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Grab a co-op pal and prepare for an upcoming Resident Evil game reveal

The Resident Evil series has featured some tremendous cooperative experiences over the years, and after the single-player outings in Resident Evil 7 and the Resident Evil 2 remake, it appears Capcom is bringing zombie-slayers together again in a new game. You won’t have to wait too long to learn all about it, either.

Capcom currently has a website live called “Project Resistance,” with the “RE” of the second word highlighted in red. This is already pretty clearly signifying it will be a new Resident Evil game, though a few other titles like Devil May Cry 5 do make use of the RE Engine, as well. A scheduled teaser trailer posted on the official Resident Evil YouTube channel sealed the deal.

Alongside the scheduled video, we saw leaked images that were pulled from YouTube thumbnails. These images show several people holding weapons like shotguns and pistols, and aiming them at unknown targets in a dark environment.

new Resident Evil announcement on September 9th, "Project Resistance" (PS4/XBO/PC, some screenshots leaked via YouTube thumbnails) https://t.co/y6h4KtUuMU pic.twitter.com/XJIM5SuJIY

— Wario64 (@Wario64) August 29, 2019

The game’s focus on previously unknown characters makes it sound a whole lot like the spinoff title Resident Evil: Outbreak, which was given a stand-alone sequel later on. Outbreak was not directly connected to the main games, but took place during the same time period and gave us a chance to learn more about the series’ twisted world. It received lukewarm reviews, but with modern third-person shooting controls and Capcom’s recent knack for grisly horror, a spiritual successor could be much better.

If that sounds like your cup of tea, you will be able to learn more at 8 a.m. PT on September 9, when the first teaser trailer is released. The game will then be playable — likely with its official name — at the Tokyo Game Show from September 12 to 15. “Project Resistance” is being developed for Xbox One, PlayStation 4, and PC, so we will likely get our hands on the full game sooner rather than later.

Capcom’s previous multiplayer Resident Evil game didn’t go so well, though it didn’t actually have the Resident Evil name in its title. Umbrella Corps is a competitive multiplayer game set in the same universe, and was broadly panned for not playing to classic Resident Evil strengths. It was released only on PlayStation 4 and PC, despite all other recent games in the series also coming to Xbox One.

Gabe Gurwin
Former Digital Trends Contributor
Gabe Gurwin has been playing games since 1997, beginning with the N64 and the Super Nintendo. He began his journalism career…
The best weapons in Resident Evil 4
Leon holding a gun in Resident Evil 4.

Leon clearly wasn't prepared for what he would encounter in the Resident Evil 4 remake or he would have come with more than a middling handgun and a knife. While those basic tools can get you through the opening stages of the game, it won't be long before you will need to call upon some much stronger firepower in order to survive the tougher -- and more grotesque -- monsters that stand in your way. The Resident Evil 4 remake offers a ton of weapons you can collect, such as pistols, SMGs, rifles, and more. However, most will cost a lot of cash -- and even more if you want to invest in their upgrades. You will have to make some tough choices about what weapons you want to stick with, and picking a dud can make your playthrough much more difficult. Instead of investing all your cash in a pea-shooter, check out the best weapons you can get in the Resident Evil 4 remake to blast your way through Ganados and Las Plagas alike.
The best weapons in Resident Evil 4

