Skip to main content

11 N64 games that should come to Nintendo Switch Online next

A handful of classic Nintendo 64 games will soon be available for modern gamers on Nintendo Switch Online through an “expansion pack.” While the expansion is set to include some of the best N64 games of all time, such as Super Mario 64, Star Fox 64, and The Legend of Zelda: Ocarina of Time, there were quite a few gems from the N64’s unique library that have been passed over in the first batch of games.

We know Nintendo likely isn’t going to be bringing every single N64 title to Nintendo Switch Online, but a handful of essentials are currently missing. Here are 11 games that the online service needs to better complete its retro catalog.

Pokémon Stadium

Rhydon in Pokemon Stadium.

Pokémon Stadium was our first look at the world of Pokémon in 3D. This iconic battle simulator didn’t have a story like previous Pokémon titles — it was just Pokémon battles all day long. You could take on the Kanto gym challenge in a series of increasingly difficult battles, fight with friends or take it easy and play a surprisingly fun series of mini-games. With a Transfer Pak, you could even play with your team from Pokémon Red, Blue, and Yellow.

With the option to fight using “rental” Pokémon, you could battle using any of the original 150 Pokémon for the first time without having to play through an entire game and capturing them. This game also received a sequel on N64 which included second-gen Pokémon. What we really need is a modern version of Pokémon Stadium with the series’ now-massive encyclopedia of around 900 species of Pokémon, but for now, we’ll settle for some early Poké nostalgia.

GoldenEye 007

Player shoots a man coming out of a bathroom stall in GoldenEye 007.

GoldenEye 007 was the third-best-selling N64 title, coming in just behind Super Mario 64 and Mario Kart 64. The game was praised for having a more in-depth plot and requiring more strategy than any first-person shooters that had come to market so far. While the single-player plot that had you prevent a criminal syndicate from using a satellite weapon against London to cause a global financial meltdown was high-stakes and fun, the real draw was the game’s dynamic multiplayer mode. This was the first great console split-screen shooter and it paved the way for iconic series such as Halo and Call of Duty.

Unfortunately, there are a few hang-ups that could prevent GoldenEye 007 from appearing on the Switch — developer Rare is now owned by Microsoft, and the title is obviously tied in with the massive and still-growing James Bond movie franchise. We can dream though.

Donkey Kong 64

Rap intro from Donkey Kong 64.

Donkey Kong 64 is another N64 classic developed by Rare, so it’s a trickier proposition, but this iconic platformer needs to come home to a Nintendo console. This was the first Donkey Kong game to feature 3D gameplay and you got to switch playing between all five members of the DK crew, which each had their own special abilities and uses throughout the game.

In retrospect, folks have complained about the number of collection tasks in the game and turned on the rap intro, but it was a fun time a great break from Nintendo’s Mario-centric lineup. This was another title that was a great couch multiplayer game, with a multiplayer shootout mode where each Kong totes fruit guns and hunt each other down.

Super Smash Bros.

Super Smash Bros. character selection screen.

Overwhelmed by the 81 (soon to be 82) character choices in Super Smash Bros. Ultimate? Let’s throw it back to the original Super Smash Bros., where we only had a mere 12 characters to pick from. Man, that felt like so many back in the day, didn’t it?

This is where the Super Smash Bros. craze, which has evolved into a global competitive gaming scene, started, and it would be awesome to see this classic show up on Switch with any sort of online multiplayer modes.

Mario Party 2

Mario and Luigi cowboy shootout in Mario Party 2.

Mario Party 2 is one of the best Mario Party titles and one of the most innovative. The first Mario Party could’ve been a one-and-done title, but Nintendo put together a masterpiece sequel in under a year. The second game added items, duel and battle mini-games, and more varied and dynamic boards. Also, the unique outfits each character had for each themed map was fantastic — who doesn’t want to play as Pirate Peach?

We’ll definitely see some maps and gem mini-games when Mario Party Superstars, the 12th installment in the series, hits the market on October 29 and features classic maps. But Mario Party 2, and the rest of the N64’s Mario Party titles, should be available on their own.

Diddy Kong Racing

Racing with Diddy Kong in Diddy Kong Racing.

Diddy Kong Racing is often viewed as a second-rate Mario Kart 64, but this racer has its own charm and quirks that made it an unlikely go-to title. Diddy Kong and his friends are racing to save the world from a wizarding pig named … wait for it … Wizpig. Instead of being stuck in little karts, you can race in cars, hovercrafts, and airplanes on wacky race tracks.

A sequel was in the works but was ultimately canceled when Rare was purchased by Microsoft. A remake was made for the Nintendo DS, but never got the innovation it needed to compete with yet another Mario Kart title.

