Skip to main content

Ubisoft learns lesson from Ghost Recon Breakpoint, delays three AAA games

Ubisoft CEO Yves Guillemot admitted that Ghost Recon Breakpoint had its fair share of issues, which resulted in delayed release dates for three games.

In an earnings call and a statement, Guillemot lamented the disappointing reception for Ghost Recon Breakpoint. Our review of the Ghost Recon Wildlands follow-up found that while gunplay was snappy and the story was engaging, the shooter was dragged down by the bugs that plagued it, as well as a microtransactions system that felt out of place in a game that values exploration and discovery.

Recommended Videos

Ubisoft identified three main reasons for the underperformance of Ghost Recon Breakpoint, the first of which is that it is more difficult to generate interest for a sequel to a live multiplayer game when the previous version — in this case Ghost Recon Wildlands — had years of optimization in development. There needs to be more time in between the releases of live games.

“With so many learnings and built-in confidence from our teams, we wrongly believed that after a 30-36 month gap between releases, players would be ready to enjoy new adventures of our live games. In the end, it proved too short a time frame,” said Guillemot.

Ubisoft also determined that the gameplay innovations in Ghost Recon Breakpoint were not perfectly implemented. While some players appreciated the changes, which include survival elements and a loot grind, a significant portion of the community built by Ghost Recon Wildlands rejected the new mechanics.

Lastly, Ghost Recon Breakpoint did not have enough “differentiation factors,” which prevented it from standing out.

“We are tackling these issues head-on and already are implementing significant changes to our production processes,” Guillemot said. In light of this, Ubisoft has decided to delay Gods & Monsters, Rainbow Six Quarantine, and Watch Dogs Legion to the second and third quarters of its 2020-2021 fiscal year. This places their release dates between July 1 and December 31 next year.

According to Guillemot, the decision to delay the three games was to give its development teams more time to perfectly implement their innovations. The delays hurt Ubisoft’s financial targets for its current fiscal year, but it is apparently willing to take the hit to fulfill the lessons that it learned from Ghost Recon Breakpoint.

Aaron Mamiit
Aaron received a NES and a copy of Super Mario Bros. for Christmas when he was 4 years old, and he has been fascinated with…
Ubisoft will try to save Ghost Recon Breakpoint with huge overhaul, new modes
ubisoft overhauls ghost recon breakpoint overhaul

Tom Clancy's Ghost Recon Breakpoint, one of the most disappointing games of 2019, will receive a major overhaul after a disastrous first five months since it was launched in October 2019.

Ghost Recon Breakpoint not only released with various bugs, but it also had a microtransaction system that did not quite fit with the game's mechanics and a tiered loot system that did not sit well with players.

Read more
Ghost Recon Breakpoint tips and tricks for surviving the Wolves of Auroa
Surviving Ghost Recon Breakpoint requires strategy. Here are our tips and tricks
ghost recon breakpoint e3 2019 hands on preview screen 4

These Ghost Recon Breakpoint tips and tricks will help you survive in Ubisoft's latest open-world tactical shooter. With enormous regions filled with collectibles, missions to discover, items to equip, and plenty of enemies to eliminate, there's an overwhelming number of systems and objectives thrown your way right out of the gate. Our Breakpoint survival guide helps breaks down combat, multiplayer, classes, and how to get the best weapons and gear so you can jump right in.
Ghost Recon Breakpoint tips and tricks
Weapon and Gear scores aren't everything

Like The Division 2, there is a score attached to every single weapon and piece of gear you find in Ghost Recon Breakpoint. These scores are an indication of an item's power level. That said, you shouldn't select your loadout based on scores alone. You're playing a tactical shooter and sometimes the weapon with the highest score isn't the best one to use.

Read more
How to revive dead companions in Baldur’s Gate 3
Withers offering services to the player in Baldur's Gate 3.

You're given a good bit of leeway during battles in Baldur's Gate 3 before you or a companion actually bites the dust for good. While in battle, if a teammate does take enough damage to drop, they aren't dead then and there. Instead, they will be downed with a chance to roll every turn to get back up. If they roll successfully three times, the battle ends, or you use another character to pick them up, they're good. If they fail that roll three times, however, they will be completely dead. That can be harsh when you've become attached to certain characters and want to further their stories, so you'll be looking for any way you can to bring them back. Thankfully you do have a few options for reviving companions in Baldur's Gate 3, but just like respeccing, they aren't so obvious.
Pay Withers to bring them back

Withers is a friendly undead you can find in a secret room in the Dank Crypt found inside the Overgrown Ruins. After finding and speaking to him in his sarcophagus, he will offer you various services, one of which is bringing back any dead companions. He won't do this out of the kindness of his heart (probably because it isn't beating) and will charge you a heavy fine of 200 gold to do so. Still, that's a small price to pay to bring back a beloved character. Once paid, that character will appear in your camp where they would normally be, so there's no need to go back to their corpse and find them.
Use a scroll of Revivfy or learn it

Read more