Skip to main content

Why are gamers drooling for the $100 Ouya? Because game developers are, too

ouya console in contextCheck out our review of the Ouya Android-based gaming console.

This year has already brought many exciting developments in the realm of gaming hardware, and many more lie ahead, but Ouya has managed to distinguish itself. The $100 Android-powered console soared along on a wildly successful Kickstarter campaign last year, generating  more than $8.5 million in funding. And on March 28, it finally lands in backers’ hands.

In the spirit of full disclosure, this is probably the place for me to mention that I’m an Ouya backer. I stepped up immediately to put down money on what I considered – and still consider – to be a pre-order for a product that I’m interested in. When Ouya offered a limited-edition version of the console in brown brushed-metal in the final week of funding, I stepped up my order because I am a collector of such things.

So what is it that got me and more than 63,000 other backers to lay down cash for product that doesn’t yet exist?

ouya console explodedIt isn’t the hardware. Ouya is a sexy little device, designed by Jawbone headset creator Yves Behar, but its innards are nothing groundbreaking. The Tegra 3 quad-core processor was still fresh when the console was announced, but mobile tech hardware jumps from one generation to the next very quickly these days. Uhrman promised yearly hardware upgrades – a sensible move for ensuring that Ouya keeps pace with what’s out there – but that pledge was made only recently at the 2013 D.I.C.E. Summit last month.

It’s not the free-to-play, open-platform approach either, at least not entirely. It is very cool that the Ouya was designed with easy hardware modding in mind, and that the Ouya Store is supposed to offer  free-to-play experiences. But you can get the same thing from a home computer plugged into your TV though, and then some. There’s a significant price difference, of course, but in this situation you very much get what you pay for.

What, then, is so ridiculously appealing about this little, Rubik’s Cube-sized console?

ouya consoleHype has a lot to do with it, no question, but said hype is fueled by the talents of a team of industry veterans. Ed Fries, the man who introduced the upstart Xbox to a world of PlayStation 2 gamers, now sits on the advisory board for the upstart Ouya. This console is ultimately just a mobile platform turned into a TV-friendly, gamepad-controlled device. Behar’s involvement resulted in a piece of hardware that is immediately eye-catching. And even before thatgamecompany’s Kellee Santiago came on board to head up developer relations, Ouya had already attracted a commitment from some significant names.

Really, that’s what is most exciting about Ouya right now: The combination of a talented team, sexy design, and downright unusual approach was compelling enough to gamble a Benjamin on its success. Then the developers stepped up. In force.

Former Infinity Ward creative strategist Robert Bowling was one of the early adopters, promising to deliver a prequel to The Human Element,  a game he planned to put out in 2015 with a new studio. Portal creator Kim Swift and her own Airtight Games (Quantum Conundrum) also began work on a console exclusive. Another Kickstarter success, Double Fine Adventure, is a confirmed exclusive for console platforms as well. This story repeats quite a bit. Developers and publishers of all sizes seem to be flocking in the direction of Ouya.

Then there’s the recent CREATE game jam that Kill Screen sponsored in partnership with Ouya. Featuring a panel of judges that included the likes of Phil Fish, Austin Wintory, and Felicia Day, a handful of finalists were selected to receive complimentary Ouya dev kits and a place for their winning designs (once completed, of course) in the console’s game catalog. The level of interest in what is ultimately a rather unknown quantity (the backer support is astounding, but the platform remains unproven) continues to grow.

The pressure is on now, though. Ouya’s masterful pre-release campaign caps off in a few weeks when the first consoles ship out to backers. At that point, Ouya becomes more than a dreamy open-source paradise for creators and consumers alike. The real test of its strength will begin.

I’m still 100 percent excited to get my console in the mail. I don’t have any real sense of what I’ll be playing on it at launch at this point, but the anticipation of a new tech toy wins out for the time being. I still can’t help but wonder what comes next. Promised exclusives are a great thing, but just how great they end up being on this virgin platform remains to be seen.

