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Square-Enix says no free-to-play for Final Fantasy XIV: A Realm Reborn

Final-Fantasy-XIV---Wooden-castles

Standing on the bones of many, many failed massively multiplayer role-playing games, the age of the subscription-based game seems to be well and truly over. In 2012, four major MMOs opened for business in the US and of them, only Guild Wars 2 is holding onto its original business model. Star Wars: The Old Republic, TERA Online: The Exiled Realm of Arborea, and The Secret World, meanwhile, all had to transition from subscriptions to free-to-play. The writing for subscriptions is on the wall, but some publishers are pushing forward. Square-Enix is keeping subscriptions for its MMOs, including the upcoming Final Fantasy XIV: A Realm Reborn

“With the free-to-play model, you’ll get huge income one month, but the next month it depletes,” Naoki Yoshida, A Realm Reborn’s director, told The Penny Arcade Report on Friday, “Most MMOs have investors in the background, and the company uses the profit and splits the profit with the investors. But, if the game’s not successful, and it doesn’t reach the target, then they have to switch to free-to-play to try and get just a little profit from it. Among the MMOs in the market, only Blizzard and Square-Enix are making money without investors in the background.”

Yoshida goes on to say that he doesn’t think it was subscriptions that hurt The Old Republic and The Secret World but the quality of the games themselves. Final Fantasy XI is an argument in Square-Enix’s favor. In the decade since the game came out, Square-Enix has earned on average around $48 million per year from the game, a tidy profit for a game whose expansions have been less frequent and less costly than those for Blizzard’s World of Warcraft.

Even as Final Fantasy XI continues to serve a devoted audience though, the future of Square’s subscription model is not guaranteed. First, the failure of Final Fantasy XIV’s initial release in 2010 may have shattered any mass appeal for the game. The MMO flopped so spectacularly that it was cited as the main reason for Square’s $150 million loss for fiscal 2011.

Meanwhile, Square’s other recently released MMO is struggling to find players. The subscription-based Dragon Quest X for Nintendo Wii has sold around just 634,000 copies since its August release. The game costs around $13 per month to play. Compared to past Dragon Quest releases, this is a poor showing. Dragon Quest IX for Nintendo DS, another online role-playing game, sold 4.3 million copies in its first six months on shelves.

Anthony John Agnello
Former Digital Trends Contributor
Anthony John Agnello is a writer living in New York. He works as the Community Manager of Joystiq.com and his writing has…
All Wall of Memories curiosities in Final Fantasy 16
Final Fantasy 16's cover showcasing its protagonist infront of two demon summons.

Clive is a more sentimental guy than you might expect from looking at him. Even though he puts on a tough face, it's clear he still cares deeply for those around him in Final Fantasy 16. This is most obvious once you unlock the Wall of Memories where he will store all the trinkets and items he finds to display. These curiosities are the main collectibles you will be picking up throughout Final Fantasy 16, but only the first is handed to you. The remaining ones will be off the main path and take a little more work. If you want to fully stock Clive's Wall of Memories with every collectible, here's where you can find them in Final Fantasy 16.
All curiosities

