common as developers find previously set timelines unrealistic and adjust their release plans accordingly. More than halfway through 2023, we've already seen some notable AAA games like Suicide Squad: Kill the Justice League, Skull & Bones, and Pragmata delayed pretty heavily. Because video game release date delays are so common, it can be tough to keep track of every game that has had its launch date shifted in some way.
That's why, just as we did in 2021 and 2022, Digital Trends is rounding up every game delay that's announced throughout 2023. Here are the high-profile ones that have happened so far, listed chronologically by their new intended release dates.
The Dark Pictures: Switchback VR (March 16)

As Until Dawn: Rush of Blood is one of the best games for PlayStation VR, The Dark Pictures: Switchback VR, Supermassive Games' PlayStation VR2 successor, is a highly anticipated launch title for the upcoming VR headset. Unfortunately, it will no longer make PlayStation VR2's February 22 launch and will instead be released on March 16. On Twitter, a message from Supermassive Games says this delay will ensure that players "receive the most polished, terrifying experience possible" at release. The game was released on that date to mixed reviews.
Atelier Ryza 3: Alchemist of the End & the Secret Key (March 24)

Read more
Is Remnant 2 cross-platform?
Three characters shoot at a boss in Remnant 2.

Aside from the focus on firearms and integrating some randomly generated environments, the Remnant series sets itself apart from other souls-like games mainly with its focus on co-op. Both titles encourage you to team up with two friends to fight your way through the mutated monsters that await. After so many years of progress in terms of multiplatform games incorporating full cross-platform support, you might assume Remnant 2 will follow suit and let you make a group with anyone regardless of what platform they're on. However, the truth may be a bit more disappointing. Before you make plans with your squad, here's what you need to know about Remnant 2's cross-platform support.
Is Remnant 2 cross-platform?

Unfortunately, Remnant 2 does not have cross-platform play between PS5, Xbox Series X or PC -- and there's no word about it being added in the future.

Read more