Skip to main content

Blizzard unveils ‘StarCraft: Remastered,’ an authentic ode to its RTS classic

StarCraft Remastered Announcement
At the I <3 StarCraft event in South Korea, Blizzard co-founder and president Mike Morhaime unveiled
Recommended Videos
StarCraft: Remastered, a modern day re-skinning of the highly-influential RTS that became an instant classic upon release. The remaster will include both the original game and its expansion, Brood War.

The remaster will support 4K resolution as well as revamped audio. Make no mistake, though, StarCraft: Remastered promises to be as authentic to the original as possible.

Speaking with Team Liquid, Blizzard stated that the silhouettes and animations will mirror the original. While some units will appear slightly different than before, pixel models will remain faithful to the vision of the original development team. For instance, instead of completely redesigning units with an abundance of flat pixels, Blizzard went through and filled in those dull spaces as needed.

As far as how the remaster will play, it will still run in 2D using the original game engine as its foundation. The field of view will remain the same, and users can seamlessly switch between 4:3 aspect ratio and widescreen HD with a simple keystroke. By the sounds of it, those who played and loved the original will feel right at home with the remaster.

When the game launches, it will appear alongside modern Blizzard titles like Overwatch and Hearthstone in the recently rebranded Blizzard App client, making the game easily accessible.

Users who prefer the original matchmaking system will still be able to use custom game lobbies and set match details with an opponent before going into battle. Blizzard acknowledged that there was a need for a more streamlined process, and has implemented easier means for finding a match. Blizzard promised to provide more information about the online features in the next few weeks.

The remaster has been in development for 18 months. Last year, rumors of its existence began circulating, but Blizzard kept quiet about it until this weekend.

StarCraft: Remastered arrives this summer for PC and Mac. A price has not been set at this time. To gear up for the remaster, StarCraft: Brood War will become permanently free to download and play starting with version 1.18, which is expected to drop within the week.

Steven Petite
Former Digital Trends Contributor
Steven is a writer from Northeast Ohio currently based in Louisiana. He writes about video games and books, and consumes…
Xbox Game Pass gets its first Activision Blizzard game very soon
xbox game pass march games diablo 4 iv

Microsoft unveiled the batch of titles coming to its gaming subscription service throughout the back half of March. Quite a few awesome titles are making their way to the service, but by far, the most notable addition is Diablo IV, the first Activision Blizzard game being made available on Xbox Game Pass.

Diablo IV was released in June 2023, just a few months before Microsoft completed its acquisition of Activision Blizzard. It's the latest entry in a long-running isometric RPG series, and it retains the same engaging dungeon design, deep progression systems, and captivating loot loop that makes games in this franchise special. People have been wondering when Activision Blizzard games would arrive on Xbox Game Pass in the months since the acquisition process was completed, and Diablo IV was finally confirmed to be coming to the service on March 28 last month.

Read more
With EA’s Star Wars shooter canceled, it’s time to revisit a classic
Star Wars Dark Forces Remaster key art.

Amid a layoff wave at the end of February, EA canceled a Star Wars first-person shooter that was in development at Apex Legends developer Respawn Entertainment. Considering this is a genre that Star Wars once dominated, as well as Respawn’s mastery with games like Titanfall 2, the news especially stung, even if it's small potatoes next to all the jobs lost in EA's layoffs. If you’re yearning for a Star Wars FPS and don’t want to wait for the Star Wars: Battlefront remaster launching later this month, you’re in luck.

On February 28, the Atari-owned Nightdive Studios released Star Wars: Dark Forces Remaster. Employing the proprietary KEX Engine used on remasters of classic Turok and Quake games, Nightdive enhanced the 1995 MS-DOS and Macintosh shooter that follows the escapades of Rebel mercenary Kyle Katarn. Playing this game for the first time in 2024, I’ve found that it still holds up immaculately and is worth checking out if you’re worried about the future of Star Wars games.

Read more
Frost Giant wants Stormgate to be Elden Ring for RTS games
A woman holds and artifact in Stormgate's cinematic trailer.

Blizzard Entertainment put itself on the map with fantastic real-time strategy (RTS) games like Warcraft III and Starcraft. Blizzard moved away from making RTS games, and many developers who worked on those classics left the company during its past few tumultuous years. Frost Giant Studios is one of the teams that subsequently banded together and is made up of alumni from titles like Warcraft III, Starcraft, and Starcraft II. Frost Giant finally revealed its first game, a free-to-play sci-fi RTS game called Stormgate, during Summer Game Fest's kickoff showcase.
Ahead of its official reveal, I attended an event for Stormgate, where I learned more about Frost Giant's vision for the title. While Frost Giant didn't show gameplay, it talked up its bold vision for a revolutionary RTS title that makes the core formula Blizzard helped establish more approachable. It's certainly very ambitious for a game that's several years out and doesn't have a large community just yet.
Opening the Stormgate 
Stormgate is a postapocalyptic sci-fi RTS game set in a world where demons called the Infernal invaded the earth and humanity's Resistance fights to survive in high-tech mech suits that look suspiciously like D.Va's armor. While Frost Giant isn't ready to show gameplay in action just yet, it promises a traditional RTS experience that should please the old-school genre's fans. Players face off against each other with large armies and harvest resources, upgrade units, and build bases along the way. It will feature a campaign, 1v1 and 3v3 competitive modes, and a cooperative mode that will support up to three players. Tools for player-created content are also in development, as Frost Giant acknowledged that custom games are a big part of the genre's success.

Frost Giant also discussed how the developers want the game to be much more accessible than many games in the genre. The main way Frost Giant will make the RTS more approachable is by simplifying the UI. In Stormgate, players don't have to memorize complicated series of button presses if they want to do things like select a whole group of units, use multiple unit abilities at once, train units, or upgrade buildings. These moves or functions will usually be one button press away on the keyboard or in Stormgate's menus, which Frost Giant hopes will make more casual players try competitive games or esports. That mention of esports speaks to Frost Giant's bold ambitions for this title. 
Emulating Elden Ring
Stormgate is still years away from a 1.0 release, but Frost Giant already has bold expectations for its community, reception, and esports scene. Namely, Frost Giant CEO and Production Director Tim Morten wants Stormgate to be the next Elden Ring.
"A big part of Elden Ring's success was that core players of the original Dark Souls helped spread the word that Elden Ring was more approachable than the Dark Souls games that came before it," he explained. "At the same time, it kept the core elements of gameplay that many Dark Souls players had come to love. What we're trying to do with Stormgate is build a game that is true to the legacy of RTS, but provides more approachable ways for players to get into the game, and it's our hope that the RTS community will embrace it and create an Elden Ring moment for RTS."

Read more