There are a total of 22 curiosities to find to fill up your Wall of Memories in Final Fantasy 16, but you could really say 21 since the first is given to you as part of the story. Here's where to get them all so you can unlock the For the Hoard trophy.
The Oath
Automatically obtained once you reach the "Cid the Outlaw" main quest.
Ambrosia's Tack
Rewarded to you after completing "The White-Winged Wonder" sidequest.
Martelle Apples
Rewarded to you after completing "The Fruits of Her Labors" sidequest.
Cid's Goblet
Rewarded to you after completing the "Payback" sidequest.
Guardians Scarf
Rewarded to you after completing "The Flames of War" sidequest.
Continental Censer
Rewarded to you after completing the "An Eye for an Eye" sidequest.
Hanged Man Signboard
Rewarded to you after completing the "For Great Justice II" sidequest.
Martha's Rest Signboard
Rewarded to you after completing the "Rekindling the Flame II" sidequest.
Crimson Caravans Signboard
Rewarded to you after completing the "Trading Places II" sidequest.
Charred Sparring Sword
Rewarded to you after completing the "More than Words" sidequest.
Scholar's Bonnet
Rewarded to you after completing the"An Inconvenient Truth" sidequest.
Stolas Quill
Rewarded to you after completing the "A Tail to Tell" sidequest.
Model Airship
Rewarded to you after completing the "Aiming High" sidequest.
Winter Mead
Rewarded to you after completing the "Silver Linings" sidequest.
Rusted Battlehelm
Rewarded to you after completing the "Where There's a Will" sidequest.
Snow Daisy Garland
Rewarded to you after completing the "Priceless" sidequest.
The Triunity Accord
Rewarded to you after completing the "Three's Company" sidequest.
Briar's Kiss Signboard
Rewarded to you after completing the "Lines in the Sand II" sidequest.
Clayhearth Signboard
Rewarded to you after completing the "Duty Undying II" sidequest.
Veil Signboard
Rewarded to you after completing the "Under New Management II" sidequest.
Medicine Chest
Rewarded to you after completing the "Back to Their Origin" sidequest.
The Circle of Malius
Rewarded to you after completing all of the trails in every chronolith.

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A chronolith trial pillar glowing in the sunlight.

Every Final Fantasy game changes up the battle system in one way or another. Final Fantasy 16 isn't the first to have real-time, action-focused combat, but is by far the most polished and refined one. The story is by no means secondary, but for the first time players are able to really express themselves through the various combos and abilities you can pull off. Square Enix recognized this and included special combat trails called Chronolith Trials. These are somewhat similar to the special missions you can find in games like Devil May Cry 5 where you are faced with a unique challenge for a reward. As tough as these challenges are to beat, finding them is also a bit of a chore. Hop on your Chocobo and follow our lead to find all the Chronolith locations in Final Fantasy 16. 
What are Chronolith Trials?

Chronolith Trials are unique combat trails that put you into an arena that spawns waves of enemies. There will always be three rooms that each spawn three waves of enemies, plus a boss at the end. You're on a timer, and can only use a designated Eikon with predetermined abilities. By pulling off Battle Techniques, including Precision Dodge and Ability Finishes, you can extend your time. If you're quick enough to beat all the enemies without running out of time, you'll earn a special accessory as a reward. There are seven in total, and completing them all will also unlock the final Wall of Memory item you need to complete that collection.
All Chronolith Trial locations
Phoenix
In Greensheaves in Rosaria, fast travel to Martha's Rest and exit to the north. Follow the path east and you will find it just before the path leading to Rhiannon's Ride.

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Final Fantasy 16 Renown explained: what is Renown and how to earn it
Final Fantasy 16's cover showcasing its protagonist infront of two demon summons.

Every JRPG, and even games with RPG elements, likes to introduce new systems into the mix for you to learn and interact with. Most of the mechanics in Final Fantasy 16 will be familiar, like sidequests, upgrading gear, and unlocking abilities. However, later on, the game will introduce you to the Renown system once you take control of the Cursebreakers. This occurs once you reach the main hub of the game called Cid's Hideaway after going through the main story until you reach A Chance Encounter. While you might be feeling content ignoring this new mechanic and just pushing on with the main story, there are plenty of reasons to learn it. Here's a simple explanation of how the Renown system works in Final Fantasy 16.
What is Renown and how to earn it

Without spoiling much, after Clive takes on a certain mantle and is in charge of Cid's Hideaway, the Renown system will automatically be put into effect. This is meant to represent how much inspiration and support Clive has earned from the people of Valisthea in his cause and fight against the Blight. You can see how much Renown you currently have by visiting the Patron's Whisper and talking to Desiree.

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