Banjo-Tooie

Banjo hangs from a ledage in a Banjo-Tooie promo.

Banjo-Kazooie is coming to Nintendo Switch Online, so why not throw in the killer sequel as well? In Banjo-Tooie, our favorite bear-bird duo has to defeat Mingella and Blobbelda, the sisters of Gruntilda, who captured Banjo’s sister Tootie in the first adventure. The second game introduced so many cool new moves for the pair, including allowing Banjo to wield Kazooie like a gun and fire eggs out of his mouth at enemies.

On top of a wild single-player adventure, the multiplayer system for Banjo-Tooie was a blast. You could play every single mini-game with up to four friends and make a marathon afternoon out of it.

Wave Race 64

A player nears the finish line in Wave Race 64.

Originally meant to be “F-Zero on water,” Wave Race 64 is absolute jet ski mania. This title was one of the first games released for the N64 and a huge milestone in the company’s shift from the 16-bit 2D graphics of the Super Nintendo Entertainment System to the Nintendo 64’s 3D capabilities.

For an early racing title, Wave Race 64 had solid physics and smooth animations for the time and paved the way for stellar racing titles down the stretch on the N64. With a worthwhile single-player experience and head-to-head multiplayer challenges, this would be an excellent addition to Nintendo Switch Online’s roster and give the library a bit of variance.

Pokémon Puzzle League

Ash and Tracy battle in Pokémon Puzzle League.

Pokémon Puzzle League was the iconic series’ first attempt at a puzzle game. Featuring identical gameplay to the Super Nintendo’s Tetris Attack, Pokémon Puzzle League was an action-packed, fast-paced puzzle game built around characters from the Pokémon anime.

While the Pokémon theme is heavy, it was enjoyable for folks not familiar with the series. You play against popular characters from the anime and their Pokémon teams are featured, but everything is completely cosmetic. With the success of Tetris 99 on the Switch, there’s no reason to not feature this oddball Pokémon spin-off.

Star Wars: Shadows of the Empire

Dash Rendar shoots at Empire soldiers in Star Wars: Shadows Of The Empire.

Star Wars: Shadows of the Empire was a strange game on N64 and an even stranger game in the grand scheme of Star Wars video games. In this third-person shooter, you play as a mercenary named Dash Rendar, who helps Luke Skywalker rescue Princess Leia from a villain named Prince Xizor between the events of films The Empire Strikes Back and Return of the Jedi.

Throughout most of the game, you’re running around with a blaster pistol, jumping through stages, and firing at stormtroopers all over the galaxy. But there are a few vehicle-based missions like piloting a snowspeeder during a battle on the ice planet Hoth and controlling the turret of your spacecraft in a planetary battle.

BattleTanx: Global Assault

A tank travels alongside a railroad in BattleTanx: Global Assault.

BattleTanx: Global Assault takes place in a post-apocalyptic 2006 in which world governments have been reduced to tank gangs in a constant state of war. A psychic villain who goes by Queenlord Cassandra has kidnapped Brandon, the son of military leaders Griffin and Madison Spade, because he has some sort of powerful psychic abilities. You control the Spade’s tank army as the duo chases Queenlord Cassandra across the U.S. and Europe to rescue Brandon and figure out what caused the world’s downfall. Full stop.

The plot of this game is absolutely bizarre, but the gameplay boils down to manning a variety of futuristic tanks and blasting down your enemies in iconic cities around the globe. You get various power-up weapons in the game, from guided missiles (which yes, are as hard to control on N64 as you would imagine) to laser and mini-nukes. In its multiplayer mode, you and your friends can lead opposing tank armies in fiery battlefields.

The tank-centric shooter received mainly positive reviews. but the story died when developer The 3DO Company went bankrupt. We’ll never know where this wild, psychic, tank warfare family ended up, so we at least deserve to have the last installment playable on Switch.

Editors' Recommendations

Sam Hill
Sam Hill is a journalist and the gaming guides editor at Digital Trends. He's also written tech guides for Input and has…
How Zelda: Ocarina of Time speedrunners break the N64 in incredible new ways
ocarina of time speedrunners break game new ways respec featured

ReSpec is normally a column about the wonderful, technical world of PC gaming, but occasionally there are topics that are too good to pass up. The Legend of Zelda: Ocarina of Time is universally acclaimed as one the best Nintendo 64 games ever made, and while it's not a PC title, the highest-level, most technical speedruns of the game expose how games work on a fundamental level. More importantly, these incredible feats are only possible with a lot of community effort.