Red9
Where else could we start but with the Red9? Almost certainly the most popular handgun -- or gun in general -- from the original Resident Evil 4 has returned in the remake and is just as potent as ever. Not only can you grab this gun as early as Chapter 3, making it a great choice for investing your upgrades in, but it can be altered and has essentially no drawbacks. By default, the Red9's recoil is the primary point of criticism you could levy at it, but if you spend a few Spinels to give it the stock, you'll be able to basically snipe with this pistol. By the time you unlock the Exclusive upgrade, which multiplies the gun's power by 1.5x, you'll hardly ever find a situation where this handgun can't do the job.
Bolt Thrower
The Bolt Thrower isn't on this list for its high power, accuracy, or anything that you would traditionally look for in a gun. The reason it has to be here is due to the simple fact that you can recover the bolts it shoots into enemies after they're dead to massively cut down on your ammo expenditure. Ammo for it is also crafted using knives, but it even has a secondary firing method where it launches mines, giving it a lot more utility. The Exclusive upgrade isn't game-changing -- it doubles the ammo capacity -- but the less you have to reload, the less often you'll be caught in a sticky situation.
Stingray
In the rifle category, the Stingray is never going to let you down. This is a semiautomatic rifle, so the firing rate is mostly up to you, plus it has a great clip size by default. If you're hitting those weak points, this baby will also deal 3x damage, and can be outfitted with almost any scope. The Exclusive upgrade boosts your final firing rate by an additional 2x, which shouldn't be too necessary if you're trying to be precise, though can help in a pinch.
LE 5
The LE 5 is a weapon you can easily miss that is kind of like a good version of the Punisher in that it has amazing penetration power. Being an SMG, it also boasts a far greater firing rate and clip size, as well as more power. This is the perfect weapon to rip through any shield-wielding enemies. Again like the Punisher, the Exclusive upgrade allows the LE 5 to pierce up to five targets at once.
Broken Butterfly
Another returning favorite, the Broken Butterfly magnum is not just the best-looking hand cannon in the game, but also the most deadly. If you don't count a special weapon like the Rocket Launcher, the Broken Butterfly (after upgrades) deals the most damage of any gun in the Resident Evil 4 remake. The Exclusive upgrade plays a major part in this by boosting its final damage by 1.5x, again just like the Red9, but magnum upgrades are among the most expensive in the game, so this power won't come easy.
Striker
What's the worst part of a shotgun? The firing rate. Well, that is if you're not using the Striker. This semiautomatic shotgun spits out damage like nobody's business. It has power on par with any other shotgun, but way better firing speed, plus a massive clip size so you don't have to worry about running dry out an enemy in your face. If you get the Exclusive upgrade, you can even double the already huge clip size.
Rocket Launcher
This is a big investment both in terms of cash and space, but the Rocket Launcher is too iconic to the series not to be amazing. Yes, this has a one-hit kill on just about everything and will cost more or less depending on what difficulty level you're playing on. It has no upgrades because, well, what is there to make better? Unless you're playing with the infinite ammo for it enabled, you do only get one shot, so make it count.
Primal Knife
While technically not a gun, the knife is so good in the Resident Evil 4 remake that it has to be mentioned. This tool will save your skin more often than you think thanks to the new ability to parry and finish downed enemies, but the obvious drawback is durability. The Primal Knife has to be unlocked by finding and destroying all 16 of the Clockwork Castellans in the game. What makes it the clear frontrunner of all knives is the Exclusive upgrade that makes it completely unbreakable, no matter how much you use it.

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All Resident Evil 4 remake Wayshrines and how to open them
An open wayshrine with a bracelet inside.

In the opening chapters of the Resident Evil 4 remake, you will come across strange shrines erected by a cult. These can be interacted with, but prompt you to use an item. Unfortunately, you won't even have the chance to open the first couple you find since the item required to open them can't be picked up until a bit later -- and only if you know where to search for it. But it's ro say that the treasures you get from them make it worth your time to backtrack and grab all the goodies inside. Here's how you can open all the Wayshrines in the Resident Evil 4 remake, and what each one holds inside.
How to get the Wayshrine Key

Surprise surprise, but Wayshrines can only be opened once you grab the Wayshrine Key. It will feel like a long time, but you can't even access the key until you reach Chapter 4 and beat Del Lago. Once you can explore the lake, head south to the Mural Cave. Deep in the caves, you will find an ornate cabinet after solving the puzzle in the cave. You can get there by going down the path from the southern dock and through the section with the two large stone hands. Thankfully, unlike Small Keys, the Wayshrine Key is reusable and can open every Wayshrine in the game.
How to 0pen Wayshrines

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Is Resident Evil 4’s Leon S. Kennedy Italian? An investigation
resident Evil 4's Leon S Kennedy has a moustache,

Whenever a new Resident Evil game comes out -- remake or otherwise -- I always like to go down a lore rabbit hole. The Resident Evil series has a wildly vast narrative that isn’t just contained in its main installments. Obscure spinoffs, CGI movies, bonus features bundled with games … there's so much rich history to dig into, and die-hard series fans have thoroughly cataloged every piece of it through exhaustively detailed fan wikis.

After I finished Capcom’s excellent Resident Evil 4 remake, I was curious to build out my knowledge of its hero, the iconic Leon S. Kennedy. I’d learned more about his backstory than I’d ever known, including how he was blackmailed into becoming a government agent in Wii spinoff Resident Evil: The Darkside Chronicles. While there were a lot of fascinating surprises to be found, the very first line of Leon’s fan-maintained Resident Evil wiki page threw me for a loop.

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