Skip to main content

Super Street Fighter IV 3D Edition review

super street fighter iv 3d edition review 11003 186038 7 screenshot
Image used with permission by copyright holder
Super Street Fighter IV 3D Edition
“A great example of what the 3DS can do”
Pros
  • A good port of the console game
  • Smooth contols
  • Good online mode
Cons
  • 2D graphics are wasted on a 3D system
  • Backgrounds and sound effects suffer
  • Nothing really new

By now after years and years of quality releases for the franchise, you know what to expect from a Street Fighter game. The controls will feel familiar, and many of the characters are among the most iconic in all of video gamedom. So you kinda know what to expect, at least in theory. Yet theory is all well and good, but the real question is execution, and Super Street Fighter IV 3D, or SSFIV3D as it is known to its friends, excels there.

Recommended Videos

The first thing that stands out is the graphics, which are fairly impressive for a handheld. The cartoonish style of the console SSFIV game return, and they look good on the 3DS. It isn’t the best looking game ever, but it is very good. Perhaps more importantly though is the quality of the character animations, which look fluid and natural.  The backgrounds and sound effects suffer a bit, but that is a minor concern and not all that surprising.

The game plays just as you would expect, and it is a respectable port of the console version. There are two major changes between the 3DS version and the console game. The first is the inclusion of the hotkeys on the touchpad. Four buttons appear, and each acts as a macro key that will throw fireballs, or launch special combo attacks by default, or whatever attack is unique to the character you are playing, and each button can be customized. Hardcore fans will probably see this as a cheat, but the majority of gamers, especially the younger crowd that the 3DS is really geared towards, might find it to be the best addition to the series in a while, it just depends on your experience with the franchise.

The second addition to the series is of course, the 3D. In the standard fights, the 3D is neat, but not really that useful for a fighting game that is defined by its 2D style. It doesn’t hurt, but neither will it help, and given the limited battery of the 3DS, most may just turn it off. There is a 3D specific challenge mode that puts the camera behind the back of a fighter, and it is interesting, but not very deep and probably won’t be good for more than a few play throughs at most.

The game also offer challenges and an online versus mode, which is surprisingly robust.  It isn’t surprising for longtime fans of the series to see these inclusions, but it is impressive to have them on the handheld version of the game.

If you are a fan of the Street Fighter series, you won’t be disappointed, and if you are a fan of fighting games in general, the series continues to put out quality games. SSFIV3D is among the top choices for the 3DS launch titles. The 3D itself is a bit unnecessary, but the game itself is another solid entry into the series.

Score: 8.5 out of 10

(This game was reviewed on the Nintendo 3DS on a copy provided by Capcom)

Image used with permission by copyright holder
Ryan Fleming
Former Digital Trends Contributor
Ryan Fleming is the Gaming and Cinema Editor for Digital Trends. He joined the DT staff in 2009 after spending time covering…
Street Fighter V: Champion Edition adds move-stealing Seth with new look
street fighter v champion edition new look seth

Street Fighter V: Champion Edition, now available for the PlayStation 4 and PC, adds the move-stealing Seth to the roster but with a new look.

Capcom released Street Fighter V: Champion Edition as the definitive Street Fighter V experience, as it includes all 40 characters, 34 stages, and more than 200 costumes. In addition to the arrival of Seth, the boss character of Street Fighter IV, the new edition also adds Gill, the boss character of Street Fighter III, and his Sun Chase Moon stage. Also included is V-Skill II, which Capcom claims will add more options and depth to combat, and a new balance update.

Read more
New Atari 50 DLC shows the Intellivision acquisition is already paying off
An Atari 2600+ sits on a table.

Digital Eclipse's Atari 50: The Anniversary Celebration is an excellent and comprehensive look back at the company's now classic video game lineup, with games to play and extra content to interact with. So far, it's gotten one DLC: The Wider World of Atari, that added even more titles. Now, it's about to get its second, thanks to an acquisition it made earlier this year.

Atari announced The First Console War on Friday, and it's about, as you can guess, the company's first console war with the Intellivision, although it'll touch on a specific element of it. In the 1980s, Mattel was publishing games on the Intellivision. At some point, it decided to release versions of these console exclusives for its main competitor, the Atari 2600, under the M Network label. There are 19 of these games coming to Atari 50 with The First Console War, which is set to launch on November 8 for PC, Nintendo Switch, Xbox Series X/S, Xbox One, PlayStation 5, and PlayStation 4 Atari 50 owners.

Read more
Is Monster Hunter Wilds cross-platform?
Two hunters ride mounts in Monster Hunter Wilds.

Of all the genres that we think need to be on the list of cross-platform games, hunting games like Monster Hunter Wilds have to be near the top. These are a rather unique style of game compared to the likes of Fallout 76, Genshin Impact, or Stardew Valley. Each of those has cooperative or competitive elements to them that are enhanced by cross-platform support, but nothing like what Monster Hunter Wilds has going on. The game will allow you to call in NPCs to help you on the hunt, but these games are best when you get a group of real friends together and embark on an epic quest to slay a giant beast, scavenge it for parts, and return to camp victorious. Monster Hunter Rise eventually got cross-platform support once it was ported off the Switch, but will Monster Hunter Wilds launch with this feature? Here's what you need to know about cross-platform support in one of our most anticipated upcoming games.
Is Monster Hunter Wilds cross-platform?

Monster Hunter Wilds will only have partial cross-platform support. The good news is that the part that it will have is crossplay, meaning that you and friends on either PS5, Xbox Series X/S, or PC can all hunt together with no issues. This feature can be disabled if you wish, but will be enabled by default to make sure desperate hunters can always find some aid when in need.

Read more