Resident Evil 6 will hit the current generation of consoles on March 29th. Resident Evil 5 will launch for the PlayStation 4 and Xbox One this summer, and an upgraded port of Resident Evil 4 will debut for both platforms this fall. The three games will be priced at $20 apiece digitally, and physical disc versions are also in the works.
The upcoming trio revisits the three most recent mainline entries in the Resident Evil series. Starting with Resident Evil 4, developer Capcom adopted a gameplay style similar to third-person shooters, breaking away from the series’ horror-themed origins with a greater emphasis on action and quick-time events.
Resident Evil 4, originally released for the Nintendo GameCube in 2005, overhauled series-standard mechanics with an over-the-shoulder gameplay perspective, an in-depth inventory system, and refined combat. The game saw multiple ports and remasters in the years following its initial launch, including a visually updated version,
Capcom followed up with Resident Evil 5 for the PlayStation 3 and Xbox 360 in 2009, introducing a co-op component that allowed players to take on undead hordes with an AI partner or a second player via an included split-screen mode. 2012’s Resident Evil 6 was the most radical departure for the series to date, offering multiple co-op campaigns that each featured different playable characters.
In the years following Resident Evil 6‘s release, Capcom shifted its focus to remastering previous Resident Evil games for current-generation platforms. An upgraded version of the original game in the series, Resident Evil HD Remaster, premiered for consoles and PCs in 2015, and a similar update for Resident Evil 0 debuted earlier this year.
In addition to its upcoming batch of remastered Resident Evil games, Capcom is also working on a fully fledged remake of its fan-favorite PlayStation survival horror game Resident Evil 2. The project was pitched last year, and is now in production at Capcom’s studios in Japan.