Skip to main content

Call down victory in ‘Titanfall 2’ with these multiplayer tips

titanfall 2 multiplayer guide titan mates bt 7274 and jack team up 3
EA Games
Titanfall 2 isn’t like other multiplayer shooters. Almost every single match feels like two different games smashed together. First, you have the fast-paced, extremely vertical shootouts between “pilots,” who fight each other with abilities like grappling hooks, cloaking fields, wall-running and double-jumping. Then at some point in the match, players will call in Titans – giant walking robotic tanks – which literally drop out of the sky to join the fight. Titan-on-titan combat is a slow, tactical affair, and titans fighting pilots is all about quickly reacting to overwhelming force.

If you’re new to the Titanfall series, that dynamic combination of scenarios be hard to get a handle on. Titanfall 2 is full of nuances that most players will pick up over time through playing its single-player campaign, reading loading screen tips, and seeing other players in action. There are tons of cool abilities, and lots of deadly strategies to be executed by combining them.

In the meantime, though, there are a few things you can do to set yourself ahead in Titanfall 2. The first is to focus on being fast and thinking vertically, especially because most shooter players are used to most things being at about their eye level. Titanfall 2 isn’t always a game about taking cover and aiming down the sights, so get good at being speedy. We’ve also got seven more tips that can make you an extra, lethal pilot.

Learn (and invent) some loadouts

This is an obvious one, of course, but there’s something to be said for the default loadout in Titanfall 2. It’s a catch-all set of weapons and abilities that’s actually very effective – you get an assault rifle effective at many different ranges, a frag grenade, and the spiffy grappling hook that lets you move around more freely on many maps. You might get comfortable and never feel the need to change.

While the starting option is well-composed, Titanfall 2’s list of weapons and abilities offers a wide array of viable strategies if you’re willing to experiment. Most biggest change you can make to your loadout is your tactical ability. Your ability can enhance your speed with abilities like the grappling hook or speed-boosting stimulants, or provide completely new options, like personal cloaking. Regardless of what you choose, you may want to build a loadout around the ability you like best, because each one compliments certain play-styles. The cloak, for example, can make you play a completely different game that’s heavy on sniping and sneaking. You can also use it to get close to bad guys and shotgun them in their unsuspecting faces.

Titanfall 2 review

Experimenting with different grenades can also make a huge difference. Normal explosives are fine, but you may be more successful with satchel charges, electric smoke, or ninja stars that deploy thermite or activate gravity wells that suck players in and explode.

The point is, there are an awful lot of options for multiplayer this time around, and Titanfall 2 is customizable to the point that you can save several loadouts and switch them around mid-game. Get used to changing up your tactics: don’t just stick to climbing, wall-running, and assault-rifling.

Use your Titan to squash some bugs

In most Titanfall 2 matches, players start to summon their Titans around the same time in something of an arms race. As soon as you get hold of your own Titan, it can be tempting to turn around and go find another Titan to fight. That’s a good instinct if your heavy firepower can help your team accomplish an objective, such as capturing a hardpoint, or protecting a flag carrier from attack. If you don’t need to immediately go try to trash another giant robot – and almost certainly sustain major damage to your own Titan in the process – you might consider a different approach.

Titans are phenomenal anti-infantry weapons, and if you don’t need to go fight a robot, try fighting other players running around the battlefield as pilots. You can instantly thrash a pilot with most of your Titan capabilities, especially your melee attack. It’s also hilarious to punch a pilot and turn them into a fine red mist. And while pilots can threaten Titans with rocket launcher-type weapons or by “rodeoing” Titans and stealing their batteries, you can usually still run them down and squash them. Once you’ve gotten hold of your walking tank, take the opportunity to rack up kills against players who aren’t as lucky as you.

Steal (and recover) batteries whenever possible

Titan health functions differently in Titanfall 2 than in the original game. Your Titan’s shields don’t recharge on their own anymore: Instead, Titans use batteries to power their shields and health. In most multiplayer matches, the only way to get extra batteries will be ripping them out of other Titans.

It works like this: When you jump on the back of an enemy Titan as a pilot (and you’re not killed), you’ll yank a battery out of its chassis. You can jump into your own Titan and install the battery for a health boost, or you can hop onto the back of a friendly Titan and give them the battery.

Titanfall 2 review

Thinking about it the other way, when a pilot jumps on your Titan, they’re literally stealing your robot’s health, but you can steal it back. Pilots carrying batteries drop them when they die, allowing you to run over and pick the battery up yourself. It’s fully possible to get rodeoed by a pilot, kill them as they try to escape, and grab the battery back.

If you see a battery, grab it and try to use it as soon as you can on a friendly Titan, since you’ll drop it if you die. If a pilot rodeos you, run them down and get the battery back if you can, or just hop out and shoot them off your robot’s back. Just don’t ignore batteries – they’ll let you keep your Titan alive longer, which can easily turn the tide of a Titanfall 2 match.

