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Marvel Snap is Hearthstone for superheroes

Just when you thought the multiverse couldn’t get any larger, Marvel is extending into the world of digital card games. The company announced its new mobile game venture, Marvel Snap, a collectible card game coming to mobile and PC by former Hearthstone developers.

MARVEL SNAP | Official Announcement & Gameplay First Look

As shown in its reveal trailer, Marvel Snap takes the many universes of Marvel and brings them together for Yu-Gi-Oh-style card battles. The game’s chief production officer, Yong Woo, describes the game as, “a card game that strips away everything that gets in the way of fun and gets everybody straight into the strategic action.”

Marvel Snap trailer shot of Miles Morales, America Chaves, Iron Heart, Venom, and Black Panther in a mech.

It’s clear that the game is chasing the mainstream audience that Marvel Studios captured with the Marvel Cinematic Universe by making Marvel Snap as open as possible while retaining the hallmarks of the card battler genre. This is partly accomplished by making the game faster than other collectible card games on the market.

Both players take their turns at the same time, removing all waiting from the experience. This allows both players to make their decisions simultaneously and results in a game where matches take half the time of a standard card game.

The card game also supports online play with standard ranked and player-matched modes. The game will feature voice acting, as well as tons of art from decades of Marvel Comics. For Marvel fans, it’s looking like a fun celebration of the comic company’s long superhero history.

Marvel Snap has no set release date just yet, but fans can sign up for its beta on the official website.

DeAngelo Epps
De'Angelo Epps is a gaming writer passionate about the culture, communities, and industry surrounding gaming. His work ranges…
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Peter and Miles perched next to each other in Marvel's Spider-Man 2.

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Marvel Snap card list.

One year ago today, I gained access to the closed beta for an intriguing mobile collectible card game called Marvel Snap. I’d flirted with collectible card games (CCGs) like it before, but had dropped off titles like Hearthstone and Legends of Runeterra due to problems with their structure, monetization, and complexity. Within a few matches of Marvel Snap, I saw how disruptive it was into the CCG genre, circumventing many of my problems with it. I’ve been hooked ever since.
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Why Marvel Snap stands out
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That’s even the case if you’re using the same deck for a while. For quite a long time, I was using a Patriot and Mystique deck that powered up cards with no abilities. As developer Second Dinner continued to introduce new cards, I started to experiment with different types of decks, like a Morbius/M.O.D.O.K. discard-focused deck, a Collector/Devil Dinosaur one where the goal is to get as many cards into my hand as possible, and most recently, a High Evolutionary/Hazmat setup that unlocks the secret abilities of some cards and greatly debuffs the enemy.
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Good cards also aren’t usually locked behind paywalls, but that’s not to say Marvel Snap’s microtransactions are perfect. The $100 offers in the store are eye-raising, but I don't feel punished for not spending.
And unlike many mobile games, Marvel Snap’s progression is fair and engaging. Daily and seasonal challenges exist to keep players coming back and they refresh often enough that it’s usually worth booting up Marvel Snap a couple of times a day whenever I have a break. The objectives are all achievable enough for those with good knowledge of the game’s systems and they reward ample credits so you typically can upgrade a card or move up a tier in the battle pass within a day.

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Kraven the Hunter appears in Marvel's Spider-Man 2.

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