Ocarina of Time is a game that would take a normal player around 30 hours to beat; the most skilled speedrunners, who aim to play the game as fast as possible, can beat it in around three hours and 40 minutes without glitches. But the Any% category of the game, which tasks players with completing the game regardless of the methods used, is down to three minutes, 54 seconds, and 566 milliseconds. And yes, those milliseconds matter. The second-place record holder is less than a full second behind the world record.

Read more
Don’t expect Zelda’s $70 price to become the new Switch standard, says Nintendo
Link looks at his hand in The Legend of Zelda: Tears of the Kingdom.

The Legend of Zelda: Tears of the Kingdom will be Nintendo's first Switch game to be priced at $70. News that Tears of the Kingdom, a sequel to one of the bestselling and most critically acclaimed titles on the system, will have an increased price compared to its predecessor came as a surprise over three-and-a-half years after its announcement. It also raised questions about what the future of pricing for Nintendo games will be, especially as Sony, Microsoft, and third-party publishers all upped the cost of their new games in recent years. 
While Nintendo will release Tears of Kingdom at $70, a spokesperson for the company tells Digital Trends that this will not always be the case for its first-party games going forward. 
"No," the spokesperson said when Digital Trends asked if this is a new standard. "We determine the suggested retail price for any Nintendo product on a case-by-case basis." 
The Legend of Zelda: Tears of the Kingdom – Official Trailer #2
To get more insight into the price shift, I spoke to Omdia Principal Analyst George Jijiashvili, who explains what has caused the price of games to go up in recent years and how Tears of the Kingdom demonstrates that Nintendo will "remain flexible about first-party title pricing." Ultimately, Nintendo fans are finally starting to feel the impact of inflation that's been sweeping across the game industry, even if it's only "on a case-by-case basis" for now.
The price is right
Nintendo claims that not every one of its significant first-party game will be $70, and we can actually already see that in action. Preorders just went live for Pikmin 4, which launches on July 21, after Tears of the Kingdom, and it only costs $60. Still, Zelda's price tag indicates that going forward, Nintendo will at least consider raising the price of its most anticipated games to $70. But why start with Tears of the Kingdom?  
When asked why it chose Tears of the Kingdom as its first $70 Nintendo Switch game, a Nintendo spokesperson simply reiterated that the company will "determine the suggested retail price for any Nintendo product on a case-by-case basis." Still, it's a surprising choice for Nintendo to make that pricing change to just one exclusive game almost six years into the Switch's life span. Jijiashvili thinks the choice to do this with Tears of the Kingdom was a pretty apparent one for Nintendo, although it won't apply to everything going forward.
"If you are going to make a game $70, it's going to be the follow-up to one of your most critically acclaimed and bestselling games ever," Jijiashvili tells Digital Trends. "I don’t think that this means that $70 will become the standard price for all major Nintendo releases. It's worth noting that Metroid Prime Remastered is priced at $40. It's clear that Nintendo will remain flexible about first-party title pricing."

It makes basic financial sense for Nintendo to ask for a little bit more for a game it knows will be one of the biggest releases of 2023. But what factors in the game industry and world's economy at large caused Nintendo to make this decision? 
Priced Out
For more than a decade, people got comfortable with AAA video games being priced at $60. Of course, there were occasional exceptions to this rule, but it was seen as an industry standard until the dawn of the PlayStation 5 and Xbox Series X. Publisher 2K was one of the first to announce a price increase, and companies like EA, Sony, and Microsoft have all followed suit. Jijiashvili chalks this up to inflation-related pressure on game publishers.
"The games industry has already been experiencing a lot of inflationary pressure," he explains. "AAA games are much more expensive to make now than they used to be, but prices have actually been declining in inflation-adjusted terms -- if prices had risen with inflation since 1990, they would now be over $90. On top of that, we’ve had a big burst of general inflation, meaning that publishers are looking at big increases in everything from salaries to tools. It’s going to be really hard for most publishers to avoid passing on all those extra costs at some point."
Jijiashvili provided us with a graphic created by Omdia that "shows what the typical price points for each generation would look like if you adjusted for inflation." As you can see, the inflation-adjusted prices are only exponentially growing, and the big game pricing shifts the graph highlights were all technically not even enough to keep up with inflation when they happened. 

Read more
Nintendo Switch Online expands with Game Boy and Game Boy Advance Titles
nintendo switch online game boy advance gameboy games

During the February 2023 Nintendo Direct, Nintendo announced that it is adding Game Boy and Game Boy Advance Games to its Nintendo Switch Online service. Game Boy games will be available for basic subscribers, while the Game Boy Advance games are available for those who are subscribers of the premium Expansion Pack.

Nintendo Switch Online - Game Boy & Game Boy Advance Announcement - Nintendo Direct 2.8.23

Read more