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Pokemon Unite brings MOBA-style battles to Switch in July, mobile in September

Pokémon Unite, the upcoming multiplayer online battle arena-style game from The Pokémon Company and Tencent, has received a new trailer and a release date. The new clip shows a cinematic take on the Pokémon game, with two teams of five Pokémon battling to score points in a large arena. The game will be coming to Nintendo Switch in July and to mobile devices in September.

Pokémon UNITE is coming this summer!

Pokémon Unite was previously announced last year. The game appears to be similar in form to a MOBA like League of Legends. Players control a set of five Pokémon as they battle in a large, open arena, taking on other Pokémon one by one or in big group clashes. Players advance by defeating other Pokémon and score points by dunking a ball into a large hoop at their opponent’s base.

Pokemon Unite's key art.
Image used with permission by copyright holder

Pokémon start at a pre-evolved state and can evolve from there as they defeat other Pokémon, making endgame clashes much more spectacular. It appears as though only a specific set of Pokémon from throughout the franchise’s history will be present in the game.

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The Pokémon Company has stated that the game will be “free to start with optional in-game purchases”.

Nintendo’s partnership with China-based game giant Tencent on the game caused a bit of a stir when it was originally announced, but it seems as though the game will receive a similar level of visual polish as mainline Pokémon games.

Some also questioned the need for a Pokémon MOBA since the genre is already crowded with heavy hitters like League of Legends and Dota 2, but it seems as though Nintendo is aiming the title at Pokémon fans rather than longtime MOBA players.

Pokémon Unite releases in July for Switch and in September for mobile devices.

Emily Morrow
Former Digital Trends Contributor
Emily Morrow is a games journalist and narrative designer who has written for a variety of online publications. If she’s…
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Nintendo’s mobile games don’t get enough credit. While Nintendo had some undeniable hits like Pokémon Go and Fire Emblem Heroes, many consider the rest of its mobile efforts fairly underwhelming and even somewhat disappointing for a video game company of Nintendo’s stature. While nothing ever quite reached the high bar Pokémon Go set in 2016, Nintendo’s mobile games are a bit more influential than they get credit for.
Over the past few years, games like Pokémon: Let’s Go! Pikachu and Eevee, Animal Crossing: New Horizons, and Mario Kart 8 Deluxe have built upon their mobile counterparts. Then, during the September 13 Nintendo Direct, Fire Emblem Engage’s announcement and main gimmick cemented that Nintendo isn’t just viewing mobile games as a mostly failed side experiment. While they might not be the most successful games out there, their DNA is creeping into the Nintendo Switch’s bestselling titles.
Mediocre mobile returns
Nintendo’s mobile gaming efforts kicked off in the mid-2010s. Niantic created the AR game Pokemon Go, which quickly became a smashing success in 2016. In the six years since, the game has generated around 678 million installs and $6 billion in player spending, according to data from Sensor Tower.
While working with Niantic proved fruitful for The Pokemon Company, Nintendo partnered with DeNA for most of its initial mobile games. Unfortunately, none of these quite reached the heights analysts and Nintendo expected. Super Mario Run was a smash hit at launch but failed to sustain much interest and consistent revenue, so it’s considered a disappointment by Nintendo.
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More recently, Nintendo tried to recapture the success of Pokemon Go with Niantic’s Pikmin Bloom, although that game has reportedly disappointed as well. Overall, it’s understandable why some people are surprised to see only a couple of surefire mobile hits from a company with the pedigree of Nintendo and consider it a side venture that never realized its full potential. If you look closely at the console games in these series that Nintendo put out since, though, it isn’t ignoring everything learned while making mobile games.
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Nintendo has the masterful ability to find the strongest elements of an idea, draw those out, and then expand upon them to create something uniquely memorable. We’ve seen it do this time and time again with subsequent entries of its flagship series, but it’s a mindset it has applied to its mobile games upon closer inspection.
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