Everyone expects speed, so try being still

Everything about the design of Titanfall 2 will make you want to move as fast as possible. It makes you hard to hit and kill, especially if you can manage to close gaps on enemy players and freak them out with erratic movements. But you can also do a lot by occasionally messing with players’ expectations. Try ducking around a corner and cloaking, for instance, waiting for an enemy to bumble into your trap – or jump up and hang from walls, thanks to a piece of equipment you can add to your loadout. Mixing up your strategy with a bit of stillness can help you outsmart other players.

Back in the original Titanfall, one of my favorite tactics in Capture the Flag was hanging out on defense, waiting for enemy players to wander into the flag room. You can’t just stand anywhere, though – camping low in a corner might work once or twice, but you’re still easy to see when you’re at eye level. Luckily, you can include an item in your loadout that lets you hang motionless from walls, and hiding out above the flag made it easy to pick off opponents in Titanfall who weren’t too observant.

Lead the chase

Titanfall 2 is about being fast, but it’s also about being smart. You can use your abilities to make yourself harder to kill by wall-running and sliding, and also by doing unexpected things. When you close in on an enemy pilot and you’re not able to take them down immediately, don’t let them confuse you by getting above or behind you – get out of there and draw them to a better location.

You aren’t completely defenseless when on the run. When you’ve got a player in pursuit, try pulling a grenade and then cancelling the throw. You can do it with the triangle button on Playstation 4, Y on Xbox One, or X on PC. Canceling a grenade doesn’t just put it back in your pocket – it drops it on the ground, Mario Kart-style, to surprise anyone behind you.

Titanfall 2 review

Another useful pursuit trick; sliding around corners or into cover will make you as small a target as possible. That precious extra second your attacker spends looking for you might be enough to take him or her down. Better yet, if it lets you get in close, a melee attack is an instant kill. Remember: if you can confuse your enemy, you’re much more likely to win the encounter.

Why “Burn” when you can “Boost”

In Titanfall, players were able to earn and utilize a series of items called “Burn Cards” during matches that gave them special advantages in multiplayer. Burn cards are gone in Titanfall 2, but they’ve been replaced by a new element of your loadout, the “Boost.” Boosts charge up over time the same way your Titan does, allowing players to activate temporary bonuses every so often.

There are several boosts to be unlocked, and they’re worth experimenting with. The first, “Augmented Weapons,” makes all your guns stronger for a short period. Later, you’ll unlock a whole bunch more, such as the Map Hack, which gives you intel on enemy locations, and a spare Titan battery that you can activate on the fly to replenish some robot health.

Choose boosts that compliment your loadouts, and keep particular strategies in mind. Don’t ignore them just because they aren’t available all the time. Like other parts of your loadout, you can (and should) swap boosts depending on the situation. Keeping your Boost in mind (and getting rid of ones that aren’t useful in particular matches) can give you a big advantage at a key moment.

Fire away

Not every gun is great at every range, but many of the weapons in Titanfall 2 are pretty effective even from far off. If you spot an enemy in the distance, try squeezing off a few shots even if it feels like they’re too far away. Many Titanfall 2 guns seem capable of knocking out enemy players at considerable range, especially the default loadout’s assault rifle. You might snag a few unlikely kills if you test the limits of your weapons. It pays to be persistent.

Titanfall 2 review

At the very least, you’ll freak out an enemy pilot who’s not really a threat and put them on notice. Just be aware of how Titanfall 2’s minimap works: when you fire your gun, other people can see you.

Editors' Recommendations

Phil Hornshaw
Former Digital Trends Contributor
Phil Hornshaw is an author, freelance writer and journalist living in Los Angeles. He is the co-author of The Space Hero's…
The best Skill Cards in Dead Island 2
A deck of skill cards.

You may not think a first-person game about bashing zombies with all sorts of melee weapons would be an RPG, but Dead Island 2 is a little deceptive like that. Each of the six playable Slayers has its own base stats, but once you've selected them, there's not much else to worry about in that regard. What will really define your build is the Skill Cards. These act as a mixture of abilities and buffs you can slot into your character, but unlike a traditional skill tree where you simply unlock new skills as you go, cards can be swapped in and out whenever you like. While that's great for versatility, the sheer number of cards can make creating an effective build more intimidating than a swarm of flesh-eaters. Before you take on the horrors of Hell-A, take a look at the best Skill Cards in Dead Island 2.
How to get Skill Cards

Before getting into the deeper aspects of Skill Cards in Dead Island 2, you need to know how to actually get more of these bad boys. You'll start with two Innate Skills for your chosen Slayer, and get your first one when you hit level 2, but the system won't open up to you until you hit level 3.

Read more
Which character should you pick in Dead Island 2?
Dani lights a cigarette as zombies attack her from behind in Dead Island 2 key art.

After a brief introductory sequence showing how each of the playable characters, referred to as Slayers in Dead Island 2, end up on the doomed evacuation plane at the start of the game, you are forced to pick who you will play as. If you hadn't played the first game -- and considering it came out over 10 years ago we wouldn't blame you if you hadn't -- then you may not know that your choice of character is more than just cosmetic. Each of the six playable Slayers not only starts off with its own stat distribution from the others but with two ability cards as well. In a narrative sense, almost nothing is different depending on who you pick, so this decision all comes down to choosing the right character for how you prefer to play. Don't let the excitement of bashing in some zombie heads rush your decision and first make sure you understand just how important this choice is in Dead Island 2.
Can you change characters in Dead Island 2?