The launch, fueled by $8.5 million in backer funds, will be a big deal, no question. Beyond that… who knows? There’s a retail launch in June that may well be made or broken by what happens at the end of this month. Ouya, ultimately, is still a gamble. The folks behind it have taken all of the necessary steps to tilt the odds in their favor, but there’s no sure thing here the way there is with the launch of hardware from Microsoft, Nintendo, or Sony. My excitement remains, and yours should too if you’re a backer, but take care to temper your expectations.

Adam Rosenberg
Former Digital Trends Contributor
Previously, Adam worked in the games press as a freelance writer and critic for a range of outlets, including Digital Trends…
How to revive dead companions in Baldur’s Gate 3
Withers offering services to the player in Baldur's Gate 3.

You're given a good bit of leeway during battles in Baldur's Gate 3 before you or a companion actually bites the dust for good. While in battle, if a teammate does take enough damage to drop, they aren't dead then and there. Instead, they will be downed with a chance to roll every turn to get back up. If they roll successfully three times, the battle ends, or you use another character to pick them up, they're good. If they fail that roll three times, however, they will be completely dead. That can be harsh when you've become attached to certain characters and want to further their stories, so you'll be looking for any way you can to bring them back. Thankfully you do have a few options for reviving companions in Baldur's Gate 3, but just like respeccing, they aren't so obvious.
Pay Withers to bring them back

Withers is a friendly undead you can find in a secret room in the Dank Crypt found inside the Overgrown Ruins. After finding and speaking to him in his sarcophagus, he will offer you various services, one of which is bringing back any dead companions. He won't do this out of the kindness of his heart (probably because it isn't beating) and will charge you a heavy fine of 200 gold to do so. Still, that's a small price to pay to bring back a beloved character. Once paid, that character will appear in your camp where they would normally be, so there's no need to go back to their corpse and find them.
Use a scroll of Revivfy or learn it

Read more
Every video game delay that has happened in 2023 so far
The player skates toward the moon in Skate Story.

Few things feel as inevitable in the video game industry as delays. Ever since the onset of the COVID-19 pandemic, game delays have only become more and more common as developers find previously set timelines unrealistic and adjust their release plans accordingly. More than halfway through 2023, we've already seen some notable AAA games like Suicide Squad: Kill the Justice League, Skull & Bones, and Pragmata delayed pretty heavily. Because video game release date delays are so common, it can be tough to keep track of every game that has had its launch date shifted in some way.
That's why, just as we did in 2021 and 2022, Digital Trends is rounding up every game delay that's announced throughout 2023. Here are the high-profile ones that have happened so far, listed chronologically by their new intended release dates.
The Dark Pictures: Switchback VR (March 16)

As Until Dawn: Rush of Blood is one of the best games for PlayStation VR, The Dark Pictures: Switchback VR, Supermassive Games' PlayStation VR2 successor, is a highly anticipated launch title for the upcoming VR headset. Unfortunately, it will no longer make PlayStation VR2's February 22 launch and will instead be released on March 16. On Twitter, a message from Supermassive Games says this delay will ensure that players "receive the most polished, terrifying experience possible" at release. The game was released on that date to mixed reviews.
Atelier Ryza 3: Alchemist of the End & the Secret Key (March 24)

Read more
Is Remnant 2 cross-platform?
Three characters shoot at a boss in Remnant 2.

Aside from the focus on firearms and integrating some randomly generated environments, the Remnant series sets itself apart from other souls-like games mainly with its focus on co-op. Both titles encourage you to team up with two friends to fight your way through the mutated monsters that await. After so many years of progress in terms of multiplatform games incorporating full cross-platform support, you might assume Remnant 2 will follow suit and let you make a group with anyone regardless of what platform they're on. However, the truth may be a bit more disappointing. Before you make plans with your squad, here's what you need to know about Remnant 2's cross-platform support.
Is Remnant 2 cross-platform?

Unfortunately, Remnant 2 does not have cross-platform play between PS5, Xbox Series X or PC -- and there's no word about it being added in the future.

Read more