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Patricia Summersett, the voice of Zelda, talks voice acting’s pitfalls and perks

The woman who voices Princess Zelda didn’t know she was auditioning for the role. Patricia Summersett had just moved to Los Angeles, and she used contacts built from years as a voice actress to land the audition for an unknown video game. The script was “bleached,” meaning it included no details about the story or character. She tried out for two generic parts: Princess and warrior woman.

For the princess, she was asked to do a voice “in the fantasy world, anything from mid-Atlantic realms of English, to the world of the U.K.,” Summersett told Digital Trends. The actor is from upper Michigan, but her take on Zelda is angelic, royal, and airy. She only learned what role she was trying to snag when she arrived for the first recording session and signed a non-disclosure agreement.

“It was the best thing I could ever hear, and the most terrifying,” Summersett said. “You just hope you do a good job and make it to the end. It could be huge, and I could fall flat on my face.”

The Legend of Zelda Breath of the Wild review
Patricia Summersett voices Zelda in ‘Breath of the Wild’

The role would bring Summersett accolades and death threats, becoming her most prominent to date, but it was only the latest work in a voice acting career that spans decades. Summersett started her career in entertainment on the ice rink at the age of 6. From there, it was musical theater in Quebec in high school, and then a degree in theater. She learned that voice acting was a viable career pursuit and started searching job boards at her school for gigs. Her first job was a beer commercial for radio, but in the gaming industry, she started with indie titles.

“Most often it’s stealthy strong female warriors I audition for, having a low earthy voice,” she said. “But some other roles, let’s say, over the last two years, to name a sliver: Warrior animals, so many robots, excited children, queens, elves, princesses, singing llamas, scientists, Barbie parrots, evil blood-lusting monsters, desperate good-hearted mothers, pragmatic scientists, people who scream, and any and all strange characters one would find in numerous iterations of post-apocalyptic landscapes.”

To stand out from the crowd, she made semi-professional demos with a sound engineer, writing her own dialogue, which got her noticed by a gaming company. Her big “a-ha” moment came after many smaller gigs. A director was looking for someone to voice Angelina Jolie’s character in the video game adaptation of Beowulf.

She got the gig, and suddenly found herself on a new level — accepted into the Canadian union of film and TV. Summersett thought her take on Jolie sounded lusty, but the attention put her on the radar of larger projects. She also continued her education, earning a master’s degree in classical acting.

Patricia Summersett / Andreanne Gauthier

Summersett is serious about her craft. For Zelda, she dove into the universe, learning all she could about the character. It wasn’t her first time immersing her self in an established franchise. She voiced Hope Jensen in Assassin’s Creed Rogue, and was excited to work with well-known actors in the voice acting field. She also voiced another Assassin’s Creed character, Galina Voronina. Recently, the actor revealed that she voices a character Star Wars: Squadrons.

Playing Zelda allowed her to enter the top tier of actors in the field, but she still had to deal with issues that women too often face in entertainment. She dealt with condescending behavior and “the assumption that because I’m a woman, I can’t do certain things.” She also felt objectified at times, and other times felt like she was dealing with a toxic work environment, although she declined to name specific projects.

Still, she feels the industry is changing for the better. The last “three or four years” have seen advances in awareness, such as intimacy coordinators on sets, who make sure actors are protected during intimate scenes. According to the Screen Actors Guild – American Federation of Television and Radio Artists, an intimacy coordinator is “an advocate, a liaison between actors and production, and a movement coach and/or choreographer in regards to nudity and simulated sex and other intimate and hyper-exposed scenes.”

Interested in getting into voice acting? Summersett said it took her about seven years to establish herself in the field. The opportunities for women are growing, she said. But it’s important to know your value as an artist and not be afraid to push yourself. Working toward leadership and directing positions is also a good way to be able to chart one’s own path.

For Summersett, working in the videogame field has been a highlight in a career that includes music and TV acting. But it always comes down to the work.

“One of the challenges of being a voice actor,” she said, “is that you’re only as good as your last project. The hustling never stops.”

How to revive dead companions in Baldur’s Gate 3
Withers offering services to the player in Baldur's Gate 3.

You're given a good bit of leeway during battles in Baldur's Gate 3 before you or a companion actually bites the dust for good. While in battle, if a teammate does take enough damage to drop, they aren't dead then and there. Instead, they will be downed with a chance to roll every turn to get back up. If they roll successfully three times, the battle ends, or you use another character to pick them up, they're good. If they fail that roll three times, however, they will be completely dead. That can be harsh when you've become attached to certain characters and want to further their stories, so you'll be looking for any way you can to bring them back. Thankfully you do have a few options for reviving companions in Baldur's Gate 3, but just like respeccing, they aren't so obvious.
Pay Withers to bring them back

Withers is a friendly undead you can find in a secret room in the Dank Crypt found inside the Overgrown Ruins. After finding and speaking to him in his sarcophagus, he will offer you various services, one of which is bringing back any dead companions. He won't do this out of the kindness of his heart (probably because it isn't beating) and will charge you a heavy fine of 200 gold to do so. Still, that's a small price to pay to bring back a beloved character. Once paid, that character will appear in your camp where they would normally be, so there's no need to go back to their corpse and find them.
Use a scroll of Revivfy or learn it

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Every video game delay that has happened in 2023 so far
The player skates toward the moon in Skate Story.

Few things feel as inevitable in the video game industry as delays. Ever since the onset of the COVID-19 pandemic, game delays have only become more and more common as developers find previously set timelines unrealistic and adjust their release plans accordingly. More than halfway through 2023, we've already seen some notable AAA games like Suicide Squad: Kill the Justice League, Skull & Bones, and Pragmata delayed pretty heavily. Because video game release date delays are so common, it can be tough to keep track of every game that has had its launch date shifted in some way.
That's why, just as we did in 2021 and 2022, Digital Trends is rounding up every game delay that's announced throughout 2023. Here are the high-profile ones that have happened so far, listed chronologically by their new intended release dates.
The Dark Pictures: Switchback VR (March 16)

As Until Dawn: Rush of Blood is one of the best games for PlayStation VR, The Dark Pictures: Switchback VR, Supermassive Games' PlayStation VR2 successor, is a highly anticipated launch title for the upcoming VR headset. Unfortunately, it will no longer make PlayStation VR2's February 22 launch and will instead be released on March 16. On Twitter, a message from Supermassive Games says this delay will ensure that players "receive the most polished, terrifying experience possible" at release. The game was released on that date to mixed reviews.
Atelier Ryza 3: Alchemist of the End & the Secret Key (March 24)

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Is Remnant 2 cross-platform?
Three characters shoot at a boss in Remnant 2.

Aside from the focus on firearms and integrating some randomly generated environments, the Remnant series sets itself apart from other souls-like games mainly with its focus on co-op. Both titles encourage you to team up with two friends to fight your way through the mutated monsters that await. After so many years of progress in terms of multiplatform games incorporating full cross-platform support, you might assume Remnant 2 will follow suit and let you make a group with anyone regardless of what platform they're on. However, the truth may be a bit more disappointing. Before you make plans with your squad, here's what you need to know about Remnant 2's cross-platform support.
Is Remnant 2 cross-platform?

Unfortunately, Remnant 2 does not have cross-platform play between PS5, Xbox Series X or PC -- and there's no word about it being added in the future.

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