This is the main reason your character choice is so important. In Dead Island 2, once you choose a Slayer, you're locked in for the duration of the game. If you want to try out a different character, you will need to start the game over from scratch, so unless you're okay with undoing all your progress, or want to do a second playthrough, give this decision a good deal of thought so you don't have any regrets.
Every character's stats and skills

Read more
All Curveball locations in Dead Island 2
A pipebomb with kaboom written on it.

Your bread-and-butter method for dispatching the undead in Dead Island 2 will always be the strongest blunt or bladed melee weapon you have on hand. There's certainly no shortage of shovels, knives, gardening equipment, and even swords to choose from, but you can also mix things up with some throwable items as well -- and we don't just mean throwing your weapon. Curveballs, as the game calls them, are more like skills that can be equipped than weapons since they work on a cooldown timer rather than ammo. Your character can only hold two at once, but there are 13 in total to experiment with. You'll be given one by default, but the rest are up to you to collect. Here's a full list of all the Curveballs in Dead Island 2 and where to find them.
How to get all the Curveballs in Dead Island 2

We'll list off the Curvballs, their locations, and their effects in the order you should naturally come across them while playing Dead Island 2. If you miss one, you can always fast travel back to the area to collect it later. While you can only have two Curveballs equipped at any time, you can swap them out no matter where you are, so feel free to try them all out and change up your loadout depending on your current situation.
Meat Bait
Given as part of the story by Carlos in Emma's house, this lets you throw out a chunk of meat that explodes on impact into a pool of meat(?) that attracts all nearby zombies to it.
Shuriken
On your way to the Halperin Hotel, the Shuriken are lodged into a car door directly in front of you. Using these throws out three Shuriken in a horizontal spread that travels a short distance before falling. They don't do a lot of damage, but can stagger and even remove limbs if you aim them well.
Chem Bomb
This is the second unmissable Curveball and is given to you inside the Halperin Hotel to put out a fire. It is good for more than just fire control, though, since you can use it to make zombies wet and susceptible to electricity.
Caustic-X Bomb
Keep your eye out for "The Rav-Ages of Caustic-X" sidequest if you want to add this to your arsenal. Completing this quest will reward you with a bouncing bomb that deals some damage, but is mainly used for applying the Melting status on zombies and leaving behind damaging acid.
Electric Star
You'll be taken to the Brentwood Water Reclamation Project plant during the "Justifiable Zombicide" mission. While there, make sure to snag the Electric Star sticking out of the safety sign on the fence. If you missed it, you can also purchase it from Rodriguez later on. This Curvball is a straight upgrade over the Shuriken since it functions exactly the same, but is electrified.
Pipe Bomb
While going through the checkpoints between Beverly Hills and Monarch Studios, keep an eye out for an open crate with the Pipe Bomb in it on one of the tables. This is a basic timed explosive, so toss it into a group for maximum damage.
Molotov Cocktail
When you're brought into the Brentwood Sewer during "The Heart of Darkness" mission, the Molotov will be in the office next to the Filtration Access and Servicing room. If it wasn't obvious, this flaming bottle will light any zombie hit with it on fire, plus leave a lingering patch of fire on the ground.
Electric Bomb
This is another Curveball tied to finishing a sidequest, this time the "Jo's Rainy Day Stash" quest. Think of it as a Pipe Bomb, only replace the explosion with a dome of electricity that is great for stunning groups.
Flashbang
You'll need to pony up $2,500 and buy this Curveball from Rodriquez once you've completed the "Cremains of the Day" sidequest. What you get is a weapon that inflicts Traumatized on zombies, meaning they're stunned and available to be counterattacked.
Sticky Bomb
Bring Dougie at the Serling Hotel $1,500 and he'll part ways with the Sticky Bomb. This is just your old Pipe Bomb, but now it will stick to any surface -- or zombie -- it hits.
Bait Bomb
This is another item Dougie will sell you, this time only after you beat "The Search for Truth" main mission. For just $3,500, you can get what is essentially your Meat Bait and Pipe Bomb stuck together. Zombies will all close in on the bomb before it detonates
Nail Bomb
For the final Curveball you need to invest your cash in, you can buy the Nail Bomb from Ezekiel for $1,500. This is a simple explosive, but with the added benefit of inflicting Bleeding on anything it hits.
Military Grenade
Once you complete the "Boz Makes a Bang" sidequest for Hana, which you can only get after beating "The Rav-Ages of Caustic-X" and "Dez and the Mother of Satan" quests, you will be given the final Curveball in Dead Island 2. This high-explosive detonates on impact no matter what, which could be a good or bad thing depending on the situation. It isn't all that much more powerful than any other explosive, but the utility of it not having a timer makes it useful.

Read more